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Author Topic: e-card vileplume light ledian combo
Member # 108474

posted October 12, 2002 05:17 PM      Profile for SuperSaiyanEevee      Edit/Delete Post Report This Thread to Moderators
has anyone thought of using light ledian (destiny)
with e-card vileplume? use light ledians flash touch and bring up the vileplume. flash touch reads if you have any benched pokemon ,switch light ledian with one of them. as long as that pokemon stays active it cant be affected by a special condition. then bring up the vileplume and use ptaldance and you wont become confused.
only problem is that steelix will easily destroy vileplume. even if you poison him they'll just play full heal. besides the steelix, what do you think of my strategy? [ROFL]

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From: Eevee's House | Registered: Oct 2002  |  IP: Logged

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posted October 12, 2002 09:13 PM      Profile for Psychic_Prof   Email Psychic_Prof    Edit/Delete Post Report This Thread to Moderators
Pretty good...Isn't there a gloom that will confuse both Gloom and Defending without a flip?

That would work well also

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From: Redwood City Gym, Eureka, CA | Registered: Jul 2002  |  IP: Logged

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posted October 12, 2002 10:12 PM      Profile for MrGrass   Email MrGrass    Edit/Delete Post Report This Thread to Moderators
Yeah, the original Gloom, Expidition Gloom, and the higher level Erika's Gloom have attacks that confuse both pokemon.

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From: A WOTC Store in Pennsylvania | Registered: Feb 2001  |  IP: Logged

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posted October 12, 2002 11:07 PM      Profile for SteveP   Email SteveP    Edit/Delete Post Report This Thread to Moderators
This sounds like a pretty good combo.

Yesterday, I made a E-card Vileplume deck with the new Butterfree. Because of the two stage-2 evolutions in the deck, it's not a major tournament-level deck, but it did a pretty good job today in league play.

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From: Colorado Springs, CO, USA | Registered: Apr 2001  |  IP: Logged

Member # 373

posted October 13, 2002 01:16 AM      Profile for SauroN   Email SauroN    Edit/Delete Post Report This Thread to Moderators
yea it was the first thing I thought of before the set came out...

but why bother?

you have Double Gust, Switch, Warp Point, Full Heal Energy, Full Heal (=/), Metal Energy...

like...WHY bother? =/

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From: Sweden | Registered: Feb 2001  |  IP: Logged

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posted October 13, 2002 11:33 AM      Profile for Otaku   Email Otaku    Edit/Delete Post Report This Thread to Moderators
You bother because I doubt good decks will have all of them, and I personally ill stick with Switch for my own Pokes and take a chance with Reversal. I have had Double Gust back fire too many times (though Warp Point may be acceptable). This is especially true in TMP. [Frown]

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From: Iowa | Registered: Sep 2001  |  IP: Logged

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