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Author Topic: The Next Base Set- Thoughts and Ideas
Soslowpoke

Member # 70



posted August 02, 2003 10:46 PM      Profile for Soslowpoke   Email Soslowpoke    Edit/Delete Post Report This Thread to Moderators
Well, sadly Wizards is unable to release LCII nor can they say what was to appear in it. So I'm just wondering what you (the players) think would have been in the set. (Not what you want, but what would happen in the best interest of many factors)
So basically, just post a list of cards from Neo: Genesis- Neo: Destiny plus Promos (or anything else you might think merit a space as a reprint) and a brief explanation as to why the card should be included if you think it would be gamebreaking in the Modified format.
Try to keep in mind that this set would more than likely be thrown in the mix with LC, Expedition, Aquapolis, Skridge, Promos 40+ and BoG 1-9 in the Modified Format. Also keep in mind that this set would be ideally designed for limited format (meaning fixed packs) and use that to determine any rarity changes if nessicery.

Thankies,
~soslow

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From: Chicago | AIM: cool runnings93 | Registered: Feb 2001  |  IP: Logged
The Dark Llama
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posted August 02, 2003 10:56 PM      Profile for The Dark Llama   Email The Dark Llama    Edit/Delete Post Report This Thread to Moderators
Well, LC2 would only incorporate the Neo set and some promos maybe, perhaps some of the older cards that weren't good enough for LC1. My guesses would have been:

All cards in the Feralisect decks,
Elm (besides the Best Promo),
Cleffa,
Focus Band,
Gold Berry (or at worst, just plain Berry)
holo Espeon/Umbreon from Discovery

I don't think Elekid would make it, Tyrogue would be a good bet, but I doubt it.

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From: San Diego | Registered: Apr 2002  |  IP: Logged
The true lord of the pits
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posted August 03, 2003 01:46 AM      Profile for The true lord of the pits   Email The true lord of the pits    Edit/Delete Post Report This Thread to Moderators
Well, I see a lot of cards being brought into the new set.

Cards that WILL NOT come back (That aren't so obvious):

-Pokemon with Dark in their names (Too complicated for new people. I feel Nintendo will try to make the Base Sets "newb friendly," like MtG's core sets have done in the past)
-Baby pokemon (Same as above, and most were overly broken to start with)
-Any Gym leader card (aside from Rocket's Pokemon, perhaps? [Confused] )
-Anything from previous Archetypes of Ne-on (ie, no Feraligatr or donphan)
-Things with replacements (Venusaur, Ampharos, Magcargo, Kingdra, Muk)

Things that WILL be in LC2:

-Starters from Neo 1 (less-popular versions))
-All 5 legendaries (Neo 3 holo Raikou, Promo Suicune, Promo Ho-oh, Promo Entei, Psychic Lugia)
-Pokemon 2000 promo birds

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From: TEXAS... Giddy up! | Registered: Nov 2002  |  IP: Logged
ShadowCard

Member # 2104



posted August 03, 2003 08:54 AM      Profile for ShadowCard      Edit/Delete Post Report This Thread to Moderators
No Dark Pokemon?! ah drat, i love my dark pokemon. I hate energy removal trainers.

Perhaps they would have released a corrected Slowking (from Neo Genesis) *imagines the day Sneasel/Slowking decks shall no longer be feared*

Also, even though its doubtful, what about some stadium cards? they seem to be in a decline.

[ August 03, 2003, 08:56 AM: Message edited by: ShadowCard ]

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random_6669
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posted August 03, 2003 07:23 PM      Profile for random_6669      Edit/Delete Post Report This Thread to Moderators
Well it would be nice if nintendo releases a LC2 if they ban LC. IMO Cpu Search should be brought back into modified, and all the babies should go except cleffa and pichu. Focus band needs to be brought back along with gold berry. I would also put promo mewtwo back, and a few other stuff. I am ranting on nintendo now so i'll stop later guys.
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Kooper

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posted August 03, 2003 07:32 PM      Profile for Kooper   Email Kooper    Edit/Delete Post Report This Thread to Moderators
I recently made a Card List of the cards that I found would be great in LC2, mainly because it uses hardly any of the cards overused in Neo and it has a few surprises. I also wanted to include some of the Pokemon that are powerful, but put them in their less powerful forms (Feraligatr, Typhlosion, Magcargo) and the really broken ones I dropped altogether (Cleffa, Entei, Farfetch'd) [Smile]
I know it has Dark and Light Pokemon and basically is a mini version of Neo: Destiny with a few other Pokemon, but it seems like a good set to draft from.


