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Author Topic: Dark Ivysar and "counters"
Porygone3
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Member # 73689



posted March 30, 2003 01:43 PM      Profile for Porygone3      Edit/Delete Post Report This Thread to Moderators
Hey- it appers that Dark Ivysar puts counters on 3 pokemon of your oppenents choice, then those 3 pokemon take 10 dammage each (a pokemon cant have more then 1 counter) although they did not name these counters like they did for Paint/Char/Lighting Rod- I would assume that those counters follow the same game play- of course the text on the card leaves alot to be desired in terms of explaining the effect of the counters, but using logic game play mechanics one could only assume that it ment that these were like the Char and Paint & Lighting Rod counters, thus do not go away unless the Pokemon leaves play (evolving, devolving, going to the bench would not effect those counters) thus using this attack will eventuly get all 6 Pokemon your openent has out with a counter on it, then the attack would basicly do 10 to every pokemon in play. I am personaly glad to see more counters, but I do wish they had named it- perhaps calling it the vine cutter counter, just for referance. Oh well. But- of course this is not a posion or dammage counter so it cant be removed.

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From: USA | Registered: Mar 2002  |  IP: Logged
Freddy K

Member # 24380



posted March 30, 2003 02:29 PM      Profile for Freddy K   Email Freddy K    Edit/Delete Post Report This Thread to Moderators
quote:
Originally posted by Porygone3:
Hey- it appers that Dark Ivysar puts counters on 3 pokemon of your oppenents choice, then those 3 pokemon take 10 dammage each (a pokemon cant have more then 1 counter) although they did not name these counters like they did for Paint/Char/Lighting Rod- I would assume that those counters follow the same game play- of course the text on the card leaves alot to be desired in terms of explaining the effect of the counters, but using logic game play mechanics one could only assume that it ment that these were like the Char and Paint & Lighting Rod counters, thus do not go away unless the Pokemon leaves play (evolving, devolving, going to the bench would not effect those counters) thus using this attack will eventuly get all 6 Pokemon your openent has out with a counter on it, then the attack would basicly do 10 to every pokemon in play. I am personaly glad to see more counters, but I do wish they had named it- perhaps calling it the vine cutter counter, just for referance. Oh well. But- of course this is not a posion or dammage counter so it cant be removed.

The card says to remove the counters/markers at the end of the turn.

hth
~fK [Smile]

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From: Slough, England UK | Registered: May 2001  |  IP: Logged
ShadowCard

Member # 2104



posted March 30, 2003 04:40 PM      Profile for ShadowCard      Edit/Delete Post Report This Thread to Moderators
oh, didn't read that part of the attack. that's not a very good card. best to bring it up to dark venusaur as fast as u can then. (schemes)

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