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Author Topic: Back to the game again, with my old friend Blastoise
CrazyWhiteGuy
Member
Member # 133079



posted April 21, 2003 08:49 PM      Profile for CrazyWhiteGuy   Email CrazyWhiteGuy    Edit/Delete Post Report This Thread to Moderators
I've been out of the game for a while and I am looking to get back in the game again. It's going to been hard since I gave away all of my cards. But I want back in the game and I am thinking of getting the cards I need and building this Blastoise deck. So take a look, advice is always welcomed. Thanks!

4xsquirtle (Base)
2xwarturtle (Base)
3xBlastoise (Base)
3xArticuno (fossil or Legendary)
3xcleffa (neo)
15 pokemon

4xGold berry
4xItem finder
4xoak
3xGust of wind
3xcomputer search
3xNightly garbage run
3xswitch
3xpokebreeder
27 Trainers

18xWater energy

The strategy is simple, use Blastoise Rain dance to power up Articuno or even another Blastoise.
Articuno has no weekness and can do serious damage. This deck is all about the best Water there is and ever will be, Blastoise. Thank's and good luck. Later!

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"Just do it." It's your life, make your own decisions, and have no regrets.

From: Modesto CA | Registered: Mar 2003  |  IP: Logged
dkates
Member
Member # 113463



posted April 22, 2003 05:23 PM      Profile for dkates      Edit/Delete Post Report This Thread to Moderators
For a water deck, looks good. However, I advise caution-- one of the most popular cards in Unlimited these days is Rocket's Zapdos. Articuno may have little to worry about, but the Blastoise line will. A good combo with Blastoise is Dark Gyarados-- Rain Dance a bunch of Water Energies onto Dark Gyarados, then let it be Knocked Out. Get heads on the power, and you've done some major damage! Other than that, I'm not sure what to recommend to help the concept.

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Every time I think I can't say anything stupider, I prove myself wrong. Maybe I should just stop thinking.

From: Houston, TX | Registered: Nov 2002  |  IP: Logged
Otaku

Member # 42359



posted April 23, 2003 11:22 AM      Profile for Otaku   Email Otaku    Edit/Delete Post Report This Thread to Moderators
First, I will just come out and say it: I use a different Trainer Engine than most. I run 3 Cleffa for one thing, and then three each of Computer Search, Item Finder, and Professor Oak. I see no Stadium card, and that's a bad thing: if your opponent has a Stadium reliant strategy, you just gave them a huge bonus. What am I talking about: Chaos Gym, Eco Gym, Rocket's Hideout, Healing Fields, Pokemon Tower, etc. All can be vital to the deck they're in. Since you'll be dealing large, reliable damage, I recommend Healing Fields. This also could let you drop a Gold Berry, though you don't have to. Instead of NGR, I reccomend Town Volunteers. It's a Supporter, but it's your only one and acts like almost 2 NGRs (shuffle 5 Pokemon or Basic Energies into your deck from your discard pile). I would also run one less Breeder or Wartortle and only two Switches. You really should include 2 or 3 SERs. Finally, maybe squeeze in a Neo Genesis Wooper or two. They frustrate anything with only one attak thanks to Amnesia, and are even better against Electic Pokemon. Trainers can be used to get around this, but with a little luck your opponent will ahve to use up major Trainer resources to do so.

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Imakuni Rules!

You can reach me at Otakutron on AIM and nihon_game_otaku on Yahoo Messenger.

From: Iowa | Registered: Sep 2001  |  IP: Logged


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