Pokémon TCG: Sword and Shield—Brilliant Stars

Banny and Friends

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Pokeric

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Pokemon: 14
4 Banette
4 Shuppet
2 Claydol
2 Baltoy
1 Minun
1 Lunatone

Trainers: 32
4 Bebe's Search (better than Celio's with Claydol)
4 TVR
4 Pokedex HANDY910is
4 PlusPower
3 Dusk Ball (also works with Claydol)
3 Lake Boundary
3 Warp Point (to get the last few KO's)
3 Roseann'e Research
2 Crystal Beach
2 Night Maintenance

Energy: 14
8 Psychic
3 Multi
1 DRE

Strategy: Get a Banette out T2 and wreck your opponent before they get a set-up
 
-4 reseannes research + 4 holon mentor (helping you discarding bannet's)
-1 dusk ball + 1 solrock (draw a card while lunatone is in play)
 
-4 reseannes research + 4 holon mentor (helping you discarding bannet's)
-1 dusk ball + 1 solrock (draw a card while lunatone is in play)

He only plays 3 roseannes and also not playing any isn't good because I have found that I have gotten a lot of energy shorteges with out them and when I added 2 in I rarely got eneryg shortages.

So my fix is -1 roseanne and - 1 lake boundary because 3 is way to much and + 2 mentors.
 
i think it would be better not to play claydol because most of the time you have a lot more than 6 cards in your hand so
take out:
2-2 claydol
3 dusk ball
1 rosseanes
1 warp point
4 bebes search
1 multi

add in:
4 quick ball
1 TSD/night maintenance
2 holon mentor
2 celios
2 castaway
1 strength charm
2 cessation crystal
 
Pokemon: 14
4 Banette
4 Shuppet
2 Claydol
2 Baltoy
1 Minun
1 Lunatone

Trainers: 32
4 Bebe's Search (better than Celio's with Claydol)
4 TVR
4 Pokedex HANDY910is
4 PlusPower
3 Dusk Ball (also works with Claydol)
3 Lake Boundary
3 Warp Point (to get the last few KO's)
3 Roseann'e Research
2 Crystal Beach
2 Night Maintenance

Energy: 14
8 Psychic
3 Multi
1 DRE

Strategy: Get a Banette out T2 and wreck your opponent before they get a set-up

yeah... -1 Lake Boundary, -4 TVR, + 1 lunatone, +4 POV
 
i think it would be better not to play claydol because most of the time you have a lot more than 6 cards in your hand so
take out:
2-2 claydol
3 dusk ball
1 rosseanes
1 warp point
4 bebes search
1 multi

add in:
4 quick ball
1 TSD/night maintenance
2 holon mentor
2 celios
2 castaway
1 strength charm
2 cessation crystal

With the claydol you are completely wrong. Claydol is needed in any banette that not T2 banette which thsi deck is not. Claydol helps with the consistencey becuase it is really hard to get a consistent set up and keep landing 80 damage per turn with out claydol.
 
^Claydol isnt needed, you have Lunatones and Minun + Supporter for draw power. Maybe 1-1 Claydol and no Minun.

Why Lake Boundary?, you hit Gallade for 110 and you have 4 Pluspower, and if you hit them for 110 you can go and Kill with Solrock/Lunatone, also, use 2 Lunatone and 1 Solrock. Sableye is nice too against late game Dusknoir. Dont use Rosseanes and use Great balls.
 
Quick Ball>Dusk Ball

2-3 Bebes,take out 1 LB,add scott copycat and some wagers.it should be

4-4 Banette SW
1-1 Claydol
1 Minun
2 Lunatone
1 Solrock
 
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