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Author Topic: My 11 y/o son's deck...
SD_PokeMom

Member # 97



posted October 20, 2002 02:27 PM      Profile for SD_PokeMom   Email SD_PokeMom    Edit/Delete Post Report This Thread to Moderators
My 11 y/o wanted me to post this Unlimited deck for him...suggestions would be greatly appreciated.

Pokémon (23)

2 Gastly Lv.17 (LC)
2 Gastly Lv. 12 (Neo:Destiny)
1 Haunter Lv. 17 (LC)
2 Gengar Lv. 38 (LC)
1 Mewtwo Lv. 53 (BS)
1 Mewtwo (Expedition)
2 Mewtwo Lv. 60 (promo)
1 Mew Lv. 8 (promo)
2 Wobbuffet Lv. 46
2 Scyther Lv. 25 (Jungle)
2 Mr. Mime Lv. 28 (Jungle)
2 Ditto Lv. 20 (Fossil)
2 Drowzee Lv. 10 (Rocket)
1 Hypno Lv. 36 (LC)

Trainers (16)

3 Nightly Garbage Run
2 Switch
2 Pokémon Breeder
3 Berry
2 Bill
2 SER
1 Elm
1 Balloon Berry

Energy (21)

2 DCE
19 Psychic Energy

My son says: "Mr. Mime, Promo Mew (lv. 47) and Ditto help stop hard hitting evolution based decks, while Hypno and Gengar attack the benched and the active. Gengar's power can move 1 damage counter from one Pokémon to another for potential knockouts, the Mewtwos provide extra firepower and Wobbuffet is there to stall."

Please be kind with your criticisms/comments/suggestions; remember, this is an 11 y/o and the first deck he's posted online. Thank you...

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Master Professor/Tournament Organizer/Pokémon League Gym Leader,
Adventure Games and Comics, Poway, CA

Nothing endures in this world. Everything changes according to karma. But, like the ocean, underneath the restless existance of the countless waves there is one boundless stillness that embraces and gives life to all the moving waves. Namuamidabutsu...

From: San Diego, CA --location of WCSTS-2001 and West Stadium Challenge 2002 | Registered: Feb 2001  |  IP: Logged
Yo3ZekeYokiMiki13
Member
Member # 96429



posted October 20, 2002 03:07 PM      Profile for Yo3ZekeYokiMiki13   Email Yo3ZekeYokiMiki13    Edit/Delete Post Report This Thread to Moderators
Your son's deck is powerful and cool. I like it, but I have suggestions for his deck.

For the trainers, I recommend taking out the following:
-1 Nightly Garbage Run
-1 SER
-1 Berry

Add in:
+1 Computer Search
+1 Miracle Berry or Full Heal
+1 Professor Elm

For the Pokemon, I recommend taking out:
-2 Drowzee
-1 Hypno

Add in:
+1 Scyther
+1 Wobbuffet
+1 Girafarig(Neo Genesis)

I think that these might improve his abilities to win with this deck. I hope that your son will enjoy this suggestions. Give him my best regards and hopes that he will have many victories.

Signed,
Yo3, head of the Carefree Isles League of Practice

--------------------
Call me Yulee.

*freaks out* I'm lost in my quest to find the Neo Genesis Cleffa! Anyone have one I can have?

Pokemon 5 May 16th 2003
Ruby/Sapphire games March 17th 2003
Pokemon 4ever DVD release March 18th 2003

Come visit Legacy Forums at http://pub13.ezboard.com/blegacyforums !

From: Kenosha, Wisconsin | Registered: Jul 2002  |  IP: Logged
Extreme Espeon
Member
Member # 38528



posted October 20, 2002 04:05 PM      Profile for Extreme Espeon      Edit/Delete Post Report This Thread to Moderators
It's been a while since I looked at a Unlimited deck. Well, Yo3 hit most of the main points but with all of the Psychic Resistance flying around, especially in Unlimited, maybe he could try some Resistance Gym. Other than that great deck! Should do pretty well!

--------------------
The Evolution of Steelix:
My many Steelix deck versions:
Electro-Crush (Rockets Zapdos)
Steel-Slash (Rocket's Scyther)
Steelix's Memory (Neo 3 Aerodactyl)
Whirpool Crush (Umbreon, Dark Vaporeon)
Crush Down (Arcanine)
Kabulix (Kabutops)
Steeleon (Espeon, holo Discovery)

And maybe more to come!

