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Author Topic: Better than Slowking
The Dark Llama
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posted December 02, 2002 04:42 PM      Profile for The Dark Llama   Email The Dark Llama    Edit/Delete Post Report This Thread to Moderators
OK! This is a card that is BETTER than Slowking, HOW much better you ask? BE SURE your opponent can't play trainers. (This is only allowed in non-Midified play, sorry)

Dark Villeplume
Power: Hay Fever
No Trainer cards can be palyed. This stops working when Dark Villeplume is Asleep Connfused or Paralyzed.
------------------------
(G)(G)(G) Petal WInd 30x
Flip 3 coins, this attack does 30 damage times the number of heads. Dark Villeplume is now confused (After doing damage)

Strategy: Leave it on the Bench, attack with it only when you NEEED an attacker. All you have to do is build a deck with few Trainers so you can use them and evolve into Dark Villeplume. To get arond this, I suggest using 4 of both Potion Energy and Full Heal Energy along with 4 of any other Special Energy like Dark or Metal to help dish out damage. (The Darkness Energy can come in handy when attacking with Dark Villeplume, since it won't recieve end-of-the-turn damage.)

See? This can REALLY affect a game if the opponent can't play any Boss' Way, Double Gust, Potion, or any Stadium Cards. Put your opponent at a MAJOR disadvantage!!!!!!

[ December 02, 2002, 04:45 PM: Message edited by: The Dark Llama ]

--------------------
Best Decks
Kurai Tsuki no Kokoro
Dark Ampharos/Dark Espeon
31-7

Kage Ha!
Dark Scizor
8-0

Elm, Oak, Cleffa and Copycat are archetypes.

YGO Deck:
Yukai na Shi ni yotte Ryu
Pleasant Death by way of Dragon
25-8

My have/want list

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From: San Diego | Registered: Apr 2002  |  IP: Logged
Prime
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posted December 02, 2002 04:55 PM      Profile for Prime   Email Prime    Edit/Delete Post Report This Thread to Moderators
No way dark vileplume is better. Sure you have to flip with slowking, but atleast it doesn't shut down your own trainers.

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From: Asheville, North Carolina | Registered: Aug 2002  |  IP: Logged
IPGeek21

Member # 184



posted December 02, 2002 04:56 PM      Profile for IPGeek21   Email IPGeek21    Edit/Delete Post Report This Thread to Moderators
My 2 cents:

4 Oak
4 Oak's Research
4 LASS
4 Boss Way
1 NGR
1 Gow
1 Breeder
SPROUT TOWER gym or 2 OF SOME OTHER.

A deck with FEW trainers [Eek!] how else do you expect to pull this off BEFORE yoUr opponent can do anything?

DVile > UnTecHed hay
DVile > Slowking (steelix may cause problems)
Dvile < igglybuff.
[Mad]

PS the secret is to also have DGlooms out to confuse your opponent's pokemon... ah teh good ole days: Cleffa meanlooked with a sprout tower and a vile out... and if the opponent ran no dark energies... [Devilish]

[ December 02, 2002, 04:59 PM: Message edited by: IPGeek21 ]

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From: The here, BUT WHERE shall we go? | Registered: Feb 2001  |  IP: Logged
yoshi1001

Member # 825



posted December 02, 2002 04:57 PM      Profile for yoshi1001   Email yoshi1001    Edit/Delete Post Report This Thread to Moderators
Well, it depends on your strategy. If your deck is trainer-dependant, Slowking would be better. However, Dark Vileplume fares sligtly better against Iggly since you simply have to outnumber them by one to maintain a total trainer lock. Combo with Dark Alakazam and you can annoy everyone at league for about a year. [Wink]

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From: Janesville, Wisconsin | Registered: Feb 2001  |  IP: Logged
yoshi1001

Member # 825



posted December 02, 2002 04:59 PM      Profile for yoshi1001   Email yoshi1001    Edit/Delete Post Report This Thread to Moderators
It's not my fault I double-posted. It was that dang RPI albino squirrel-I swear!

