Author
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Topic: The next level of metagaming...
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Tyranitar666
Member
Member # 22902
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posted April 03, 2002 11:55 AM
Ok, ive been experimenting with Metagame decks for MF for some time now. As for making MMF decks, WHY?! we dont know what is in champions! Heres the next idea that follows in a line of decks that incluse Slowking DK Golduck MP Mewtwo Murkrow and Blinding Memory
3 psyduck 3 dk golduck 2 MP Mewtwo 2 rockets scyther 1 murkrow 2 cleffa 2 pichu
10 psychic 5 grass 2 darkness
4 elm 3 wrath 4 erika 3 ior 3 chaos gym 2 RHOGym 3 NGR 4 Focus Band 1 Gold berry 1 e flow
While IMO its not as good as Blinding memory, it is a nice alternative for it, doing better vs crobat. Lemme know what ya tink
Registered: May 2001
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Drakeo
Member # 25453
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posted April 03, 2002 03:10 PM
You're right, Blinding Memory is better, this one doesn't look so great. OK, but not great. I've actually been tryign to come up with a version of it that is MMF legal(yeah I know but, I wanna get started early) With the loss of Rocket's Scyther, one has to hope that champions has a grass BBP.
From: Albuquerque, New Mexico | Registered: Jun 2001
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MonkeyMan8889
Member
Member # 51034
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posted April 03, 2002 03:23 PM
Thats my deck lol the one on AIM has evolved basically to this. Even though it isnt good enough to my liking so I took it apart. but other wise -1 E Flow -1 GB -1 NGR +3 RSA (These guys help so much against every deck).
From: Xerox box behind Albertsons. | Registered: Nov 2001
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Drakeo
Member # 25453
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posted April 03, 2002 03:45 PM
Monkeyman: Call me crazy, but this is like the FIFTH deck you have shown up claiming to be the originator of... I'm REALLY starting to get sick of it. You are NOT the originator. T-Tar probably isn't either, but that's not the point, because at least he isn't claiming to be.
From: Albuquerque, New Mexico | Registered: Jun 2001
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Hulk12047
Member
Member # 74784
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posted April 03, 2002 03:52 PM
Hey its not bad brother. Gators wil be gone once the new set comes out. It wont be wild any more. Its hard to play a deck like that in modified though because everyone else has all these big evolution pokemon. But Dark Golduck is a good hitter. 50 damage, not bad. more damag with darkness energy is also good brother!
-------------------- I am the Hulk of Pokemon. WHAT YOU GOING TO DO WHEN THE HULK RUNS WILD ON YOU?!
From: New York | Registered: Apr 2002
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MonkeyMan8889
Member
Member # 51034
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posted April 03, 2002 03:53 PM
LOL Drakeo frankly I dont care what you think but Originally I told TTAr666 my Immunity deck and he liked it so I was like 0_0 so I kept on playing it and it didnt do to bad after awhile against gatr it got to become 50-50 so I took it apart just like Kogas Zubat. I have a lot of decks Drakeo I just play the best ones and in MF its gatr =\.
P.S. Dont think im aarogant because I AM NOT. I am one of the most laid back players there is. I just have made theses decks in the past and they seem to pop up near the end of MF before its changed. Thats all I am trying to say. [ April 03, 2002, 04:09 PM: Message edited by: MonkeyMan8889 ]
From: Xerox box behind Albertsons. | Registered: Nov 2001
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Tyranitar666
Member
Member # 22902
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posted April 03, 2002 06:18 PM
nah. Monkeyman is cool. as for if he showed me the deck once or something like it, im not sure. I was helping Gymbo come up with new ideas last night when i thought it up. Its fairly unplaytested, but in theory it works well. Its totally impossible to fit dgust which is a bad thing.
as for being a big evo...
the deck can deal the heavy damage. It uses a different poke for each evo it has to beat...
MP Mewtwo ownz crobat, OHKO if using a dark...
Dark Golduck OHKOs fire
Scyther puts a hurting on Gatr
Murkrow hurts Gengar
Pichu hurts...alot of stuff.