New Project: Swap n' Memory Raging (Aerodactyl [Revelation], Alakazam [Base/LC])

Espeon is 1!

Registered: Aug 2001  |  IP: Logged
g8trboi77
Member
Member # 109873



posted October 20, 2002 04:09 PM      Profile for g8trboi77      Edit/Delete Post Report This Thread to Moderators
In the Pokemon:
-1 BS Mewtwo
-2 Hypno
-1 Hypno
-2 Gastly LC
-2 Scyther
-2 Ditto

+3 Scyther (Neo Discovery)
+2 Gastly (Expedition)
+2 Mewtwo (Expedition)
+2 Scizor (Promo)
+1 Mr. Mime

-1 Nightly Garbage Run
-2 Psychic Energy

+3 Metal Energy

I really like this deck because I am a huge fan of Mr. Mime. There has been so many times that it has got out of a Charizard's Fire Spin!! I chose the Scyther because Fury Cutter is better because of its attack potential. I prefer Expedition Mewtwo because its has more HP. Tell your son he did a great job, PokeMom. [Evil Smirk] [Wink] [Devilish]

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----------------------------------
"You are stupid, you are stupid, and don't forget, you are stupid." -Dexter
"I don't suffer from insanity. I enjoy every minute of it." -Me
Feraligatr's the Best!!!

From: the discard pile | Registered: Oct 2002  |  IP: Logged
BJJ763

Member # 158



posted October 21, 2002 07:27 AM      Profile for BJJ763   Email BJJ763    Edit/Delete Post Report This Thread to Moderators
Tell your son nice deck. But as i would ask him if he has a hard time getting his evolutions out. His only drawing cards are 2 Bills and 1 Prof. Elm. I would increase this to 4 Bills, 2 Oaks (he has Nightly Garbage Run and promo Mewtwo needs cards in the discard so it can Energy Absorb). Maybe 3 Oaks. For Elms, i'd run 2 or 3. If you have any Expedition, and you were lucky to get Oak's Research or CopyCat add them. I would drop the Balloon Berry for another Switch. If you have Pokemon Traders, add those - i have having a Breeder in my hand but not the Stage 2. So let's have Trainers look like:

3 Nightly Garbage Run
3 Switch
2 Pokémon Breeder
3 Berry
4 Bill
2 SER
2/3 Elm
2/3 Oak
ANY Oak's Research
ANY Copycat

Next let's look at energy. I'd increase the DCE to 4 - good for Scyther and great for Ditto (2 DCE on Ditto and he can handle just about anything). Let's run 15 Psychic for now.

OK let's get to the Pokemon themselves. An almost all Psychic deck that usually deals 30 max is going to run into trouble with Resistance. Ditto and Scyther (and Wobbuffet even) are ok for Resistance but let's add in 2 Tyrogue. It's a baby, can help stall, easily powers up, and it another non-Psychic attacker. Next let's get rid of the Drowzee and Hypno as it will be tough to get them out. And Wobbuffet, i do like him as a staller but it's coin flippy and you'll need one of your 2 Switches to get him to the bench. Add in 2 Haunters (Fossil/LC). Transparency helps to stall out and auto sleep can be helpful. Plus the 2 Breeders will only go so far. Another Promo Mew would be good. Remove the Base Mewtwo.
So we have:
2 Gastly Lv.17 (LC)
2 Gastly Lv. 12 (Neo:Destiny)
3 Haunter Lv. 17 (LC)
2 Gengar Lv. 38 (LC)
1 Mewtwo (Expedition)
2 Mewtwo Lv. 60 (promo)
2 Mew Lv. 8 (promo)
2 Scyther Lv. 25 (Jungle)
2 Mr. Mime Lv. 28 (Jungle)
2 Ditto Lv. 20 (Fossil)
2 Tyrogue

Hmmm 4 cards over, ok drop one Gastly. Hmmmm i guess 3 Psychic can also be dropped......

