my profile | search | faq | all boards index
  next oldest topic   next newest topic
» Wizards.Com Boards   » Card Rulings and Strategies   » EX Blaziken power

   
Author Topic: EX Blaziken power
SuperSaiyanEevee
Member
Member # 108474



posted June 21, 2003 11:26 PM      Profile for SuperSaiyanEevee      Edit/Delete Post Report This Thread to Moderators
If I have 2 Blaziken in play with the power
fire starter, is it cumulative? Can I do it twice?
The power reads:
Once during your turn(before you attack, you may
attach a fire energy card from you discard pile
to one of your benched pokemon. This power can't
be used if Blaziken is affected by a special
condition.
I know it says once, but some powers let you do them for each of that pokemon. What do you think?
Thanks
~Eevee [Confused]

--------------------
I'm hunting for a shiny Vulpix and Grimer! :)

My best deck:
Shadow Curse-Gengar/Espeon
Tied for 5th at Comic-Con FAT.
1st at Modesto SBZ
Tied for 5th at Sacramento SBZ

From: Eevee's House | Registered: Oct 2002  |  IP: Logged
WizPog_BDS

Member # 113238



posted June 22, 2003 02:50 AM      Profile for WizPog_BDS   Email WizPog_BDS    Edit/Delete Post Report This Thread to Moderators
I think if you have two Blaziken out, you'll be attaching energy twice.

BDS

--------------------
Member of Team Compendium
The source of official WotC rulings for Pokémon TCG

Mod on Pokeschool Rules/Strategy Q & A

From: Oregon | Registered: Nov 2002  |  IP: Logged
Taichi
Member
Member # 13564



posted June 22, 2003 07:51 AM      Profile for Taichi   Email Taichi    Edit/Delete Post Report This Thread to Moderators
I don't know why its power is better than typhlosion. I thought TPC usually makes cards that are balance. I think they should change it so that this power can only be used when blaziken is active.
From: Toronto, Ont | Registered: Apr 2001  |  IP: Logged
Carrington388
Member
Member # 139065


posted June 22, 2003 10:48 AM      Profile for Carrington388      Edit/Delete Post Report This Thread to Moderators
Maybe we should coin a new term for these kinds of powers: Slowking syndrome, named after the Neo Genesis Slowking that was banned when it could have been errataed just as easily.
From: DataDyne | Registered: May 2003  |  IP: Logged
dkates
Member
Member # 113463



posted June 22, 2003 04:07 PM      Profile for dkates      Edit/Delete Post Report This Thread to Moderators
Unlike Slowking and Sneasel, Blaziken is a Stage 2 Pokemon, and therefore much less splashable. Sure, having a bunch out could supercharge a fire-based deck, but note the following:
  • It's a Stage 2, as I mentioned above, so it takes a little while to get multiple copies of it out.
  • You have to have the Fire Energy in the discard in the first place.
  • Getting around the one Energy per turn rule is a lot less disruptive than being able to do an insane amount of damage by turn 2 or one-sided Trainer denial (incidentally, I agree that Slowking could and should have been errata'd.), especially since there are already other cards that do it.
  • You can only attach to a Benched Pokemon. So, taking advantage of the Energy gain also requires you to change your Active Pokemon. Granted, that's easier than it used to be, but it still is something that has to be built in.
Yes, this is a powerful card, but it's harder to use the right way than Slowking or Sneasel ever were.

[ June 22, 2003, 04:09 PM: Message edited by: dkates ]

--------------------
Every time I think I can't say anything stupider, I prove myself wrong. Maybe I should just stop thinking.

From: Houston, TX | Registered: Nov 2002  |  IP: Logged
Prime
Member
Member # 102940



posted June 22, 2003 07:50 PM      Profile for Prime   Email Prime    Edit/Delete Post Report This Thread to Moderators
If you don't use a switch card or a warp energy, or something to switch the active with a benched pokemon each turn then it will not work at all. You are looking for constant powerup, and for that to happen here, the hitter has the be benched each turn. And with the new "one retreat per turn" it makes it so hard to work.

--------------------
"Do not follow where the path may lead. Go instead where there is no path and leave a trail." ~ Ralph Waldo Emerson

From: Asheville, North Carolina | Registered: Aug 2002  |  IP: Logged
The Dark Llama
Member
Member # 75434



posted June 22, 2003 09:00 PM      Profile for The Dark Llama   Email The Dark Llama    Edit/Delete Post Report This Thread to Moderators
What's great about Blaziken is that, unlike Fire Recharge, you don't flip a coin. It's a guaranteed energy.

--------------------
Best Decks
Kurai Tsuki no Kokoro
Dark Ampharos/Dark Espeon
31-7

Kage Ha!
Dark Scizor
8-0

Elm, Oak, Cleffa and Copycat are archetypes.

YGO Deck:
Yukai na Shi ni yotte Ryu
Pleasant Death by way of Dragon
25-8

My have/want list

One Sentence Add-On!

From: San Diego | Registered: Apr 2002  |  IP: Logged
Prime
Member
Member # 102940



posted June 23, 2003 12:44 AM      Profile for Prime   Email Prime    Edit/Delete Post Report This Thread to Moderators
When I first read a spoiler for that, I was going to make a deck with magcargo in it doing 100 damage a turn constant. But then the english one said to the bench so I was all bummed. This card would be the best with a pokemon that could retreat itself with a power or an attack. So that you could just the attack or the power and retreat on that turn then power up on the next and retreat the current baby and bring it up again. Feraligatr would work with it. But the best it could do is to power up a feraligatr turn two or three. You could play it with venusaur and put all the energy on the bench and move it to something else, but it would have to be grass. Same with sceptile. This could work but it would be too hard to pull off.

Have a magcargo active with a magcargo and a EX dragonite on the bench with 3 blaziken. What you do is get three fire on the discard pile. Attach them to the magcargo on the bench using the power of blaziken. Then use the dragonite's power and make the current magcargo a free retreat and switch the magcargo active for the powered up on the bench. Now the active magcargo has 3 energy on it. Discard as many energy needed, heck discard three for the heck of it. Do 100 damage. Next turn do it all over again. That is so broken!

[ June 23, 2003, 12:45 AM: Message edited by: Prime ]

--------------------
"Do not follow where the path may lead. Go instead where there is no path and leave a trail." ~ Ralph Waldo Emerson

From: Asheville, North Carolina | Registered: Aug 2002  |  IP: Logged


All times are Pacific Time  
   Close Topic    Move Topic    Delete Topic    next oldest topic   next newest topic
Printer-friendly view of this topic
Hop To:

Contact Us | www.Wizards.com | Privacy Statement



Powered by Infopop Corporation
Ultimate Bulletin BoardTM 6.2.0

ShopGamesBooksMagazinesStoresEventsCompanyWorldwideCommunity