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Author Topic: toxic hard water? MMF
BANGINBOX

Member # 68427



posted August 10, 2002 11:04 AM      Profile for BANGINBOX   Email BANGINBOX    Edit/Delete Post Report This Thread to Moderators
heres what i was thinking when i built this deck.
archtypes are usually as follows.
grass (steelix resistant)
fire (weak to water)
water (weak to grass) usually
with that in mind i built this deck.

3 cleffa
3 s.i. onix
3 steelix
3 seel
3 dewgong
3 grimer
2 muk

4 elm
3 bill
3 trader
3 double gust
2 ballon berry
2 gold berry
1 time capsule
1 super retrieval
1 energy stadium
1 broken ground

4 steel
1 dark (get out of lock or plus power)
2 full heal
6 grass
6 water

please fix, bash, and tweek.

jimmy

Edited - "We don't rate decks, we fix them." Joshman.

[ August 10, 2002, 08:40 PM: Message edited by: BJJ763 ]

--------------------
I am forever cursed to flip tails!
I hold the record 21 in a row.
Darn baby rule!@$

I got my hands on an electroflip.
Look out babies! I'm comin for you!
Damn must be BROKEN!@$%

Don't forget theres a counter to every deck, and i'll find it!

From: THE DARK SIDE OF THE MOON | Registered: Mar 2002  |  IP: Logged
Psychic_Prof

Member # 96987



posted August 10, 2002 11:15 AM      Profile for Psychic_Prof   Email Psychic_Prof    Edit/Delete Post Report This Thread to Moderators
Alright....you're trying to spread yourself thin with this deck, but your Pokemon should be able to get the energy they need. Unfortunately, the only popular water archtype weak to grass is Feraligatr, other are weak to Lightning...but you chose Muk also, so any Gatr deck is gonna fall anyways. Here's what I'd do...

-2 Full Heal energies, you have enough of other things to cover Special Conditions.

-1 Dark energy. The power is nice, but the effect is bad.

+2 DCE, ya need'em if yer Onix gets energy removed. Usually put four in...but I'm trying to keep your deck as close as possible to what you wrote.

+1 Mr. Fuji, be careful of bench attackers, Onix/Steelix take enough time to power up to need this card.

You may also want to consider Light Dewgong in leiu of dewgong. The 50 is nice, but L. Dewgong has a 40 attack that protects your bench. Also, it has freezing breath....for two water you flip for either Paralysis(heads) or Sleep(tails), and you do 10 damage. Much better than Dewgong in my opinion.

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Using Archtypes in Pokemon would be like the Iron Chefs making a pepperoni pizza.

Creativity sets the elite from the amateur.

From: Redwood City Gym, Eureka, CA | Registered: Jul 2002  |  IP: Logged
BANGINBOX

Member # 68427



posted August 10, 2002 11:50 AM      Profile for BANGINBOX   Email BANGINBOX    Edit/Delete Post Report This Thread to Moderators
sorry dude,

cant use those cards in MMF format.

if you are running a water poke in this format it has to do 50 or better to take down all the big fire deck. there is only on fire poke in this format that has more than 100 HP. and all are weak to water. so i like to take them out with one hit. cause from what i have seen you never get a second chance against big fire!

thanx tho!
jimmy

[ August 10, 2002, 11:53 AM: Message edited by: BANGINBOX ]

--------------------
I am forever cursed to flip tails!
I hold the record 21 in a row.
Darn baby rule!@$

I got my hands on an electroflip.
Look out babies! I'm comin for you!
Damn must be BROKEN!@$%

Don't forget theres a counter to every deck, and i'll find it!

From: THE DARK SIDE OF THE MOON | Registered: Mar 2002  |  IP: Logged


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