~Holos~
1 Dark Donphan
2 Dark Espeon
3 Dark Feraligatr
4 Dark Porygon2
5 Dark Typhlosion
6 Light Arcanine
7 Light Dragonite
8 Light Togetic
9 Shining Celebi
10 Shining Charizard
11 Shining Kabutops
12 Shining Mewtwo
13 Shining Noctowl
14 Shining Raichu
15 Shining Steelix
16 Shining Tyranitar
~Rares~
17 Dark Magcargo
18 Dark Omastar
19 Giovanni’s Pinsir
20 Light Dragonair
21 Light Ledian
22 Light Machamp
23 Light Piloswine
24 Misty’s Goldeen (Rare) (I couldn’t resist) [Smile]
25 Pinsir (Jungle) Why wasn't this in LC1?
26 Rocket’s Snorlax
27 Unown [H]
28 Unown [X]
~Uncommon~
29 Dark Croconaw
30 Dark Omanyte
31 Dark Quilava
32 Eevee (Neo 2)
33 Light Machoke
34 Light Ninetales
35 Light Venomoth
36 Togepi (Neo 4)
37 Unown [C]
38 Unown [P]
39 Unown [Z]
~Common~
40 Cyndaquil (Neo 1) [Fireworks]
41 Dratini (Neo 4)
42 Growlithe (VM) Its not like its Broken…
43 Ledyba (Neo 4)
44 Machop (JPN) Why not? 70HP might make this a decent Basic
45 Phanpy (Neo 4)
46 Porygon (Neo 4)
47 Slugma (Neo 4)
48 Swinub (Neo 4)
49 Totodile (Neo 4)
50 Unown [E]
51 Unown [L]
52 Venonat (VM) May make Light Venomoth more playable!
53 Vulpix (Neo 4)
54 Fossil Egg

I didn't finish the trainers so I might do that later (expect Misty [Smile] ). I also notice that there are quite a few powerful basics, which may help the environment, but they'll surely be great in Draft!

Any comments?

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From: Bloomington, CA, US | Registered: Feb 2001  |  IP: Logged
Porygone3
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posted August 03, 2003 07:58 PM      Profile for Porygone3      Edit/Delete Post Report This Thread to Moderators
I'm thinking that since the new rull book has you only alowed one statum a turn that the newer statums must be more powerfull? (Or perhaps this change was due to abbusive use of multipull Healing feilds? lol..) I'm thinking that Nintendo may just relice whatever is in the Japanese set of E5 (wouldnt Ruby/Sphire be E4, disapointed at lack of bottom scans...) Perhaps some vending machine promos... maybe we can finaly get an Unown R?
Reprint the Gym Leaders? The Elete Four set?
Hard to know what will be in the next set...

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From: USA | Registered: Mar 2002  |  IP: Logged
Bass PikaMew
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posted August 04, 2003 04:00 AM      Profile for Bass PikaMew   Email Bass PikaMew    Edit/Delete Post Report This Thread to Moderators
Don't you mean disappointment at lack of side Dot Codes? [Razz]

Bottom Dot Codes were there. But, they weren't very well made. They were just Pokédex data from Ruby/Sapphire. Never mentioned a thing about the card itself or how it could be played. Feh.

As for LC2... if it were to be made...
I'd expect a GOOD mix of Gym: Heroes to Neo: Destiny (or whatever is the last set to get dropped from Modified format), and perhaps some good promos that'll be dropped, too. Perhaps even some good cards from earlier sets that didn't make the LC cut.

