Pokémon TCG: Sword and Shield—Brilliant Stars

Fossils With Metagross Legends Awakened

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You need SSU and u need a pokemon that can accel your fossils.I guess no one will figure it out.

- Aerodactyl
+Kabutop PK
Less Wagers
+Fossil Exac
 
Guys, I really need help with the trainer list.

SuicidalPikachu: When I originally made this deck i had excavator, SSU, etc. but then they all got pushed out of the way. I am thinking about dropping Aerodactyl, but then i'm worried my list of pokemon will be TOO Small. I Might Add A PK Kabutops. It will help after i primal swirl and then i can just warp point. But then my opponent can play trainers again. Its really getting complicated with this deck. Thank you for your ideas so far, though.

~`Flygon`~: Its Relicanth =P Like I said Before, I am considering PK Kabutops. I am also considering fossil excavator. I need 4 TGW because i need to make sure I have it in my hand when I Primal Swirl. Playing just 1 or 2 I can't rely on. Its like playing Pachirisu. Your only gonna use 1 or 2 the whole game, but you put in 4, to make sure its your starter.
 
"Guys, I really need help with the trainer list."

"Trainers (29):
3 Dome Fossil
2 Helix Fossil
4 TGW
3 Fossil Excavator
2 Celio's Network (even with Claydol, you're probably going to use this trainer to get Claydol out anyways).
3 Rare Candy
1 NM
3 POV
2 Warp Point
3 Roseanne's Research
1 Copycat (Dragon Frontiers)
2 SSU"

I might maybe add some Holon's Castform (HP) to get rid of DRE or Relicanth (GE) so you won't have to use as many excavators. Also wouldn't hurt to play a staium, since this is what trainer lock is for maybe Battle Frontier or Holon Circle, something to slow them down or speeds you deck up a little more.
 
Thanks Alazor. I appreciate it. I used your list exactly, except i took out 1 rare candy, and changed the celio's to bebe's.
 
you need to try n fit in some tgw cuz if u omastar and dont knock it out you can wager n then they lose the evoo and their hand omastar and wager are game changing
 
you need to try n fit in some tgw cuz if u omastar and dont knock it out you can wager n then they lose the evoo and their hand omastar and wager are game changing

I have 4 TGW.

also can be bad for you, u lose rock paper scissor u might lose the match.

It's okay. As long as I get rid of their evolutions, and they can't play any trainers to get them back, that's perfectly fine.
 
"your deck name is oak. The a is for aerodactyl and in your list you dont have any aerodactyl."

Probably got rid of Aerodactyl a long time ago....

Anyways, you might want to play Crystal Beach, because then DRE won't negate your spread and you can possibly slow your opponent down some more-- it could even buy you a turn.
 
Stradegy: Start with Dome Fossil. Get T1 Kabuto, and ancient guidance for more support. Hopefully get T2 Kabutops, and stop opponent from using supporters

Im pretty sure since DP came out the new Supporters arent consider Trainer cards so your opponent can still play Supporters vs. Kabutops.
 
Im pretty sure since DP came out the new Supporters arent consider Trainer cards so your opponent can still play Supporters vs. Kabutops.

I'll edit that. I completely forgot the new rules. I should go get a new updated rulebook.
 
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