Alright so I'm almost out of fuel (AKA Dr. Pepper) from the first Guru challenge, so this one will be shorter.
Magnezone is a crazy UFO pokemon introduced in generation IV. Since the first tcg expansion featuring Magnezone, Diamond & Pearl :setsDP:, 7 Magnezone cards have been printed (including 1 Lv X) with 6 modified legal now. As you'll see, Magnezone have a weird frequency of having attacks that require both :lightning: and :metal:.
From oldest to newest, here they are:
Magnezone - DP 32:setsNDP:
This Magnezone is metal type, which doesnt give it a type advantage over many pokemon. It's first attack, Mirror Shot deals 40 for :metal::colorless: with a smokescreen effect. The second attack is over priced for :lightning::metal::colorless::colorless: and a discard of all :lightning: energy for 100 damage. If you were using this Magnezone, I wouldn't recommend using the second attack. :fire:+30 is a good weakness for our format, so is
sychic:-20. :colorless::colorless: is understandable for a large metal pokemon, but pricey. 130HP is solid and makes for good tanking.
Magnezone Lv X - Legends Awakened 142/146:setsLA:
Another solid metal type Magnezone with 140HP, The Lv X again has the awkward :lightning::metal: energy cost on it's attack Cyber Shock which discards both, does 80 damage and paralyzes, which is always nice to get a paralysis with no coin flip. It's
powr: Electric Trans is nice for moving :lightning: or :metal: energy around. :fire:x2 weakness sucks but it comes with the level up.
sychic:-20 is again nice with Gengar running amok but :colorless::colorless::colorless::colorless: is crazy when compared to the other Magnezones.
Magnezone - Stormfront 5/100:setsSF:
One of the 2 Magnezones released in this set and the 3rd and last :metal: type one. This one has a few perks to it. It's
powr:, Magnetic Search, is a built in energy search but only for :lightning: or :metal: energy. It also has 2 attacks, Speed Shot for :lightning::colorless: that it isn't affected by anything and Crush Volt for :lightning::colorless::colorless: for 80 damage and a discard of any energy attached to Magnezone. If your making a deck where magnezone sticks around to fight I'd recommend either this one, the Prime or DP 44 :setsNDP: (both mentioned later). :fire:+30 is great in our format so is
sychic:-20 resistance, :colorless::colorless: retreat for a magnezone and how this car looks when its reverse holo but 120HP is kinda sucky.
Magnezone - Stormfront 6/100:setsSF:
The second Magnezone from Stormfront :setsSF:, this time :lightning: type. It's
powr: Super Connectivity, is a lot handier than its :metal: counterparts Magnetic Search. Super Connectivity grabs an :lightning: or :metal: energy, attaches it to a pokemon of your choice, and places 1 damage counter on that pokemon. Handy. Magnezone's one attack, Gyro Ball does 60 and allows you to switch with a benched pokemon and if you do, your opponent does the same (I'll talk more about this attack later). 120HP and :fighting:+30 is unfortunate in our format, giving this magnezone a pretty big drawback. :metal:-20 resistance is nice when dealing with
Dialga G or it's
Lv X and :colorless::colorless::colorless: retreat is costly.
Magnezone - DP 44:setsNDP:
The second DP :setsNDP: promo Magnezone. This one has 130HP making it able to take a hit or two. It's attacks work well together with charge beam costing :lighhttp://pokegym.net/forums/images/smilies/colorless.pngtning:, doing 30 and attaching a discarded energy to Magnezone and the second dealing an initial 60 for, another awkward :lightning::metal::colorless::colorless: but with the optional bonus of discarding an :lightning: and :metal: energy to change the attacks base damage to a powerful 120 enabling a OHKO of
Gengar,
Gyarados, and
Luxray GL Lv X and a
few other Meta attackers. :fighting:+30, as mentioned before, sucks. :metal:-20 is nice and :colorless::colorless: is again, pricey but tolerable.
Magnezone (Prime) - Triumphant 96/102(hmm, apparantly there isnt a triumphant set logo yet. either that or im blind)
Magnezone Prime has 140HP, a great
powr:, solid attack and sparkles. Magnetic Draw is similar to
Claydol GE:setsGE:'s
powr: Cosmic Power but without the discard built in to take advantage of it. Magnezone also has a vicious attack that can OHKO any pokemon. :fighting:x2 sucks but apparantly we are going back to that, :metal:-20 can be nice and :colorless::colorless::colorless: retreat is costly.
Ok, great you listed out everything about all of them and it took you hours to write it out and get all the links but me only 5 minutes to read. I suppose I'll humour you and ask
what decks can be made with them?
Quite a few decks have been made involving Magnezone but few have really succeeded. Listed below are a few that have seen moderate success.
MagneGatr
MagneGatr uses Feraligatr to attach energy to Feraligatr then burn it off with Magnezone Prime doing 50 damage for each. This deck is a fast one that can potentially OHKO any pokemon. Magnezone's Magnetic Draw also helps accelerate things, making faster and more vicious.
CurseGar with Magnezone
A few people I know had success with this combination. It involved constantly switching pokemon with
Magnezone SF:setsSF:'s Gyro Ball and
Gengar AR :setsAR:'s Shadow Skip to do consistant 60, move damage around and keep the attackers alive with
Super Scoop Up.
Thunderstorm
Thunderstorm was a deck that I made, played for a while and had moderate success with. I used
Raichu HS:setsHGSS: and
Magnezone SF:setsSF:. Raichu would set up quick and thunderbolt consistantly with Magnezone's help and a belt or plus powers if needed. Using Magnezone's power Raichu, once it got going, could do at least 100 a turn. It worked well, especially when using
Sunyshore City Gym.
In conclusion, just like the last Guru Challenge, the card can be used in many ways, but typically work better as supporters (with the exception of Magnezone Prime, it can be devastating).
*Anyone notice that Gengar has, through the last few rotations, been a threat. He always seems to get great cards and combinations.
**This one was definatly
not shorter
feedback:
Amazing formatting done here. Thanks for doing all of that; it makes everything so easy to follow. You've done a great job of detailing how the combos are executed andave synergy and you've given great detail about deck strategies/card usage. (3 Guru Points = chase4787)