Pokémon TCG: Sword and Shield—Brilliant Stars

Post Your Lv.100's

Da Master

New Member
There have not been any Lv.100 pokemon in the TCG but we'll change that. Here you can post all pokemon that you've wanted to see Lv.100.No Lv. X's!Starting Now!:pokeball:

Garchomp Lv.100 [C]
Stage 2

Poke-Body: Dragon Speed
Before your oppenent attacks he/she must flip a coin, if head that attack does nothing

[C][C] Hyper Dragon 90
Discard all energy attached to Garchomp
________________
Weakness: [C] +30
Resistance:
Retreat Cost:
 
Torterra Lv. 100 [F] 200 HP
Stage 2

Poke-Power: Solar Absorb
Once during your turn, when you play Torterra from your hand to evolve one of your Pokemon, you may search your deck for up to two Basic [G] Energy cards, and attach them to Torterra. Shuffle your deck afterward.

[G][G][G] Health Hunt
Search your deck for a card with Potion in its name. Show it to your opponent and put into your hand. Shuffle your deck afterward.
[F][F][F][F][F] Ground Fissure 200
If the Defending Pokemon is knocked out by this attack, put 190 damage counters on Torterra.
________________
Weakness: [R] x2
Resistance:
Retreat Cost: [C][C][C][C][C]
 
Wow... Mew*... Ground Fissure... 1900 damage to itself... yikes!

Arceus Lv.100 120 HP {C}
BASIC

[.] Power Look
Look at the top 10 cards of your or your opponents deck. Then rearange them in any order you wish.

[C][C][C][C] Final Judgement 130
If the Defending Pokemon is Knocked Out from by damage from this attack, do 50 damage to your opponent's new Active Pokemon. If you do, put 5 Damage Counters on Arceus and 1 Damage Counter on the rest of your Pokemon.

Weakness: [C] +30
Resistance:
Retreat Cost: [C][C]
 
Last edited:
There have not been any Lv.100 pokemon in the TCG but we'll change that. Here you can post all pokemon that you've wanted to see Lv.100.No Lv. X's!Starting Now!:pokeball:

Garchomp Lv.100 [C]
Stage 2

Poke-Body: Dragon Speed
Before your oppenent attacks he/she must flip a coin, if head that attack does nothing

[C][C] Hyper Dragon 90
Discard all energy attached to Garchomp
________________
Weakness: [C] +30
Resistance:
Retreat Cost:

You want Dragon Speed on bench or else the game will always end in a draw unless sniped due to baby type pokemon unless you seperate the coin flips which you're way if saying it isn't

Where is hp?
Starting a thread you need a good example or people might get lost

Back to back posts merged. The following information has been added:

Castform Lv 100 90 hp
Basic W/R/L

Poke-body Weather Patterns
Look out a window. If it is cloudy or precipitating Castform is a water type pokemon. If the sun is out Castform is a fire type. If it's thundering Castform is L.

W/R/L W/R/L Weather Ball 100
If Castform is W use only W for this attack; if Castform is R use only R for this attack; If Castform is L use only L for this attack. If the defending pokemon is weak to this attack, do X2 damage for weakness instead of the set amount.

Weakness: If R W+30; If W L+30; If L R+30
Resistance:
Retreat CC
 
Last edited:
Oh, lv.100 Zangoose go! But first,

Poketo, what does the attack do/cost if Castform is (L) type? What if there are no windows where you are playing (Prison, jail, bunker, Etc?)

Zangoose Lv.100 (C) 100HP
Basic pokemon
Poke-body: Super Anti-Toxin
Zangoose is unaffected by the effects of your opponent's pokemons attacks, poke-bodies, and poke-powers.
(C) Slash 40
(C)(C) False Swipe 90
If this attack would knock out the defending pokemon, put damage counters on the defending pokemon untill it is 10 HP from being knocked out.
Weakness: (F) +30
Resistance: None
Retreat Cost: (C)
 
Pikachu Lv.100 50HP [L]

Basic Pokemon

Poke-Item: Light Ball.
If Pikachu has double the Energy attached to it required to use an attack, that attack does double damage. (before applying weakness and resistance.)

[L][L] Thunderbolt 40
Discard all energy cards attached to Pikachu.
___________________
Weakness:[F]+10
Resistance:
Retreat Cost:[C]


Steelix Lv.100 110HP [M]

Stage 1 Pokemon(Evolves from Onix)

PokeBody: Titanic Mass.
Reduce all damage done to Steelix by attacks costing only [C] or [.] energy types by 40.

[M][M][M][M][M] Heavy Metal Crash II 200
Discard all Energy attached to Steelix.
_______________
Weakness:[R]+30
Reistance:[G]-30
Retreat Cost:[C][C][C][C]

Arbok Lv.100 100HP [P]

Stage 1 Pokemon(Evolves from Ekans)

[.] Store Poison
Arbok and the Defending Pokemon are now Poisoned.

