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» Wizards.Com Boards   » Pokemon Professor Program   » Night Eyes/Perish Song in TMP, and Team Turns

   
Author Topic: Night Eyes/Perish Song in TMP, and Team Turns
Spectreon

Member # 60305



posted March 28, 2002 04:49 PM      Profile for Spectreon      Edit/Delete Post  Reply With Quote  Report This Thread to Moderators
I have seen a few questions on this, and thought I would commit on it and my views on the attack. Now while in theory I admitt it sounds like a great idea, I doubt it will work... First lets read the attack Perish Song...

Perish Song: If the defending Pokemon is Asleep and was attacked with Night Eyes during YOUR last turn, it is Knocked Out.

According to this attack, YOU must have used Night Eyes during your last turn. In this instance I dont think using it right after your teammates Night Eyes qualifies. Yes "you" is transferable, but it would still be YOUR TEAMS turn, not the next turn... I do believe that if you use the attack during your last turn, and your teammate uses it on his next turn, then it is legal and legit (assuming the Pokemon was asleep and Night Eyes was used during your teams last turn.)

The one problem with this is that team 1's turn starts with the left player going first, then the other team, then the right player of team 1... so with this theory and rules working this way, team 1 can Legitimately pull this off where as team 2 could not. So exactly how should a Team turn be defined. It seems weird that Team 1's turn ends and begins right after the other..... In my oppinion is that team 1 should have both players go first. This uncomplicates things a little, and makes a few rulings on the end of your (teams) turn slightly easier to clarify. Also, if your team gets to go first, how is it fair that only one player gets to go first, then the other last? Of course I also see were Team 1 has the chance to eleminate a player from the other team before they get to go, but team 2 already gets that advantage now. I had this happen to me last weekend where I had 1 Pokemon that was KO'ed before I even got my turn. So either way this unfair advantage is there, but I believe it shold be given to the Team that gets to go first, just as in 2 player games, if player 1 can preform a FTK, it is player 2's lose....

Just some opinions, agree or disagree, that is why we are here, right?

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To evolve, treat Eevee poorly, when it hates your guts, let it get ko'ed in th night while holding Spell Tag. PS, if it gets ko'ed outin the day, then it will die, go visit its grave in Soul House of Lavender, next to Fuji

Spectreon: The Scary Ghost Pokemon

Spectreon often haunt graveyards, sneaking up and scaring unsuspecting visitors

From: Lavender Town, Kanto | Registered: Jan 2002  |  IP: Logged
bulbasnore

Member # 703


posted March 28, 2002 06:04 PM      Profile for bulbasnore      Edit/Delete Post  Reply With Quote  Report This Thread to Moderators
Do we have any other examples of this in TMP such as Brock's Dugtrio Lie Low/Earth Drill, etc? I could be wrong, but the situation seems similar to other 'precedence' style attacks.

[My old roommate used to exhibit Spectreon-like behavior when closing up the grounds for the night; in College we lived in a memorial park in exchange for being the night phone operators/caretakers].

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Pokemon TCG is a game for all ages.
6th Place June 2002 WCSC Professor Draft
Now planning to see you at San Diego Comic Con, July 17-20, 2003

From: Where you play a kid's game and never T8 in it! | Registered: Feb 2001  |  IP: Logged
Spectreon

Member # 60305



posted March 29, 2002 06:10 AM      Profile for Spectreon      Edit/Delete Post  Reply With Quote  Report This Thread to Moderators
Well, while the Attacks are simular, they are not the same! The major difference is that Brock's Dugtrio is self-refrencing.... it says if Brock's Dugtrio used Lie Low..... where as Misdreavus just says if You used Night Eyes.... In theory if they ever create another card with Night Eyes on it, or a different Misdreavus using Night Eyes, then Perish Song would still work.... I could be wrong about this, but since it doesnt specifically say if Misdreavus, I assume it would work this wayconc....

My main concern is if using it in succession is legal or not, and I dont think it should be since it says on your last turn .

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To evolve, treat Eevee poorly, when it hates your guts, let it get ko'ed in th night while holding Spell Tag. PS, if it gets ko'ed outin the day, then it will die, go visit its grave in Soul House of Lavender, next to Fuji

Spectreon: The Scary Ghost Pokemon

Spectreon often haunt graveyards, sneaking up and scaring unsuspecting visitors

From: Lavender Town, Kanto | Registered: Jan 2002  |  IP: Logged
Unown Trainer

Member # 24986



posted March 29, 2002 06:59 AM      Profile for Unown Trainer      Edit/Delete Post  Reply With Quote  Report This Thread to Moderators
Until something OFFICIAL comes out, I would rule it as such: The card is pointing to its owner when it says "your last turn", not anyone else, so in order for Perish Song to work, the opponent that's asleep would have to be asleep for 4 "turns" (from your turn to your opponent's, then to your teammate's, then to your other opponent's, then back to you) (I hope I understand the order in which players in TMP take turns because I'm basing my example of "turns" above on rule 3).

