kristi
New Member
Pokemon
4 Ho-Oh SW
4 togepi d
2 togetic d
4 togekiss (pokepower-serene grace-when you evolve into togekiss, look at the top 10 cards of your deck. choose as many basic energy as you like and attatch them to your pokemon in any way you like
2 mantine d
-------------
total: 16
Energy
2 :fire:
2:fighting:
2:lightning
2:grass:
2:water:
2sychic:
2:metal: (basic)
2:dark: (basic)
-----------------
total: 16
Trainers
4 great ball
4 kwick ball
3 pokenav
4 pokedex 910
1 ceilios network
2 night maintenance
2 Professor Birch
2 Steven's advice
4 rare candy
2 windstorm
-------------------
total:28
Srategy:
get out Ho-oh and a togekiss ASAP! charge ho-oh with like 4-8 different energy to do 80-160 damage every turn. the deck is very consistant thanks to "the fishing engine". mantine d is for getting back energy to put on your deck to charge to ho-oh with serene grace. ho-oh has an amazing pokepower that if it would be ko'd you flip a coin and if heads you discard all cards (EXCEPT energy), damage counters, and remove special conditions form ho-oh but your opponent still takes a prize:frown:. thats pretty much it.
4 Ho-Oh SW
4 togepi d
2 togetic d
4 togekiss (pokepower-serene grace-when you evolve into togekiss, look at the top 10 cards of your deck. choose as many basic energy as you like and attatch them to your pokemon in any way you like
2 mantine d
-------------
total: 16
Energy
2 :fire:
2:fighting:
2:lightning
2:grass:
2:water:
2sychic:
2:metal: (basic)
2:dark: (basic)
-----------------
total: 16
Trainers
4 great ball
4 kwick ball
3 pokenav
4 pokedex 910
1 ceilios network
2 night maintenance
2 Professor Birch
2 Steven's advice
4 rare candy
2 windstorm
-------------------
total:28
Srategy:
get out Ho-oh and a togekiss ASAP! charge ho-oh with like 4-8 different energy to do 80-160 damage every turn. the deck is very consistant thanks to "the fishing engine". mantine d is for getting back energy to put on your deck to charge to ho-oh with serene grace. ho-oh has an amazing pokepower that if it would be ko'd you flip a coin and if heads you discard all cards (EXCEPT energy), damage counters, and remove special conditions form ho-oh but your opponent still takes a prize:frown:. thats pretty much it.