Author
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Topic: Ampharos?? o.O
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MajinEminem2k3
Member
Member # 109560
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posted October 11, 2002 07:39 PM
Well here is my new style of MMF Deck.
.:Pokemon:. (18)
{4} Mareep (N1) {4} Flaffy (Ex) {2} Ampharos (N3) {2} Ampharos (Ex) {3} Cleffa (N1) {2} Zapdos (LC) {1} Tyrogue (N2)
.:Trainers:. (27)
{4} Elm {4} Double Gust {4} Bill {3} Copycat {3} Focus Band {3} Strength Charm {3} Pokemon Trader {2} Energy Stadium {1} Switch
.:Energy:. (15)
{11} Lightning Energy {4} Recycle Energy
The reason Expedition Amphy is in there is because, if Kingdra is widely played, only pokemon up, Kill with Strength Charm for 90. People dont expect you to do that.
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From: Toronto, Ontario | Registered: Oct 2002
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mercad
Member
Member # 22435
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posted October 11, 2002 09:42 PM
-1 charm +1 switch
i personally like exgg with EX amphy
-------------------- Team Delibird Co-Leader
"Don't be touching your little delibird"
Buk Buk
Merc: Gengar dont make me pull out the big guns DMTM: NO! don't he's my friend Gengar: GENGAR! Merc: Ok! Go DELIBIRD! Delibird: Deli... Delibird Merc: Delibird use present! Delibird: DELI! Gengar: ?_? Gengar: GENGAR! DMTM: Looks like were blasting off again
From: Rancho Cucamunga, California, United States | Registered: May 2001
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MajinEminem2k3
Member
Member # 109560
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posted October 12, 2002 04:24 AM
Thanks for the fix.
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From: Toronto, Ontario | Registered: Oct 2002
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SlimeyGrimey
Member
Member # 92882
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posted October 12, 2002 06:20 PM
-1 Ampharos (Expedition)(you don't need 2) +1 Ampharos (Revelation)(these are better) -1 Elm (I don't think you need 4/4 elm/copycat) +1 Switch (high retreats) -1 Double Gust (you don't need 4) +1 Caterpie (resist fighting) -1 Strength Charm +1 Gligar (resist fighting)
-------------------- Grimers will eventually clog the path to my brain and take over my body.
Grimer, how many times do I have to tell you mud pies don't actually have mud in them, so they're not going to help you evolve into Muk!
Dogbertland will have thrilling rides like "the wedgie" and I'll have a maze in front of the restrooms.-Dogbert
From: Edmonton,AB,Canada | Registered: Jul 2002
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mercad
Member
Member # 22435
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posted October 12, 2002 08:52 PM
nah tested new amphy today.. that E amphy is KEY... and if played correctly u will lose to... oh i only lost cause exgg weakness... *shuts up*
-------------------- Team Delibird Co-Leader
"Don't be touching your little delibird"
Buk Buk
Merc: Gengar dont make me pull out the big guns DMTM: NO! don't he's my friend Gengar: GENGAR! Merc: Ok! Go DELIBIRD! Delibird: Deli... Delibird Merc: Delibird use present! Delibird: DELI! Gengar: ?_? Gengar: GENGAR! DMTM: Looks like were blasting off again
From: Rancho Cucamunga, California, United States | Registered: May 2001
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MajinEminem2k3
Member
Member # 109560
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posted October 14, 2002 07:58 AM
Hmmm thanks for the input. I might not do all of the suggestions you gave me. Maybe instead of taking an Elm out maybe take out a Copycat, because you cant always rely on opponent for drawpower...
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From: Toronto, Ontario | Registered: Oct 2002
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RabidRaichu
Member # 36118
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posted October 14, 2002 08:11 AM
MajinEminem2k3,
I've been thinking along these lines since I first saw the Expedition Amphy's Poke-Power. From your original dack list I would do the following:
-4 Double Gust -1 Tyrogue -1 Bill -3 Focus Band
+2 Zapdos (LC) +2 Switch +2 Full Heal Energy +3 Pokemon Center
With E Amphys power you can switch out a damaged Zapdos and switch in a new one and have it fully powered by moving all the old Zapdos Energy Cards to the new Zapdos. Once you get 4 Lightning energy cards out, you can do a consistant 60 damage per turn.
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I want to believe!
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From: Modesto, CA | Registered: Aug 2001
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