my profile | search | faq | all boards index
  next oldest topic   next newest topic
» Wizards.Com Boards   » Card Rulings and Strategies   » SCARY CARDS!! BOO!! (Thoughts on Genger and other ghosts/ scary trainer cards)

   
Author Topic: SCARY CARDS!! BOO!! (Thoughts on Genger and other ghosts/ scary trainer cards)
Porygone3
Member
Member # 73689



posted October 30, 2002 01:49 PM      Profile for Porygone3      Edit/Delete Post Report This Thread to Moderators
"OOOOOOHHH" A cold wind blows, your skin gets goose bumps,
as out of the shadows, a dark Pokemon grabs you!!
ACK RUN!! Its a ghost Pokemon!! Yes, These are some scary guys!!
Here we go:

Gastly 30 Hp (Base Set/Base Set2)

P- Sleeping Gas - Flip a Coin if heads the defending Pokemon is now Alseep.

P(*) Destiny Bond - Discard 1 P Engery card attached to Gastly in order to use this attack, if a Pokemon Knocks out gastly durning your oppents next turn, Knock out that Pokemon.

Weak - Resantance -30 Fighting - 0 Retreat.

Well, everyone has to start somewhere, and although this small Gastly does'nt seem like much, if you can Power up Destiny Bond you may give your oppent something to think about- I belive that using a Power to knock him out (Ie Elekid's Playfull punch) would count towards knocking him out, so the only way around it would be to use Diger trainer if you wanted to KO him without losing whatever Pokemon you KO'ed him with.

Haunter 60 Hp (Base Set/Base Set 2)

P - Hyposis The Defending Pokemon is now alseep

PP - Dream Eater You can't use this attack unless the defending Pokemon is alseep. 50

Weak - Resantance -30 Fighting - 1 Retreat.

He puts you to sleep, then gets you in your nightmares!! Scary!! You could use the sleep trainer card to get them to sleep then hit 'em for 50!!

Gastly 50 Hp (Fossil/ Legendary collection)

P - Lick 10, flip a coin, if heads the defending Pokemon is paralised.

PP- Engery Conversion Put up to 2 Engery cards from your discard pile into your hand, Gastly does 10 dammage it itself.

Weak - Resantance -30 Fighting - 0 Retreat.

A good stalling Pokemon, since he can possibly paralise, and a possible Tech for getting specal engery cards back.

Haunter (Fossil/ Legendary collection)
50 Hp

Pokemon Power :Transparency - whenever an attack does anything to Haunter, flip a coin, if heads prevent all efects of that attack, including dammage done to Haunter, this power stops working when Haunter is effected by a specal contidion.

P(*) Nightmare - The Defending pokemon is now alseep. 10

Weak - Resantance -30 Fighting - 0 Retreat.

Wow, no inprovement on Hp, but with a Power and attack that meens half the time your oppenent will not even hurt the thing!!

Genger 80 Hp (Fossil/ Legendary collection)

Pokemon Power: Curse - once durning your turn you may move 1 dammage counter from 1 of your oppenents Pokemon to anther (even if it would knock out that Pokemon) This power stops working when Genger is effected by a specal contition.

PPP Dark Mind If your oppenent has any Benched Pokemon, choose 1 of them and do 10 dammage to it. 30

Weak - Resantance -30 Fighting - 1 Retreat.

Yikes this thing can smack you, and your bench, then move the dammage around, and do it again, possibly knocking out several Pokemon in a single turn (if you have more then 1 Genger out)

Sabrina's Gastly 50 Hp (Gym Hero)

P(*) Spook - The Defending Pokemon can't retreat during your oppenents' next turn. 20

Weak - Resantance -30 Fighting - 1 Retreat.

Under the training of a Gym leader who knows the power of the mind , this Gastly has learned how to scare anyone into keeping still!! If you could give them posion then they would be in for a beating (since they could'nt retreat)

Sabrina's Haunter 50 Hp (Gym Hero)

PP - Night Spirits -Flip a number of coins equal to the number of Sabrina's Gastlys, Sabrina's Haunters and Sabrina's Gengers you have in play, this attack does 30 times the number of heads. 30x

Weak - Resantance -30 Fighting - 0 Retreat.