[P][P][P] Venomous Revenge 40+
This attack does 30 more damage for each Poisoned Pokemon in play.
_____________________
Weakness:[P]+30
Resistance:
Retreat Cost:[C][C]


Magikarp Lv.100 60HP [W]

Basic Pokemon

PokeBody: Royal Line.
When Magikarp is Knocked Out you may search your deck for a Gyarados and put it onto your bench as a Basic Pokemon.

[W] Surge of Strength 100
Flip 2 coins. If either of them is tails, this attack does nothing.
_________________
Weakness:[L]x2
Resistance:
Retreat Cost:[C]


Charizard Lv.100 110HP [C]

Stage 2 Pokemon(Evolves from Charmeleon)

PokeBody: Aspect of the Dragon.
If Charizard has any [R], [L], or [W] Energy cards attached to it, you may treat it as that type instead of its normal type.

[C][C][C] Legendary Tail 50+
If Charizard is a [C] Pokemon, this attack does 20 more damage.
If Charizard is a [L] Pokemon, flip a coin. If heads, the Defending Pokemon is now Paralyzed.
If Charizard is a [R] Pokemon, discard 2 [R] energy cards attached to Charizard and this attack does 50 more damage.
If Charizard is a [W] Pokemon, this attack does 10 more damage for each [W] Energy card attached to Charizard.
___________________
Weakness:[L]+30
Resistance:[F]-30
Retreat Cost:[C][C][C]
 
Last edited:
I know, its got an evolution, but it has to be done.....

Magikarp Lv.100 (W) 50 Hp

Poke-body: Abusive Evolution
If Magikarp is damaged by an opposing pokemon's attack (but is not knocked out), select one Garados from your deck and place it on top of Magikarp. You may then select one attack Garados can perform (you must have the energy to perform that attack) and immediately use that attack. If you do, Garados cannot use that same attack during your next turn.

(.) Splash
Flip a coin, if heads, this attack does nothing. If tails, this attack does nothing, and you cannot perform this attack again. If this pokemon is an evolved pokemon, do not flip a coin, and this attack does 20 damage to one of the opponents pokemon.

(C) Flail Wildly! 20+
This attack does 20 damage plus 10 for each damage counter on Magikarp. Flip a coin. If heads, you may deal this attack's damage to your opponents benched pokemon instead. If tails, this attack does the same ammount of damage to Magikarp as it does to the defending pokemon.

(W)(W)(W)(W) Superior Dragon Rage 30
Discard 4 water energy cards from this pokemon. This attack does the same ammount of damage to all benched pokemon as it does to the defending pokemon, and the damage from this attack is not affected by poke-powers or poke-bodies. After using this attack, Garados is knocked out. (If you cannot discard 4 water energy cards, this attack does nothing.)
 
Last edited:
Venusaur Lv. 100 hp250 :grass:
Stage 2 Pokemon (evovles from Ivysaur)

GGG - Giga Drain 60
Remove damage counters from Venusar equal to half the damage done to the defending Pokemon by this attack, rounded up to the nearest 10(after applying Weakness and Resistance).

GGGG - Razor Leaf Assault 100

GGGGG - Ultra Solarbeam 200
Venusaur can't attack durring your next turn

Weakness: :fire: x2
Resistance: :water: -30
Retreat: :colorless:colorless:colorless:colorless
 
doesn't anyone know how to use the symbols other than me and RandyDragon?

to do it click "go advanced" which is by "post quick reply
________________________________________________________________________________________



Absol Lv.100 HP80:dark:
BASIC

(none) howl -
flip a coin, if heads, discard a :colorless energy attached to one of your opponents benched pokemon

:dark::psychic: Psycho-cut - 70
discard an energy card attached to Absol and the defending pokemon (discard 2 energy from the defending pokemon if they are :psychic: type).

weakness
resistance
retreat cost :colorless

:unknown-y:unknown-o!
 
Uhhhh..... yea but we dont really like to use time to use symbols:grass::fire::water::lightning:psychic::fighting::dark::metal::colorless:rolleyes:
 
Here goes Lv.100's

Palkia Lv.100 100 HP W
Basic

Poke-Body:Deity of Space.
Whenever your active pokemon is attacked by the defending pokemon. You may switch your active pokemon with 1 of your benched pokemon.

WWWW-Space Wave 120
You may discard all energy attached to Palkia, if you do, this attack does 60 damage to each of your opponent's benched pokemon.

W-L+20
R-
RC:CC


Dialga Lv.100 HP 120 M
Basic

Poke-Power:Deity of Time
You may use this power whenever your active pokemon is attacked. Flip a coin, if heads shuffle the attacking pokemon and all cards attached to it back into your opponent's deck, If you do, you must shuffle your active pokemon and all cards attached to it back into your deck.

