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Author Topic: The Fable V 1.0 (ULMTD)
the Matrix999
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Member # 130666



posted March 24, 2003 06:04 PM      Profile for the Matrix999   Email the Matrix999    Edit/Delete Post Report This Thread to Moderators
im going to play unlimited at my cousins house with his little friend so i came up with this.

pokemon:15
4 clefairy(EX)
3 clefable(jungle)
3 magmar(fossil)
2 cleffa
2 tyrogue
1 elekid

trainers:31
4 elm(i wont waste a good hand)
4 trader
3 copycat
3 gust of wind
3 switch
3 focus band
3 gold berry
2 ecogym
2 cpu search
2 fan club
1 town volunteers

energy: 14
10 fire
4 recycle

STRATEGY: to beat down with a fable and use magmar for both defense and offense.

the deck was originally slowking but it was too slow and choppy.please get to fixin it folks...thanx

From: ferndale!!! | Registered: Mar 2003  |  IP: Logged
dkates
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Member # 113463



posted March 24, 2003 06:41 PM      Profile for dkates      Edit/Delete Post Report This Thread to Moderators
IMO, you have too many trainers and not enough energy. Remember that the energy removal deck is a favorite in unlimited-- with only 14 energy, you could end up with a severe energy problem-- in general, I recommend about 18-25 energy in any deck. I would also try to add a few more Pokemon--15 is on the low side.

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Every time I think I can't say anything stupider, I prove myself wrong. Maybe I should just stop thinking.

From: Houston, TX | Registered: Nov 2002  |  IP: Logged
IPGeek21

Member # 184



posted March 24, 2003 10:01 PM      Profile for IPGeek21   Email IPGeek21    Edit/Delete Post Report This Thread to Moderators
I do want to completely change your deck but I won't.

IN UNLIMITED are you prepared to challenge Sneasal? Chansey?? Slowking??

You need some pokes resistant to Fighting and Magmar USED to be good but there are TOO MANY Free retreaters in Unlimited.

(15)
3 clefairy(EX)
1 Base Set *it suprises Rocket Zapdos/Sneasal users when you METROnome*
3 clefable(jungle)
3 magmar(fossil)
3 cleffa
1 tyrogue
1 Scyther

trainers:32
*massive Drawing power*
4 CPU
4 Item Finders
2 Oak's Research *why elm? trainer use RULES un Unlimited*
2 Oak
3 LASS *disruption*
2 gust of wind
2 Double Gust
3 focus band
3 Rocket's Training Method / Broken Ground Gym
3 SER
3 ER
1 town volunteers

energy: 13
10 Fire
3 recycle

NOW there is some SERIOUS disruption (lasd, SER, ER), IF sneasal is very popular in your area gold berries are no good but really it is your choice.

BUT You could consider Pichu, Magby, Iggly depending on your metagame and if you see Slowking decks.

30 or so trainers is about average in Unlimited AND I would only recommend 16 energy at most. Except in certain decks *I use very little energy myself*

[ March 24, 2003, 10:02 PM: Message edited by: IPGeek21 ]

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SHUT UP & DO something about it

From: The here, BUT WHERE shall we go? | Registered: Feb 2001  |  IP: Logged
CrazyWhiteGuy
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Member # 133079



posted March 25, 2003 06:05 PM      Profile for CrazyWhiteGuy   Email CrazyWhiteGuy    Edit/Delete Post Report This Thread to Moderators
Listen to Geek, Slowking, and Sneasle can be hard to beat. I even play sneasle, and a lot of opponets have a hard time with my deck. I suggest taking out the ecogyms and playing SER's. Also you should think about playing magby or iggly.
My final suggestion is to play R.Zapdos or Buzz instead of magmar. I hope these suggestions help you, it's your choice if you want to use them or not. I'm only trying to help. Good luck with your deck. See Ya!

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"Just do it." It's your life, make your own decisions, and have no regrets.

From: Modesto CA | Registered: Mar 2003  |  IP: Logged
SlimeyGrimey
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Member # 92882



posted March 28, 2003 07:21 PM      Profile for SlimeyGrimey      Edit/Delete Post Report This Thread to Moderators
15 Pokemon
4 Clefairy(ex)
3 Clefable
2 Cleffa
2 Scyther
2 Tyrogue
2 Chansey(base)

33 trainers
4 CPU
4 Item Finder
4 Oak
2 Oak's Research
4 GOW
4 SER
2 GB
2 FB
2 NGR
2 Lass
2 Rocket's Training Gym
1 Energy Charge

12 energy
4 Recycle
4 Warp
4 DCE

This should work nicely.

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Grimer, how many times do I have to tell you mud pies don't actually have mud in them, so they're not going to help you evolve into Muk!

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From: Edmonton,AB,Canada | Registered: Jul 2002  |  IP: Logged


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