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Author Topic: The Bug Trap
Kooper

Member # 555


posted July 12, 2002 10:01 AM      Profile for Kooper   Email Kooper    Edit/Delete Post Report This Thread to Moderators
Pokemon 21
3 Spinarak (N1)
3 Ariados (N1)
3 Swinub (N1?)
3 Piloswine (N1)
2 Oddish (R)
2 Dark Vileplume
3 Exeggcute (N4?)
2 Exeggutor (SI)
Trainers 11
2 Pokemon Breeder
3 Pokemon Trader
3 Balloon Berry
3 Bill
Energy 28
12 Grass
12 Water
4 Full Heal Energy

Strategy: Step 1- Get a Spinarak active and attach a Grass Energy.
Step 2- Evolve to Ariados, Bench a Swinub and attach a Water Energy, Spider Web. If heads, go to step 3 or repeat this step.
Step 3- Evolve to Piloswine, Attach Water to it, Bench Oddish and Exeggcute, use Freeze. If heads, go to step 3 or repeat this step.
Step 4- Evolve to Exeggutor, retreat via Balloon Berry, Attach Grass to Exeggutor, Evolve to Dark Vileplume, use Sharpshooting to wipe out the Bench.

Of course, things can go wrong with this deck (Baby Flips, Knocking out Pokemon with Dark, etc.)

All help is greatly appreciated!

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From: Bloomington, CA, US | Registered: Feb 2001  |  IP: Logged
mysterioustrainer

Member # 1049



posted July 13, 2002 02:26 PM      Profile for mysterioustrainer   Email mysterioustrainer    Edit/Delete Post Report This Thread to Moderators
Your strategy procedure is messed up. When Ariados leaves the Arena, the Spider Web effect ends.

This sounds similar to a difficult to pull off but victory if you do, Stone Cold Deck where Murkrow and Piloswine combined forces. See Piloswine firsts hits the opponent and completly stopping its attacks, then Murkrow comes in (if the opponent hasn't retreated yet) and prevents retreating with mean look. Now Murkrow hits the bench slowly until only the Active remains. Tons of disadvantages but a fun and unique deck.

Your deck is similar but cannot work because you have to work the strategy over and over again because you can only hit the Active with Ariados and the Spider Web ends when it leaves the Arena.

[ July 13, 2002, 02:28 PM: Message edited by: mysterioustrainer ]

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From: Wherever the adventure takes me! | Registered: Feb 2001  |  IP: Logged
Kooper

Member # 555


posted July 13, 2002 07:32 PM      Profile for Kooper   Email Kooper    Edit/Delete Post Report This Thread to Moderators
Actually, my deck does work.
Ariados' Spider Web states: Flip a coin. If heads, the Defending Pokemon can't retreat. (Benching or evolving that Pokemon ends this effect.)
This is where it has Murkrow beat...

--------------------
Kabutops' and Ampharos' Pokemon Site
You're Not insane if you talk to inanimate objects. You're insane when they talk back.
Oboe/English Horn Player
Winner of the Sealed Booster Challenge at Comic-Con

From: Bloomington, CA, US | Registered: Feb 2001  |  IP: Logged
fatbreadstick
Member
Member # 73645



posted July 15, 2002 06:23 PM      Profile for fatbreadstick      Edit/Delete Post Report This Thread to Moderators
I don't really see a Gloom in your deck, if that helps.

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From: Sterling, Virginia | Registered: Mar 2002  |  IP: Logged
Rocket's Sandshrew

Member # 56166



posted July 15, 2002 07:13 PM      Profile for Rocket's Sandshrew   Email Rocket's Sandshrew    Edit/Delete Post Report This Thread to Moderators
I'd get rid of exeggutor and ariados for murkrow. Your strategy works, but it involves FOUR weak evo chains...here you can play piloswine/darkplume/krow. Mean Looking a frozen pokemon is just as potent as spider webbing and shapshooting...Krow hitting the bench = SI Exeggutor with 4 eneries if you have average flips.

and 28 energy is just insane...I'd cut that down to:

8 Water
6 Grass
4 Darkness

...at the very most.

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From: Dancing on NG Gatr's Grave... | Registered: Jan 2002  |  IP: Logged
Kooper

Member # 555


posted July 15, 2002 07:51 PM      Profile for Kooper   Email Kooper    Edit/Delete Post Report This Thread to Moderators
Hmmm... I'm kind of hesitant on using Murkrow... After you Freeze they will retreat meaning U'll have Freeze again until they don't retreat. I was concerned about the weak evolution chains so I thought of: Brock's Ninetales! I have no idea if this will work but I'm dropping Exeggutor for a better attacker: Natu! 20 Damage a turn is just fine with me considering they can't do anything.
New Deck?:
Pokemon (23)
4 Brock's Vulpix
4 Brock's Ninetales
3 Ariados
3 Piloswine
3 Oddish
1 Dark Gloom
2 Dark Vileplume
3 Natu
Energy (18)
6 Psychic
6 Grass
6 Water
Trainer (19)
2 Pokemon Breeder
4 Pokemon Trader
3 Nightly Garbage Run
3 Good Manners
2 Boss' Way
2 Energy Search
3 Brock's Training Method

I would really like to keep Ariados in due to the fact it is "The Bug Trap". Thanks for all the replies and help is still needed especially on trainers and a good bench hitter, other than Murkrow.

From: Bloomington, CA, US | Registered: Feb 2001  |  IP: Logged


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