MMMM-Time Distortion
Discard all energy card attached to Dialga. Select 2 of your opponent's pokemon and discard all cards attached to those 2 pokemon.

W-R+20
R-P-20
RC:CCC


Darkrai Lv.100 HP 100 D
Basic

Poke-Body:Wretched Darkness
Whenever your opponent attacks Darkrai, Flip a coin. If heads, the attack fails, if tails, the attack does an additional 10 damage to Darkrai.

DDDD-Black Hole
Discard all energy cards attached to Darkrai. Then select 1 of your opponent's evolved pokemon in play. That pokemon is now Knocked Out. Then select one of your opponent's basic pokemon in play, discard that pokemon from play (do not take a prize card for it)

W-F+20
R-P-20
RC:C
 
There have not been any Lv.100 pokemon in the TCG but we'll change that. Here you can post all pokemon that you've wanted to see Lv.100.No Lv. X's!Starting Now!:pokeball:

Garchomp Lv.100 [C]
Stage 2

Poke-Body: Dragon Speed
Before your oppenent attacks he/she must flip a coin, if head that attack does nothing

[C][C] Hyper Dragon 90
Discard all energy attached to Garchomp
________________
Weakness: [C] +30
Resistance:
Retreat Cost:

No HP. KO'd the instant it is played. Among the least broken cards in the game
 
Charzard lv.100

Charizard Lv.100 120HP :fire:
Stage 2 Evolves from Charmeleon
:pbody: Burning Aura
If the defending Pokemon attacks Charizard, you may flip a coin. If heads, discard an energy card of your choice attached to the defending Pokemon.

:fire::colorless Flamethrower 40

:fire::fire::fire::fire: Blast Burn 150
Discard 2 fire energy attached to Charizard. Fip a coin, if tails, Charizard may not attack during your next turn.

Weakness: water +30 Resistance: Retreat cost: :colorless:colorless
 
Last edited:
^ Like the idea but Blast Burn isn't that great you sacrifice 2 fire and can't attack. 150 to 40 why not let it attack?
 
Uhhhh..... yea but we dont really like to use time to use symbols rolleyes:

that is probably true. . . I never thought of that.

you spelled "yeah" wrong

Butterfree Lv.100 HP140:grass:/flying
STAGE 2 evolves from Metapod

:grass: :grass: :colorless drain wind -
put 3 damage counters on the defending pokemon than switch that pokemon with one of your opponents benched pokemon and put 3 damage counters on that pokemon than remove 20 damage counters from Butterfree equal to the amount of damage given (rounded up to the nearest 10).

:grass::colorless You can attach Butterfree from your hand to one of your pokemon, Butterfree provides 1 grass and 1 colorless energy.

weakness :grass:+30
resestance :fighting:-30
retreat cost :colorless:colorless
 
Why and how 20 damage counters?
How can you attack Butterfree from your hand?
Yeah is slang does it matter?
 
perhaps he meant 20 damage?

Another Lv.100 from Pockets here.

Ampharos Lv.100 130 HP L
Stage 2-Evolves from Flaffy

:ppowr:Connectivity
As often as you like during your turn, you may take a :lightning energy from your discard pile and attach it to on of your benched pokemon, if you do, put 2 damage counters on the pokemon you attached the energy to.

0-Lightning Conduction
Move all :lightning energy attached to your benched pokemon to Ampharos, then put 1 damage counter on each pokemon that had energy moved from it to Ampharos.

:lightning-Giga Hurricane 30x
Discard as many :lightning energy from Ampharos as you like. This attack does 30 damage times the number of :lightning energy discarded from Ampharos. Then put 1 damage counter on each benched pokemon in play (both your's and your opponent's)

W-:fighting:+30
R-:metal:-20
RC::colorless:colorless
 
Walrein Lv. 100 W 10 HP

Poke-body: Overweight seal
Walrein cannot play on thin ice stadiums, and cannot attack twice in a row.

Rock/Ice Crush body Slam Suffocation WWWWWWWWWWWWWW The defending pokemon and up to 5 bench pokemon are knocked out

L G F Weakness + 1000
N P R D M Resistance + 1000
 
ok, let me try.

magikarp lv100
hp100:water:
pkpwr- flail about randomly.
flip a coin i heads, the put 3 damage counters on the opposing pokémon. if tails put 1 damage
counter on Magikarp.
pkbody- If you place a water energy on Magikarp, remove 2 damage counters from Magikarp.

:colorless: Tackle 20

:water::water::water: Flail 30+
does 30 damage + 10 for each damage counter on magikarp.

weak- :lightning: x 2.5
Resistant: :fire: /2
Retreat: :colorless:

also:

TM 74- Explosion
Can use only on Magikarp Lv100.
discard after use.

:colorless: x4
Explosion 200
Magikarp does 90 damage to itself.
 
Back
Top