--------------------
Our trade list

Pokémon answers at the Compendium

"We are not purposely trying to mess with your minds." - DMTM

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From: Warwick RI USA | Registered: Feb 2001  |  IP: Logged
CmonIWanaPLaYa
Member
Member # 101319



posted October 21, 2002 09:12 AM      Profile for CmonIWanaPLaYa      Edit/Delete Post Report This Thread to Moderators
I like the Deck!! gengar is fun to Play, he is even more fun with Rocket's Mewtwo!! I tried to not add to many difficult cards to et or trade for and keep the similar theme that was going on.

Pokémon (20)

2 Gastly Lv.17 (LC)
2 Gastly Lv. 12 (Neo:Destiny)
1 Haunter Lv. 17 (LC)
1 Haunter (E)
2 Gengar Lv. 38 (LC)
2 Mewtwo Lv. 60 (promo)
2 Rocket’s Mewtwo
1 Mew Lv. 8 (promo)
1 Wobbuffet Lv. 46
2 Mr. Mime Lv. 28 (Jungle)
2 Ditto Lv. 20 (Fossil)
2 Cleffa (Promo is fine)

Trainers (22)

2 Nightly Garbage Run
2 Switch
2 Scoop Up
2 Pokémon Breeder
3 Berry
3 Bill
2 Super Potion
2 SER
2 ER
2 Elm

Energy (18)

3 DCE
15 Psychic Energy

I added 2 Scoop Up do to the amount of Basics already being played. Nothing like getting Wobbuffet to 20 Hp left then scoop up and put him back in play if needed. I added a little more draw engine with Cleffa. Using either the promo or Eeeeeek! will help. I put promo in there due to the easier ability of getting them. I think the hardest cards to obtain that I added were the R. Mewtwo. If he can't come up with thes, using the other's he had are ok. Good Luck and Have fun!!!

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Either, you Pokemon Yes, or you Pokemon no. If you Pokemon Guess So, sooner later, "squish" justa like bug Pokemon!!

Registered: Aug 2002  |  IP: Logged
SD_PokeMom

Member # 97



posted October 21, 2002 02:26 PM      Profile for SD_PokeMom   Email SD_PokeMom    Edit/Delete Post Report This Thread to Moderators
Thank you all, for your comments and suggestions...I've printed this out for him. [Smile]

--------------------
Master Professor/Tournament Organizer/Pokémon League Gym Leader,
Adventure Games and Comics, Poway, CA

Nothing endures in this world. Everything changes according to karma. But, like the ocean, underneath the restless existance of the countless waves there is one boundless stillness that embraces and gives life to all the moving waves. Namuamidabutsu...

From: San Diego, CA --location of WCSTS-2001 and West Stadium Challenge 2002 | Registered: Feb 2001  |  IP: Logged
CPUSrchDiscarding2forOak

Member # 37400


posted October 23, 2002 07:13 AM      Profile for CPUSrchDiscarding2forOak   Email CPUSrchDiscarding2forOak    Edit/Delete Post Report This Thread to Moderators
Gengar and Mewtwo...those two really CAN get along. I'm seeing some Unlimited cards here so it gets an Unlimited fix from me (yay!)

Pokemon: 18
3 Cleffa
4 Gastly (Fossil/LC)
2 Haunter (Transparency)
3 Gengar (LC)
3 Movie Promo Mewtwo (#3/#14)
2 Ditto/Scyther (your pick)
1 Tyrogue (anti-Wiggly)

Trainers: 30
4 Professor Oak
3 Computer Search
3 Item Finder
3 Pokemon Breeder
3 Energy Removal
3 Super Energy Removal
3 Gust of Wind
2 Lass
2 Nightly Garbage Run
2 Switch
2 Resistance Gym

Energy: 12
10 Psychic
2 DCE

It was a good deck to start with -- Importance of multiples realized already, so a lot of good ground to start from.

Just threw in the standard draw engine, the third Breeders, the Removal mainstay and the like. And since your main foe is colorless, Resistance Gym and a Tyrogue.

Good luck!

--------------------
What, like the pro-archetype attitude is supposed to be restricted to THIS company, and THIS TCG?
All card games run on archetypes. Magic is 90% archetypes. YGO is 90% archetypes. Pokemon was, for the most part, all archetypes before and during MF2. Pokemon will be archetype-based during MF3. Pokemon will be archetype based when it is under Nintendo.

Viva la unoriginality!

From: West Mifflin, PA | Registered: Aug 2001  |  IP: Logged


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