Pokémon TCG: Sword and Shield—Brilliant Stars

Empolyert for battle roads

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Killjoy

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4-2-3-1 Empoleon/empoleon lv x (GE/MD)
3-2-3 Swampert EX
4 Picharisu/or Stantler/or Phione (dont know which one to put as a starter, any ideas?)

Trainers/Supporters:
4 rare candy
4 Roseannes Research
3 professor oaks visit
3 Felicia's Drawing
4 Celio's Network
3 night maintenance
3 steven's advice
3 galacia's stadium/or dawn stadium (which one of the two seems better for this type of deck?)
3 potions

Energy:
15 water
3 Scramble

basic strategy is to put a starter first then load my bench and hold my opponent off till i can evolve my piplups and swamperts. However, if that doesnt work, start with piplup, and try to hold my opponent off while i evolve my mudkip to swampert ex. then, when my empoleon (which is the piplup that i first started with) goes to the grave yard, i can recycle the energy from him to my team and then night maintanence the pokemon in my grave yard to my deck. So far in testing it's done pretty well, tho i would like some consistancy if possible. it's a very annoying deck that i think would do well for battle roads. What do you guys think? any suggestions and ideas would be appreciated, please, no flamming. Thanks! =D
 
play a 3-3 furret or a 2-2 claydol. 15 energies is too much. play soem call energy. taek out a pokemon in the 4 thingy.,
 
If you're using Swampert EX, remember once you use his power to get the energies, YOUR turn ends... Look into Holon Circle for your stadium fix.... They pass... keep one of your other stadiums in here, replace and attack and gain the edge. Just a thought...
 
If you're using Swampert EX, remember once you use his power to get the energies, YOUR turn ends... Look into Holon Circle for your stadium fix.... They pass... keep one of your other stadiums in here, replace and attack and gain the edge. Just a thought...

huh? >.< sorry, i didnt quite follow that...have holon circle to stall and when they attack, prevent it and then play another hc? o_O sorry, still kinda new at this..yes, i know of swampert ex's effect, however, i think it can go of either two ways, right? one is that i keep him on the bench and let my empoleons fight and when one of them gets knocked out, use his ability to transfer to either him or another empoleon waiting on the bench. if he has enough energies next turn (and if i have cards in my hand) use his attack. actually, another question...which would be better to run, swampert ex or the swampert from Great Encounters?
 
they are not dumb enough too attack. u use holon thingy then u use the power. they end, or attck then u windstorm or attck for teh win.
 
oh, i see, play hc and then use swamperts power, then when they try to attack, it'll be negated and i'll have survived a turn. oooo, sneaky! haha. thanks for your input, any other ideas?
 
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