JandPDS
New Member
Tego: What differences did you notice in the way the tournament was run today? Did the use of TOM, Swiss pairings etc. have aspects that surprised you or made things feel different?
S-royal: Actually, I don't really think today's tournament felt all that different. The only thing that can cause a really big difference is mistranslations and erratas. Steven's Advice used to be so different abroad. Same with Electrode ex. Now these kind of misakes seem to occur less often, and when they do they always are fixed to match Japan. This is very different from how things were done back in the days.
I was mildly surprised by two differences in the way of running tournaments, though. First, in the playoff, I was surprised to learn that 4th seed always meets 1st seed and 2nd meets 3rd. In Japanese tournaments, there would be no seeding, it'd just be random. Secondly, when time is called in Japan, the player whose turn it currently is will finish his turn, just like in the INTL rules, but then the next player also gets one more turn. This is a big difference!
When time is called in a Pokemon game, why are our rules so different then Japan's. When time is called here the game is over after the person who turn it currently is when time is called, is finished (unless the game is still tied). In Japan the other player gets one last turn. That seems a much, much more fair way to handle the end of time situation. Even though I have won many a game by bringing down a benched Pokemon when time is called on my turn. That is a real cheap way to win. And often I would probably loose the game if my opponent had one additional turn to return the KO and put the game into sudden death.
Why is the procedure so different here. We were told that we can no longer do the high roll on a dice to decide who has to first because in Japan they use heads and tails only. So we have to do it the way Japan does it. If the procedure for how the game starts has to be by the rules Japan uses, then why is the way the games ends not the way Japan does it? Why is there a contradiction?
S-royal: Actually, I don't really think today's tournament felt all that different. The only thing that can cause a really big difference is mistranslations and erratas. Steven's Advice used to be so different abroad. Same with Electrode ex. Now these kind of misakes seem to occur less often, and when they do they always are fixed to match Japan. This is very different from how things were done back in the days.
I was mildly surprised by two differences in the way of running tournaments, though. First, in the playoff, I was surprised to learn that 4th seed always meets 1st seed and 2nd meets 3rd. In Japanese tournaments, there would be no seeding, it'd just be random. Secondly, when time is called in Japan, the player whose turn it currently is will finish his turn, just like in the INTL rules, but then the next player also gets one more turn. This is a big difference!
When time is called in a Pokemon game, why are our rules so different then Japan's. When time is called here the game is over after the person who turn it currently is when time is called, is finished (unless the game is still tied). In Japan the other player gets one last turn. That seems a much, much more fair way to handle the end of time situation. Even though I have won many a game by bringing down a benched Pokemon when time is called on my turn. That is a real cheap way to win. And often I would probably loose the game if my opponent had one additional turn to return the KO and put the game into sudden death.
Why is the procedure so different here. We were told that we can no longer do the high roll on a dice to decide who has to first because in Japan they use heads and tails only. So we have to do it the way Japan does it. If the procedure for how the game starts has to be by the rules Japan uses, then why is the way the games ends not the way Japan does it? Why is there a contradiction?
Last edited: