Author
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Topic: Which jumpluff is better?
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Blinks
Member
Member # 115011
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posted November 21, 2002 05:07 PM
Revelation or Neo 1?
From: Here | Registered: Nov 2002
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MrGrass
Member # 166
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posted November 21, 2002 05:17 PM
I actually like them both. The revelation is great for starting a swarm of low cost attackers. It's also got great cost/damage attack. I like the Neo1 Jumpluff for it's variance. Can put to sleep and heal self. If I was doing a Jumpluff swarm deck I'd go 2 rev/2 gen.
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From: A WOTC Store in Pennsylvania | Registered: Feb 2001
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RabidRaichu
Member # 36118
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posted November 24, 2002 08:13 PM
I agree, for the reasons MrGrass states, though I run 3 Revelation and 1 Genesis Jumpluff as an extra help towards getting my swarm going. You just can't beat the combo of one G Energy attacks and no retreat cost. I do find that mixing the Skiplooms also adds some spice to the game -- they add some nice status effects and are a useful intermediate stage.
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From: Modesto, CA | Registered: Aug 2001
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SauroN
Member # 373
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posted November 25, 2002 01:15 AM
I've played jumpluff for a loooooooooong time now. you can see it in the deck forums as "6 6 6" ... anyway, the neo.g pluff stinks. i dont get it. why play that piece of junk ? it can put to sleep and heal itself ... oh god. leech seed: 20 dmg and you may remove 10 from pluff. yay!
theres simply no reason why you should play neo.g pluff...
-------------------- The Highgrounds: One giant step for man, one giant leap for the end of humanity.
Yes! Jumpluff DOES own you!
Cursing is good for your health.
I hate it when people edit my posts ...
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From: Sweden | Registered: Feb 2001
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Polish_Garlic
Member
Member # 115928
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posted November 25, 2002 05:39 AM
It depends, how do YOU think! For me each of them is quite good. N3 Pluff can be used in grass decks that need strong and quick attack. This 1 from N2 is rather good for the decks for disturbcion decks. (I often use the first one). See ya
-------------------- AFU RANCHO
From: Poland | Registered: Nov 2002
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SauroN
Member # 373
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posted November 25, 2002 06:37 AM
wha ?
the n1 can't do anything. even if you swarm with it you'll never do enough damage.
-------------------- The Highgrounds: One giant step for man, one giant leap for the end of humanity.
Yes! Jumpluff DOES own you!
Cursing is good for your health.
I hate it when people edit my posts ...
Number of posts edited since day 1: Lost count after 237 ...
From: Sweden | Registered: Feb 2001
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SuperSaiyanEevee
Member
Member # 108474
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posted November 25, 2002 08:47 PM
rev. jumpluff rules man! turn 2 30 damage for 1 nrg. it rocks. rev. jumpluff's 1st attack is pretty cool to.
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My best deck: Shadow Curse-Gengar/Espeon Tied for 5th at Comic-Con FAT. 1st at Modesto SBZ Tied for 5th at Sacramento SBZ
From: Eevee's House | Registered: Oct 2002
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