my profile | search | faq | all boards index
  next oldest topic   next newest topic
» Wizards.Com Boards   » Deck Help and Strategy   » Here is my MMF deck- Encryptography (Possible Archtype????)

   
Author Topic: Here is my MMF deck- Encryptography (Possible Archtype????)
Rain Dansaur
Member
Member # 154



posted April 04, 2002 02:15 PM      Profile for Rain Dansaur   Email Rain Dansaur    Edit/Delete Post Report This Thread to Moderators
When Origins said that there would be a $1000 prize a friend of mine decided to get back into pokemon for thi purpose. He made the deck consept and I fixed the deck up like w0ah! Now here is the final result(In MMF form).

Encryptography V1.0 MMF

20 Pokemon
4 Cleffa
3 Cyndaquil
3 D. Quilava
3 D. Typhlosion
2 Onix (Southern Islands)
2 Steelix
2 Pichu
1 Elekid

21 Trainers
4 Professor Elm
3 Gold Berry
3 Double Gust
2 SERetreival
2 Time Capsule
2 Rocket's Hideout
2 Energy Charge
1 Energy Stadium
1 Healing Fields
1 Focus Band

18 Energy
13 Fire
3 Dark
3 Metal

Strategy: Build up steelix and beat then build up Dark Typhlosion and beat. Play it like the Brook's Dark Blastoise/Steelix deck. Thanks for your help in some sadistic way!!!!

~Rain Dansaur

--------------------
`~Proud Rain Dance Supporter~`
NERDS & PI OWNS YOU!!!
Constructed: 1745, 1769 Global
Team Play: 1592, 44 Global
Proud Player at York Comics and Cards, Parma, Ohio, USA

From: The Bermuda Triangle | Registered: Feb 2001  |  IP: Logged
CrAzY ClOwN
Member
Member # 54784



posted April 04, 2002 03:10 PM      Profile for CrAzY ClOwN   Email CrAzY ClOwN    Edit/Delete Post Report This Thread to Moderators
k if the strategy is to build up steelix first than go 3-3 on it at least. you will also need to add in one more metal. never run pichu and elekid together - thats komakozi, take out the elekid. try sumthin like this.
pokemon:18
4 cyndaquil
3 dark quilava
3 dark typhlosion
3 SI onix(if not just use neo genesis)
3 steelix
2 pichu
Trainers:24
4 elm
4 FB
2/3 energy charge (to get metal and dark back)
1/2 trash exchange (to get special energies and trainers back)
3 DG
2 time capsule
3 rockets hideout
2 gold berry
2 bills telleporter (or one of the new bill cards cuz you need draw bad with the new format)
energy:19
4 metal
3 dark
12 fire
(i know this is one over so i would recommend taking out either a dark or a fire but i dont know what one you value more so this is up to you)

From: Livonia Michigan | Registered: Dec 2001  |  IP: Logged
CrAzY ClOwN
Member
Member # 54784



posted April 04, 2002 03:28 PM      Profile for CrAzY ClOwN   Email CrAzY ClOwN    Edit/Delete Post Report This Thread to Moderators
right after i posted this i realized trash exchange isnt in the new format so take out the 1 exchange, make the energy charge 3 and that should take care of the one extra card problem.
From: Livonia Michigan | Registered: Dec 2001  |  IP: Logged


All times are Pacific Time  
   Close Topic    Move Topic    Delete Topic    next oldest topic   next newest topic
Printer-friendly view of this topic
Hop To:

Contact Us | www.Wizards.com | Privacy Statement



Powered by Infopop Corporation
Ultimate Bulletin BoardTM 6.2.0

ShopGamesBooksMagazinesStoresEventsCompanyWorldwideCommunity