[ December 02, 2002, 05:03 PM: Message edited by: yoshi1001 ]

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From: Janesville, Wisconsin | Registered: Feb 2001  |  IP: Logged
The Dark Llama
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posted December 02, 2002 05:06 PM      Profile for The Dark Llama   Email The Dark Llama    Edit/Delete Post Report This Thread to Moderators
I say rather than use the comonly-used trainers like Oak and Potion, just keep copies of the Special Energies like Darkness, Full Heal, and Potion to care for your damage. If you wanted, run it with Dark Porygon2, to change those Special (C)energy into the types you need. How hard would that be? Try this:

4x Oddish (base?)
4x Dark Gloom
4x Dark Villeplume
4x Porygon (Rocket)
4x Dark Porygon2 (Energy Conversion)
4x Snorlax (Legendary)
4x Jynx (Legendary)

4x Darkness Energy
4x FullHeal Energy
4x Potion Energy
10x Grass Energy
10x Psychic Energy

All you'd do is use Snorlax to stall while you evolve Dark Villeplume on the Bench, leave it there, then use Energy Converter to change any Special Energy into other types. Once you've done some damage, use Jynx to Meditate and wipe it all away. Having 2 or 3 Dark Villeplume on your Bench is good idea, since you can use them with Darkness Energy and just Full Heal Energy them.

--------------------
Best Decks
Kurai Tsuki no Kokoro
Dark Ampharos/Dark Espeon
31-7

Kage Ha!
Dark Scizor
8-0

Elm, Oak, Cleffa and Copycat are archetypes.

YGO Deck:
Yukai na Shi ni yotte Ryu
Pleasant Death by way of Dragon
25-8

My have/want list

One Sentence Add-On!

From: San Diego | Registered: Apr 2002  |  IP: Logged
IPGeek21

Member # 184



posted December 02, 2002 05:28 PM      Profile for IPGeek21   Email IPGeek21    Edit/Delete Post Report This Thread to Moderators
au contraire... the early version was snorlax but sprout towers could cause problems...

MURKROW
SNEASAL
4 Cleffa
as the free retreaters... flip for pollen stench and if these get confused just flip a coin, *heads* retreat and Beat Up or Mean Look.

Genesis did wonders to this deck.

[ December 02, 2002, 05:36 PM: Message edited by: IPGeek21 ]

--------------------
Drafts bring out the BEST of the WORST cards in Pokemon
*TC Member/WizpogMOD_Squad/Master_Prof*
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-=-=-=-=-=-
TheCompendium
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From: The here, BUT WHERE shall we go? | Registered: Feb 2001  |  IP: Logged
Articjedi

Member # 342



posted December 02, 2002 06:46 PM      Profile for Articjedi   Email Articjedi    Edit/Delete Post Report This Thread to Moderators
Actually, iggly was the reason this deck died. When iggly stops d. vile, then they CAN use trainers, while you couldn't. Without a trainer engine to get another one out, well...

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From: Seattle, Washington | Registered: Feb 2001  |  IP: Logged
yoshi1001

Member # 825



posted December 02, 2002 06:53 PM      Profile for yoshi1001   Email yoshi1001    Edit/Delete Post Report This Thread to Moderators
Oh, I had Dark Dragonair. But then I was crazy enough to run a deck with 3 evo lines. Of course, Iggly isn't good against much else besides the two, so if it's not around much in your area...

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From: Janesville, Wisconsin | Registered: Feb 2001  |  IP: Logged
Otaku

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posted December 02, 2002 06:56 PM      Profile for Otaku   Email Otaku    Edit/Delete Post Report This Thread to Moderators
Okay.

Dark Vileplume + Snorlax = Turbo Snorlax.

