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Author Topic: What is a Section 110 Procedural Error Infraction
old man

Member # 28


posted April 13, 2002 03:18 AM      Profile for old man   Email old man    Edit/Delete Post  Reply With Quote  Report This Thread to Moderators
The examples & explanations are taken from the DCI TO Handbook, DCI Penalty Guidelines. Any comments of mine in this will be noted as such. I do not intend to discuss anything non-Pokemon, like sideboards.

This topic covers a lot! Even the DCI Penalty Guidelines admit that it can't cover everything & tells Judges to use their discretion.

111 MINOR
Not having damage counters is one I come across a lot. As well as a player holding their cards below the table. A player shuffling at the wrong time falls under this as well. CAUTION

112 MAJOR
No name on a decklist, switching alike cards & not sufficiently randomizing their deck fall under here. WARNING

113 SEVERE
While not listed per se, this covers the Baby - Cleffa - Eeeeeeek scenario. Seems to cover all situations that are not rewindable.

115 MISREPRESENTATION
Attempting to evolve illegally, & trying to attack without the correct # of required energy.
To me this would also cover a player trying to conceal what is attached to their Pokemon, whether it's energy or a tool.

116 TARDINESS
I see an inconsistency here. From the Penalty Guidelines document -
Definition - A player is considered to have commited this infraction when he or she is not in his or her seat when the round begins
EXAMPLE (A) A player arrives to her seat 5 minutes after the round begins.
Now which is it? At the start of the round or not until 5 minutes into it?
This is where the part about awarded prizes & the 3 minute pre-game procedure is at.
Here it says a prize can be awarded at the start of the round if the opponent isn't there, a 2nd prize awarded after 10 minutes & the disappearing player dropped if not there by the end of the round.

117 Playing the wrong opponent
This shouldn't happen when pairings are POSTED.

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Certified Master Professor (some say I am certifiable) &

Dci tournament coordinator for the OKC area!

From: Del City, OK, USA | Registered: Feb 2001  |  IP: Logged
Lugia909

Member # 1997



posted April 13, 2002 01:20 PM      Profile for Lugia909      Edit/Delete Post  Reply With Quote  Report This Thread to Moderators
quote:
Originally posted by old man:
116 TARDINESS
I see an inconsistency here. From the Penalty Guidelines document -
Definition - A player is considered to have commited this infraction when he or she is not in his or her seat when the round begins
EXAMPLE (A) A player arrives to her seat 5 minutes after the round begins.
Now which is it? At the start of the round or not until 5 minutes into it?
This is where the part about awarded prizes & the 3 minute pre-game procedure is at.
Here it says a prize can be awarded at the start of the round if the opponent isn't there, a 2nd prize awarded after 10 minutes & the disappearing player dropped if not there by the end of the round.

Weirdness.

This was enforced at the ECSTS as follows:

Opponent not present at start-time: draw prize.
Opponent not present after 5 mins: draw prize.
Opponent not present after 10 mins: default win.

To me, this makes a lot more sense. With Pokemon matches being fairly time-limited things, especially at larger events, getting a default win for the opponent not showing at all seems a bit lax. This also fixes the point at which penalty begins as being at _start-time_, instead of relying on the nebulosity of this 'pre-game procedure' stuff which is more inherently M:TG-ish.

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"A bowl of bridge mix, six or seven Mai-tais, and I'm in _heaven_!" -- Michael O'Donoghue

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From: Greater Metropolitan Rankin, IL, USA | Registered: Feb 2001  |  IP: Logged
SNESWhiz

Member # 225



posted April 13, 2002 03:08 PM      Profile for SNESWhiz   Email SNESWhiz    Edit/Delete Post  Reply With Quote  Report This Thread to Moderators
quote:
Originally posted by old man:
116 TARDINESS
I see an inconsistency here.

It's not really an inconsistency. The 5 minutes was an example of the situation. Whether it's 30 seconds, 2 minutes, or 5 minutes, it's all the same penalty.

quote:
117 Playing the wrong opponent
This shouldn't happen when pairings are POSTED.

Just because they're posted doesn't mean people will necessarily follow them correctly. Some people may look at it too quickly, or some players may have the same last name (if that's what it's done by), or same full name.

--------------------
Kevin Chen
MIT Class of 2006! (Anyone else?)
http://www.sneswhiz.com/

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From: Chesapeake, VA, USA | Registered: Feb 2001  |  IP: Logged
DMTM

Member # 10



posted April 13, 2002 03:18 PM      Profile for DMTM      Edit/Delete Post  Reply With Quote  Report This Thread to Moderators
Playing wrong opponent does happen in big tournaments albiet infrequently.

Tardiness not inconsistent at all. It is how SNESWhiz reported and time has been calculated as Lugia outlined in all our tournaments.

DMTM

[ April 13, 2002, 03:19 PM: Message edited by: DMTM ]

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Frodo_Baggins - "Like the guy said "Get out of the box""

From: Seattle, Wa, USA | Registered: Feb 2001  |  IP: Logged


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