Sure, Nintendo is new to the TCG gig. But I wouldn't count them as total idiots. They did a good job with EX:R&S, and they're probably fast learners. They'll be able to decide what comes back, and what doesn't.

I mean, Wizards wasn't perfect with LC. I question the versions they picked for some Pokémon (Voltorb, Machop, Eevee, and Mankey for examples). But, hey. Overall, it was a good reprint set.
//praised the return of Dark Dragonair and Gengar

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From: Planet Nintendu 64 | Registered: May 2003  |  IP: Logged
Squirtle007
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posted August 04, 2003 06:45 AM      Profile for Squirtle007   Email Squirtle007    Edit/Delete Post Report This Thread to Moderators
Here's what i think it would look like:

Alakazam (Base)
Cleffa (Promo)
Crobat (NR)
Dark Ampharos
Dark Blastoise
Dark Donphan
Dark Espeon
Gengar (Fossil)
Hitmonchan (70HP!!)
Mewtwo (Promo)
Muk (Fossil)
Nidoking (Base)
Pichu (NG)
Umbreon (ND holo)
Venasaur (Base)
Zapdos (Base)
Articuno (Movie Promo)
Azumarril (NG)
Beedrill (ND)
Butterfree (ND)
Charizard (Base)
Elekid (NG)
Kabutops (ND)
Moltres (Movie Promo)
Politoed (ND)
Snorlax (J)
Tyrantar (ND)

So thoses would be my rares

Bill
Prof Elm
Mary
Pokemon Trader
Pokemon Breeder
Energy Removal 2
Energy Ark
Mysterious Fossil
Ecogym
Double Gust
The Boss's Way
Lucky Stadium
Energy Stadium
Potion
Full Heal
Energy Retrievel

From: VA | Registered: Apr 2002  |  IP: Logged
ShadowCard

Member # 2104



posted August 04, 2003 08:45 AM      Profile for ShadowCard      Edit/Delete Post Report This Thread to Moderators
oh lord, don't reprint the shining pokemon. that'll kill the price value on them. People think that just because it's from a different set, the value will remain around the same (or actually increase [Dropjaw] ). Doesn't happen because you end up with people who'd rather have 1 of the card no matter what the set but pay the cheaper cost, rather than 1 of the card from both sets.

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Soslowpoke

Member # 70



posted August 04, 2003 11:51 AM      Profile for Soslowpoke   Email Soslowpoke    Edit/Delete Post Report This Thread to Moderators
Ooooh forgot to add that some Pokemon have made their way to Pokemon-ex's so those aren't really on the top of priority list.

Also, as per TPC's decision, Gym set cards aren't to be reprinted in large quantities (just like one card may make it to a promo occasionally)

And remember, an LCII or equivilent is to be INCLUDED with LC1 in a modified format, so cards already reprinted are obviously not nessicery.

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From: Chicago | AIM: cool runnings93 | Registered: Feb 2001  |  IP: Logged
mysterioustrainer

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posted August 04, 2003 01:45 PM      Profile for mysterioustrainer   Email mysterioustrainer    Edit/Delete Post Report This Thread to Moderators
Overall I think LCII may have contained some Base Set-Rocket that would compliment the Neo 1-4. Some trainers like Bill and Pokemon like Charizard are too hard to get rid of. There would be babies, after all there are still going to be babies in upcoming collections like Azurill and Wynaut. However I don't think that standards like Cleffa and Tyrouge would show in. Darks unlikely, Lights very unlikely and very very unlikely for speciality named Pokemon like Unown, Shining and Trainer Pokemon.

Will there be a reprint set to come, not soon. Nintendo is most likely following with ADV series in Japan so whatever new collections are there is what is going to be here.