The deck doesnt have the pure damage, but as long as u have major counters to the big hitting decks, your fine
Registered: May 2001
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MonkeyMan8889
Member
Member # 51034
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posted April 03, 2002 06:31 PM
I showed you this TTar because then you replied with putting in Slowking just like Khap did. I remember because that was the only deck of mine you liked lol. And you sure there is NO possible way to fit in DBG my deck uses them and does fine [ April 03, 2002, 06:32 PM: Message edited by: MonkeyMan8889 ]
From: Xerox box behind Albertsons. | Registered: Nov 2001
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Tyranitar666
Member
Member # 22902
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posted April 03, 2002 06:34 PM
did it have rockets scyther in it? i know u showed me a krow mewtwo golduck before... as for the d gust, u show me how to fit it...
Registered: May 2001
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MonkeyMan8889
Member
Member # 51034
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posted April 03, 2002 06:39 PM
I will be glad to if you unblock me from AIM. It didnt have scyther at the time but now it does got to fit in more room
From: Xerox box behind Albertsons. | Registered: Nov 2001
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Dark Ho-oh
Member
Member # 65055
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posted April 03, 2002 06:41 PM
hmm...maybe this would help
REMOVE: 1 Psychic 1 Erika 3 NGR
=5
ADD: 3 Double Gust 2 Time Capsule
=5
I know i have NO experience with this deck but i think this way you would be able to fit in the DBG. Mewtwo already has Energy Absorbtion so i THINK 9 psy energies would work.Also, don't you think 4 erika is overkill?As for the NGR, 3 NGR puts back 9 cards.2 Capsule puts back 10 cards. Capsules saves room, but the only catch is that you oppoenent can do it too. but who give, your saving deck room.lol.i hope i helped.
-------------------- Dark Ho-oh
Founder of Team T dot. P.E.P:Proud Espeon Player NEXT TORONTO QT WINNER(hopefully.LoL)
MSN:[email protected]
"Beleive in the heart of the cards and they will come through for you"-Yugi Moto
From: Toronto, Ontario | Registered: Feb 2002
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Strike
Member # 201
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posted April 03, 2002 07:13 PM
TTar, I personally think you're trying to cover too much and it's basically screwed up the deck.
1 lone murkrow won't do very much, especially when you do need it. Take it out.
-1 Focus band -1 gold berry
+3 DG
there, double gust when you need it. Some of the tech was taken out but I feel that it was for the better. I could understand if you want to keep murkrow, but you should add in more murkrow and more darkness energy to make it work more efficently.
There, good luck with that deck .
-------------------- 3rd place WCSTS 2001 Day 1 15+ 1st place WCSC Professor Draft! 8th place Wizards/Professor Challenge at Worlds! SBZ Senior Champion- Mission Valley, Ca, Feb 15th, 2003 SBZ Champion- Mission Valley,CA May 24th, 2003 The Terror of San Diego! In a world of all the same decks, only the teched versions will win. Now a professor as well
From: San Diego, Ca, Usa | Registered: Feb 2001
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Rain Dansaur
Member
Member # 154
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posted April 04, 2002 01:56 PM
-5 Grass +4 Rainbow(mor3 versatility and helps get damage off from a gold berry)
+1 Dark/ Healing fields/ Trash Exchnage/ Energy Charge |) \/ |-| !!!
Hopes thi helpas in some sadsitic way!!!!
~Rain Dansaur
-------------------- `~Proud Rain Dance Supporter~` NERDS & PI OWNS YOU!!! Constructed: 1745, 1769 Global Team Play: 1592, 44 Global Proud Player at York Comics and Cards, Parma, Ohio, USA
From: The Bermuda Triangle | Registered: Feb 2001
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PsycoDad
Member # 40531
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posted April 05, 2002 02:46 AM
Ttar You do not need grass nrg in a psy deck to run a gator tech -5 grass -2 r scyther +2 erika's exeggcute lvl 12 - 1 psy/1 colorless psychic 80 to fully powered gator. +2 dark +1 fhe +1 psyduck +1 light golduck-metal/dark slayer You may not want the extra pokes, you can switch them for whatever.... PsYcOdAd
From: Shelby, Michigan | Registered: Aug 2001
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