Originally, this deck didn't bother with the Black rose, but since it no longer modified legal (and thus must worry about ER/SER, GoW, etc.) and of course Sprout Tower, it needs Dark Vileplume. The deck is fun and reasonably effective if played right. You do use a lot of Trainers however. What you do is you make Dark Vileplume active from time to time. Now, confuse yourself using Dark Gloom's Pokemon Power-Trainers On. Then start playing your Trainers. Now Retreat (or Switch) Dark PLume to the Bench-Trainers Off. If you see Igglybuff, then you just start evovling and let Snorlax do its thing... and of course, make sure your Stadium is Healing Fields. Finally, if you are wondering, this deck can beat a Snesel... the Dark Weasel needs so much trainer support to be more than just a 60HP scardy cat.

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From: Iowa | Registered: Sep 2001  |  IP: Logged
CPUSrchDiscarding2forOak

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posted December 03, 2002 07:24 AM      Profile for CPUSrchDiscarding2forOak   Email CPUSrchDiscarding2forOak    Edit/Delete Post Report This Thread to Moderators
Yoshi1001 -- I've heard so much about the Babyporter but have never seen it, nor knew what the deck was about. Now that I know what's in it, do you have this deck posted anywhere?

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What, like the pro-archetype attitude is supposed to be restricted to THIS company, and THIS TCG?
All card games run on archetypes. Magic is 90% archetypes. YGO is 90% archetypes. Pokemon was, for the most part, all archetypes before and during MF2. Pokemon will be archetype-based during MF3. Pokemon will be archetype based when it is under Nintendo.

Viva la unoriginality!

From: West Mifflin, PA | Registered: Aug 2001  |  IP: Logged
SuperSaiyanEevee
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posted December 03, 2002 05:56 PM      Profile for SuperSaiyanEevee      Edit/Delete Post Report This Thread to Moderators
If you play Dark Vileplume just use a murkrow to mean look your opponents pokemon and destroy their bench. just make sure it's a pokemon that can't damage murkrow. then there will be no use for trainers when you've got them mean looked.that could be very annoying.

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From: Eevee's House | Registered: Oct 2002  |  IP: Logged
Dark and Vile

Member # 74653



posted December 03, 2002 06:00 PM      Profile for Dark and Vile   Email Dark and Vile    Edit/Delete Post Report This Thread to Moderators
Dark Vilplume + Erika's Victreebel + Murkrow = Fun!

Just throw in some Cleffas, Erika's Maids, and Prof. Elms and a bunch of energy and there you go.

From: Melbourne, FL | Registered: Apr 2002  |  IP: Logged
The Dark Llama
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Member # 75434



posted December 07, 2002 01:17 PM      Profile for The Dark Llama   Email The Dark Llama    Edit/Delete Post Report This Thread to Moderators
quote:
Originally posted by Articjedi:
When iggly stops d. vile, then they CAN use trainers, while you couldn't.

But that's another miracle of this deck, would you stop villeplume for one turn or would you try and kill off snorlax (removing his power lets hi mget poisioned)

--------------------
Best Decks
Kurai Tsuki no Kokoro
Dark Ampharos/Dark Espeon
31-7

Kage Ha!
Dark Scizor
8-0

Elm, Oak, Cleffa and Copycat are archetypes.

YGO Deck:
Yukai na Shi ni yotte Ryu
Pleasant Death by way of Dragon
25-8

My have/want list

One Sentence Add-On!

From: San Diego | Registered: Apr 2002  |  IP: Logged
yoshi1001

Member # 825



posted December 07, 2002 01:25 PM      Profile for yoshi1001   Email yoshi1001    Edit/Delete Post Report This Thread to Moderators
quote:
But that's another miracle of this deck, would you stop villeplume for one turn or would you try and kill off snorlax (removing his power lets hi mget poisioned)
Not on the bench it doesn't. [Wink]

--------------------
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From: Janesville, Wisconsin | Registered: Feb 2001  |  IP: Logged
MrPokemonChallenge
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posted December 07, 2002 01:37 PM      Profile for MrPokemonChallenge      Edit/Delete Post Report This Thread to Moderators
quote:
Originally posted by The Dark Llama:
If you wanted, run it with Dark Porygon2, to change those Special (C)energy into the types you need.