This one just gets scaryer every time you put out more Sabrina Ghost Pokemon!! With a possible 120 if you had this and 3 other of her Ghost Pokemon out (or 180 if you Shapeshifted a Brock's Ninetails into a Sabrina's Haunter/Genger)

Sabrina's Genger 80 Hp (Gym Hero)

P - Pain Amplifer - Put a dammage counter on each of your oppenents Pokemon that has any dammage counters on it.

PPP- Call of the Night- Unless this attack knocks out the defending Pokemon flip 2 coins, if both are heads, your oppenent shuffles his or her active Pokemon and all cards attached to it into his or her deck. 40

Weak - Resantance -30 Fighting - 1 Retreat.

Pain is the name of the game, combo this with the
Fossil/ Legendary collection Genger and you can have alot of Pokemon with lots of dammage. The second attack has a chance of returning the defending pokemon into the deck, where it may not bother you again for sometime.

Sabrina's Gastly 30 Hp (Gym Challenge)

P- Lick - Flip a coin if heads the defending Pokemon is paralised. 10

PP Fade out- Return Sabrina's Gastly and all engery cards attached to it to your hand.
(Discard all other cards attached to Sabrina's Gastly) 30

Weak - Resantance -30 Fighting - 0 Retreat.

Back to 30 Hp Gastly? Did you forget your training? Well, you can Lick em and then Fade out
and come back latter for more.

Sabrina's Gastly 40 Hp (Gym Challenge)

Pokemon Power: Gasous Form Sabrina's Gastly gets +10 for each P Engery
card attached to it. This power works even if Sabrina's Gastly is alseep, confused, or paralised.

PP Suffocating Gas 30

Weak - Resantance -30 Fighting - 1 Retreat.

It just gets biger and Biger AND BIGER!! I had one up to 200 Hp onces and
a Blane's Arkinine deck run out of cards [Big Grin] Its power I think has been errataed to include
the new specal conditions posion and burn, so basicly it works unless Muk or Goop gas interputs it.
Great staying power.

Sabrina's Haunter 70 Hp (Gym Challenge)

PP - Nightmare The Defending Pokemon is now Asleep. 20
PPP - Shadow Attack - Flip a coin, if heads choose 1 of your oppenents Pokemon and this attack
does 30 dammage to it. (Don't apply weakness or resantance to benched Pokemon)

Weak - Resantance -30 Fighting - 0 Retreat.

Rember those Ghosts hiding in the shadows? THERE IS ONE NOW!! BOO!! Ah take 30.
Now I give you a Nightmare... now I get you from behind again!! EEEK!! Run!!

Sabrina's Genger 90 Hp

PP- Dark Wave- All Pokemon Powers stop working untill the end of your opponet's next turn. 20

PPP- Shadow Bind- The Defending Pokemon can't retreat durning your oppenents next turn. 40

Weak - Resantance -30 Fighting - 2 Retreat.

Wow, this one has alot of HP. Its attack are ok, Dark Wave may mess up your oppenents plans
if they rely on Pokemon Powers, again if you can posion them Shadow Bind is even better.

The Ghost Pokemon hid for quite sometime before returning in Expedition Base Set.

Gastly 40 Hp (Expedition)

P- Bad Dreem- Flip a coin, if heads, the defending Pokemon is now Asleep, if tails, the Defending
Pokemon is now confused.

Weak Dark - Resantance -30 Fighting - 1 Retreat.

What happened to you Gastly, did you wait to long and forget how good you used to be?
Serously, this guy can stall a bit for you, but thats about it.
And why are you afraid of Dark? I would think you would like it... Oh thats right Ghost Pokemon
are weak to dark in the gameboy verstion... whats that you say? That makes no sence? Well- I know but,
live with it, there is now Light type (Yet?)

Haunter 70 Hp (Expedition)

P(*) Nightmare - The Defending Pokemon is now alseep. 20
P(*) Dream Eater - If the Defending Pokemon isn't asleep, this attack does
nothing. 50

Weak Dark - Resantance -30 Fighting - 1 Retreat.