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From: Wherever the adventure takes me! | Registered: Feb 2001  |  IP: Logged
Marril
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posted August 04, 2003 03:55 PM      Profile for Marril      Edit/Delete Post Report This Thread to Moderators
Cards that deserve reprint because they weren't overbalanced in the first place:

Mr Mime
Hitmonchan
Electabuzz
Machop
Machoke
Machamp
Energy Removal
Energy Search
Lass
PlusPower
Defender
Pokémon Trader (bump it down from rare to uncommon, though)
Pokémon Breeder
Here Comes Team Rocket (it's fun and it's not overly powerful)

-

Cards that I think should be reprinted but are "too powerful":

Super Energy Removal
Professor Oak

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From: Canada | Registered: Feb 2001  |  IP: Logged
ShadowCard

Member # 2104



posted August 04, 2003 05:07 PM      Profile for ShadowCard      Edit/Delete Post Report This Thread to Moderators
Energy removal trainers, except energy removal2, are evil [Mad] . Pluspowers are questionable, i've no problem with Defenders. Does Lass really even matter? the opponent can just Elm or Copycat and get back their trainers if they get those on the draw (that most likely happens more than probability predicts). It now hurts you more than them.

Why aren't gym sets to be reprinted. I loved those cards.

the new babies do not have the baby power [Frown] (they finally make a water baby and it doesn't have the power *sighs*) Instead, there is a pokebody that has to do something with evolving it. they also have 40hp, not 30hp.

Here's a thought on a new card, what about a Shining Unown?

[ August 04, 2003, 05:08 PM: Message edited by: ShadowCard ]

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"And there came a hero who said: Hurt not the earth, nor the sea, nor the trees, nor the very fabric of time, but the hero would not prevail...nor would he surrender."

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Marril
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posted August 04, 2003 05:55 PM      Profile for Marril      Edit/Delete Post Report This Thread to Moderators
ER trainers aren't evil. They offer one-for-one card advantage. ER trades itself for one of their energies, and SER trades itself and one of your energies for two of theirs. One for one and two for two, respectively.

PlusPower isn't ridiculous except in multiples on the same turn. It helps punch through Resistance, and I only included Defender on that list because of the symmetry (broken symmetry, though, because PlusPower is nuts and Defender is Karp).

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From: Canada | Registered: Feb 2001  |  IP: Logged
Otaku

Member # 42359



posted August 04, 2003 06:12 PM      Profile for Otaku   Email Otaku    Edit/Delete Post Report This Thread to Moderators
quote:
Originally posted by ShadowCard:
Energy removal trainers, except energy removal2, are evil [Mad] .

Yes an no. S/ER2 is garbage,like most of the e-card Baby Pokemon. Normal S/ER would be too potent for the kind of game TPC wants (and is gearing the cards towards). On the other hand, they need a little better energy removal, as right now, some cards are nearly unstoppable once they set up. I think turning SER into a supporter might work... or just wording it so that S/ER ends your Trainer usage. The reason the originals were so annoying was getting hit by one every turn or by multiples in a single turn. Using up a supporter slot or ending all Trainer usage should prevent that.

[ August 04, 2003, 06:14 PM: Message edited by: Otaku ]

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From: Iowa | Registered: Sep 2001  |  IP: Logged
ShadowCard

Member # 2104



posted August 04, 2003 06:27 PM      Profile for ShadowCard      Edit/Delete Post Report This Thread to Moderators
quote:
Using up a supporter slot or ending all Trainer usage should prevent that.
Interesting idea, i like it. That's why i said they were evil cause you get hit with one every turn (for 8 turns in a row unless you stop placing energy), sometimes twice in one turn. Getting SERed twice in one turn is crazy. that's a loss of 12 energy cards all together (even if it is a 1 for 1 or 2 for 2 card deal, they only lose 4 energy cards out of that most likely recycle energys so it doesn't matter to them).

I think the energy removal concept should be build into some attacks instead of as trainers, although the SER supporter could be tolerable. i do agree that energy removal is needed a bit more in the game (modified atleast).

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The true lord of the pits
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posted August 04, 2003 07:39 PM      Profile for The true lord of the pits   Email The true lord of the pits    Edit/Delete Post Report This Thread to Moderators
Oh don't get me started on normal Energy Removal in a base set!!! (That's just an inside joke about a mistake I made about the first LC spoiler...Ignore me! ^_^"")

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