This makes the Night Eyes/Perish Song terrible in TMP unless one player has a Dark Gengar in play.

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Unown Trainer

Typhlosion/Ninetales and/or Metal Arcanine is my prediction to be the next major Fire archtype.

Pokemon Professor: Score of 40/50 or 80%

Moderator at Temjin's Lair Boards. Screen name: WizPOG Unown Trainer. Come join us for our Pokemon, Yu-Gi-Oh!, and Runescape forums. Pokemon and Yu-Gi-Oh! FanFic Forums are up.

Registered: Jun 2001  |  IP: Logged
Spectreon

Member # 60305



posted March 29, 2002 07:43 AM      Profile for Spectreon      Edit/Delete Post  Reply With Quote  Report This Thread to Moderators
Perish Song isnt so bad, remember you just had to use Night Eyes last turn, and it must be Asleep... not specifically by Night Eyes, so Sleep Trainer and Long Distance Hypnosis, or even your other team mate using a Sleep attack would work.... Just a reminder on Perishsong for Unown trainer... if you already knew taht I apologize, no disrespect, but I just read the part about htem having to stay asleep for 4 turns... anyways....

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To evolve, treat Eevee poorly, when it hates your guts, let it get ko'ed in th night while holding Spell Tag. PS, if it gets ko'ed outin the day, then it will die, go visit its grave in Soul House of Lavender, next to Fuji

Spectreon: The Scary Ghost Pokemon

Spectreon often haunt graveyards, sneaking up and scaring unsuspecting visitors

From: Lavender Town, Kanto | Registered: Jan 2002  |  IP: Logged
Unown Trainer

Member # 24986



posted March 29, 2002 07:56 AM      Profile for Unown Trainer      Edit/Delete Post  Reply With Quote  Report This Thread to Moderators
quote:
Originally posted by Spectreon:
Perish Song isnt so bad, remember you just had to use Night Eyes last turn, and it must be Asleep... not specifically by Night Eyes, so Sleep Trainer and Long Distance Hypnosis, or even your other team mate using a Sleep attack would work.... Just a reminder on Perishsong for Unown trainer... if you already knew taht I apologize, no disrespect, but I just read the part about htem having to stay asleep for 4 turns... anyways....

You're right. I completely forgot about it since nobody at my league plays Misdreavous too much. Thanks for the reminder, Spectreon.

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Unown Trainer

Typhlosion/Ninetales and/or Metal Arcanine is my prediction to be the next major Fire archtype.

Pokemon Professor: Score of 40/50 or 80%

Moderator at Temjin's Lair Boards. Screen name: WizPOG Unown Trainer. Come join us for our Pokemon, Yu-Gi-Oh!, and Runescape forums. Pokemon and Yu-Gi-Oh! FanFic Forums are up.

Registered: Jun 2001  |  IP: Logged
DMTM

Member # 10



posted March 29, 2002 11:20 AM      Profile for DMTM      Edit/Delete Post  Reply With Quote  Report This Thread to Moderators
Just my opinion based on prior rulings. "During your last turn" refers to you. Not your team member.

DMTM

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Frodo_Baggins - "Like the guy said "Get out of the box""

From: Seattle, Wa, USA | Registered: Feb 2001  |  IP: Logged
lance313

Member # 1891



posted April 01, 2002 05:28 PM      Profile for lance313   Email lance313    Edit/Delete Post  Reply With Quote  Report This Thread to Moderators
Having it work for consecutive team members is not right. Attacks like this ('...last turn...')should be read as having an intervening player's (or team's) turn in-between instances of the attack. Of course, if the attacked Pokémon wakes up during the opponent team's turn, either your teammate or you could put it to sleep prior to using Perish Song effectively.

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Proud member/founder of Team PokéParents - we play Poké­mon with our kids!

From: Vista, near San Diego, Home of 2001 WCSTS, 2002 West Stadium and 2003 SuperBowl | Registered: Feb 2001  |  IP: Logged
Drakeo

Member # 25453



posted April 01, 2002 10:53 PM      Profile for Drakeo   Email Drakeo    Edit/Delete Post  Reply With Quote  Report This Thread to Moderators
I don't see what the big deal is... It says right on the card "during YOUR last turn" so it must have been used during the owner of the pokemon using perish song's last turn... Sure, it tends to mess up Misdreavus, but these things do happen, and I don't see the point of changing the rules over it. There is no such thing as a "Teams Turn". There is your turn, your team mate's turn, your opponent's turn, and your OTHER opponent's turn. Each individual has their own turn, as is made clear by the way status works. If there WAS a such thing as a "Teams Turn" then poison, sleep, paralysis, and so on would work accordingly.
From: Albuquerque, New Mexico | Registered: Jun 2001  |  IP: Logged


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