The Energy Converter power is on Porygon2 (Neo Revelations), not Dark Porygon2 (Neo Destiny). Dark Porygon2 is more of a Stadium strategy.

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From: Kansas City, MO | Registered: Dec 2002  |  IP: Logged
kurobatto
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posted December 07, 2002 05:30 PM      Profile for kurobatto   Email kurobatto    Edit/Delete Post Report This Thread to Moderators
quote:
Originally posted by The Dark Llama:
quote:
Originally posted by Articjedi:
When iggly stops d. vile, then they CAN use trainers, while you couldn't.

But that's another miracle of this deck, would you stop villeplume for one turn or would you try and kill off snorlax (removing his power lets hi mget poisioned)
You know, Igglybuff can only shut off Pokemon Powers that are on the bench, not active. So, the only choice they have to begin with is Dark Vileplume. heh, did you actually believe you thought of something new? =\ It's all been thought of before and it's been rendered useless by Igglybuff. Simple as that.

--------------------
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Registered: May 2002  |  IP: Logged
SlimeyGrimey
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posted December 07, 2002 07:48 PM      Profile for SlimeyGrimey      Edit/Delete Post Report This Thread to Moderators
Heh heh... thanks guys, by linking some of these posts together I came up with something that should be A LOT of fun. [Devilish]

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Grimer, how many times do I have to tell you mud pies don't actually have mud in them, so they're not going to help you evolve into Muk!

Dogbertland will have thrilling rides like "the wedgie" and I'll have a maze in front of the restrooms.-Dogbert

From: Edmonton,AB,Canada | Registered: Jul 2002  |  IP: Logged
The Dark Llama
Member
Member # 75434



posted December 12, 2002 04:39 PM      Profile for The Dark Llama   Email The Dark Llama    Edit/Delete Post Report This Thread to Moderators
SlimeyGrimey, did you make a deck based on my idea? If so, let me see the decklist!

Thx

--------------------
Best Decks
Kurai Tsuki no Kokoro
Dark Ampharos/Dark Espeon
31-7

Kage Ha!
Dark Scizor
8-0

Elm, Oak, Cleffa and Copycat are archetypes.

YGO Deck:
Yukai na Shi ni yotte Ryu
Pleasant Death by way of Dragon
25-8

My have/want list

One Sentence Add-On!

From: San Diego | Registered: Apr 2002  |  IP: Logged
SlimeyGrimey
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posted December 14, 2002 08:47 AM      Profile for SlimeyGrimey      Edit/Delete Post Report This Thread to Moderators
um ya I did but it didn't work so well, it was based around Dark plume Krow and healing fields (I think its pretty obvious how that works) but the whole dark plume idea has some problems, you don't want to add to many draw trainers because you won't be able to use them, but then the deck can't get going quickly enough. This type of deck needs a lot of playtesting, my record was...0-7! [Embarrassed] . I think Dark plume has potential, but I don't have the time to find it [Frown]

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Grimers will eventually clog the path to my brain and take over my body.

Grimer, how many times do I have to tell you mud pies don't actually have mud in them, so they're not going to help you evolve into Muk!

Dogbertland will have thrilling rides like "the wedgie" and I'll have a maze in front of the restrooms.-Dogbert

From: Edmonton,AB,Canada | Registered: Jul 2002  |  IP: Logged
The Dark Llama
Member
Member # 75434



posted December 14, 2002 08:04 PM      Profile for The Dark Llama   Email The Dark Llama    Edit/Delete Post Report This Thread to Moderators
Really my point is you should build a deck that doesn't need trainer cards. Cards like Legendary Colection Drowzee and the FullHeal/Potion Energy, if you NEEDED to play trainers, you could use the Drowsee to put D. Ville to sleep, allowing you to play the Trainers, then wake it up again and attack.Besides now that Slowking is to be banned as of Jan 1, it makes htis idea SOOOOO much better.