Well, thats better Haunter!! You can do dammage with Nightmare this time,
again Dream Eater can combo with the Sleep Trainer card (or Drowsy yah yah)
But strangely they changed the wording on Dream Eater. Go figgure. [Big Grin]

Genger 90 Hp (Expedition)

PokePower - Chaos Move- Once during your turn, before you attack, if your oppenent has
3 or fewer prizes, you may move 1 dammage counter from 1 Pokemon (Yours or your oppenent's)
to anther (even if it would Knock Out the other Pokemon) This Power can't be used if Genger
is affected by a Specal Condition.

PP(*) Hide in Shadows - Switch Genger with 1 of your Benched Pokemon, if any. 40

Weak Dark - Resantance -30 Fighting - 1 Retreat.

What a strange power, it has a cost involved with it- (something I hope to see more of) but
this is a very misunderstood power, it reads as if you can move dammage from your Pokemon to your
oppenent's Pokemon, but no no- can't do that. Why? I don't know. Anyway, I guess it could help you
out. The attack is nice, and if you combo it with Haunter from Fossel/Ledgendary you make it
hard to hit what you send up!! (Yah or a Baby Pokemon but they all got scared off by the Ghosts)

Well thats is, I hope you are scared now. Perhaps we have not seen the last of these
ghost pokemon, and will see more in the next set... OH look out behind you!! ARRRGGHHH!!!

--------------------
Erica total 24, thats right, 24.
Dunsprace total 41.
I've gotten 98 on that Machoke at work game. I beat Driving Corasola.
I almost beat the record in Hold Down hip hop. I got 2000 or so in Kinglers day. I got 7 in Rapadash's dash. Butterfree's Flower Power 4700. 123 In Jumping Dodoro. My all foil deck is finished.

"I've got floating engery."
"I've got counter productive Powers."

"One heart can make a diferance."
"Rock the world baby, rock the world."
"Roll out!!"

From: USA | Registered: Mar 2002  |  IP: Logged
MrGrass

Member # 166



posted October 30, 2002 03:04 PM      Profile for MrGrass   Email MrGrass    Edit/Delete Post Report This Thread to Moderators
I'll add in one of the Misdreavus' cause you skipped them. You also skipped Dark Haunter and Dark Gengar.

Misdreavus 50 HP (Neo Revelation)

P Night Eyes - The defending pokémon is now asleep

PPP Perish Song - If the Defending Pokemon is Asleep, and was attacked with Night Eyes during your last turn, it is Knocked Out.

Weak - Resistance -30 Fighting Retreat cost- 1

Fun card teamed up with Dark Gengar and anything else that'll put you opponent's pokes to sleep.

--------------------
"They possess armor that explodes on impact." He-Man action figure commercial

"This is so good it just has to be fattening." Stewy from The Family Guy

AIM: SpectreX0
Yahoo: Shiny_Psyduck

From: A WOTC Store in Pennsylvania | Registered: Feb 2001  |  IP: Logged
Otaku

Member # 42359



posted November 01, 2002 07:15 AM      Profile for Otaku   Email Otaku    Edit/Delete Post Report This Thread to Moderators
quote:
Originally posted by Porygone3 in reference to Expedition Gengar's "Hid in Shadows" attack:The attack is nice, and if you combo it with Haunter from Fossel/Ledgendary you make it
hard to hit what you send up!!

Except there is a chance that it may not work. It doesn't just reference your opponent in Fossil/LC Haunter's Power, and since Hide in Shadows is an attack, it would then trigger Haunter's power (unless it is one that is considered option despite the wording). Though that is why somepoeple like it: you can flip to avoid benching Gengar.

--------------------
Imakuni Rules!

You can reach me at Otakutron on AIM and nihon_game_otaku on Yahoo Messenger.

From: Iowa | Registered: Sep 2001  |  IP: Logged


All times are Pacific Time  
   Close Topic    Move Topic    Delete Topic    next oldest topic   next newest topic
Printer-friendly view of this topic
Hop To:

Contact Us | www.Wizards.com | Privacy Statement



Powered by Infopop Corporation
Ultimate Bulletin BoardTM 6.2.0

ShopGamesBooksMagazinesStoresEventsCompanyWorldwideCommunity