The idea that not using trainers would work isn't impossible, in fact, I have an undefeated MF Grass deck (unfourtunately, not with D. Ville) that ONLY has 4 Potion and 2 NRG Removal to fill the Trainer spot. THATS IT! It is a VERY strong deck, based on Venusaur and Beedrill,

Glad to see that my thread has gone on this long!
THanks for reading/replying!

--------------------
Best Decks
Kurai Tsuki no Kokoro
Dark Ampharos/Dark Espeon
31-7

Kage Ha!
Dark Scizor
8-0

Elm, Oak, Cleffa and Copycat are archetypes.

YGO Deck:
Yukai na Shi ni yotte Ryu
Pleasant Death by way of Dragon
25-8

My have/want list

One Sentence Add-On!

From: San Diego | Registered: Apr 2002  |  IP: Logged
Otaku

Member # 42359



posted December 15, 2002 11:35 AM      Profile for Otaku   Email Otaku    Edit/Delete Post Report This Thread to Moderators
[Bored] Ahem, to run our Black Rose you pretty much use a normal Ttainer engine. Set up your guys before evovling-you should be good by turn 3 at the latest most games. Now eovle one Dark Vileplume. if you see igglies, evovle another. If not, you're in, luck. Make your Dark Vileplume active, now confuse yourself with Dark Glooms power-play Trainers, finish with a Switch (or retrea) to bench D. PLume and make your attack active again. Attack. Wash. Rinse. Repeat. [Big Grin]

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You can reach me at Otakutron on AIM and nihon_game_otaku on Yahoo Messenger.

From: Iowa | Registered: Sep 2001  |  IP: Logged
Super Psyduck

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posted December 17, 2002 05:26 AM      Profile for Super Psyduck      Edit/Delete Post Report This Thread to Moderators
I know im making a deck for my little pro so he can play it at league.. [Wink]
But what to play it with.. Anyone?

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From: Norway, Nesodden :) | Registered: Feb 2001  |  IP: Logged
WizPog_BJJ

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posted December 17, 2002 10:07 AM      Profile for WizPog_BJJ   Email WizPog_BJJ    Edit/Delete Post Report This Thread to Moderators
quote:
Originally posted by The Dark Llama:
Besides now that Slowking is to be banned as of Jan 1, it makes htis idea SOOOOO much better.

Slowking is only banned in the Modified Format. Just like Dark Vileplume. You will still find Slowking in Unlimited.

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From: Warwick RI USA | Registered: Nov 2002  |  IP: Logged
mercad
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posted December 20, 2002 07:32 PM      Profile for mercad   Email mercad    Edit/Delete Post Report This Thread to Moderators
ok, now for u people who talk iggly, how many iggly do u see in the format? i see 1-20 decks have him, 7-20 have pichu, 3-20 have muk, i play muk, shuts down everything trainer denial, fable eats anything that does damage, scyther kills everything else, for dk vile just do

pokemon 22

3 krow
2 sneasel
4 cleffa
2 rockets scyther/scyther
4 oddish
4 dk gloom
3 dark plume

trainers 22

4 gust
3 bosses way
3 trader
4 oak
4 oaks research
4 elm

energy 16

4 dark
2 rainbow
3 DCE
6 grass
3 recycle

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Merc: Gengar dont make me pull out the big guns
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Gengar: GENGAR!
Merc: Ok! Go DELIBIRD!
Delibird: Deli... Delibird
Merc: Delibird use present!
Delibird: DELI!
Gengar: ?_?
Gengar: GENGAR!
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From: Rancho Cucamunga, California, United States | Registered: May 2001  |  IP: Logged


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