the game being played is the same,
Opponents focusing on that rather than the game are looking for easy penalties,
Personally I do not believe it is the job of tournament organizers.
the game being played is the same
It really comes down to the same paradigm as software piracy; you can either attack people and lose business, or accept the fact that you'll lose 1% of actual customers and some number of non-customers will use the knockoffs. That's the reality of the industry.
Each counterfeit pack sold is a legitimate pack that wasn't sold.
Just because someone downloads a piece of software for free does not mean they are willing to spend hundreds on the real software if the pirated version was unavailable.
The same holds true for Pokemon cards, I have had parents show up with kids at league and when I point out most of their cards are fake and discuss with parents ways to avoid that, I have had the reaction "I will never spend four dollars on a pack, I only buy packs because the discount store has them for a buck a pack."
Kaga, how is that at ALL logical? A fake card is not a real physical card being stolen then magically turned into an "evil card" like your statement implies.
That is the meaning of the word theft, and the meaning of a 1:1 correlation in this case, that somehow the counterfeit pack causes a real pack to not be sold.
It has been said that sale of product does not directly affect OP. It sounds like there's a different arrangement in place than a simple "more sales of packs means OP gets more funding, and less sales means less funding for OP".^ The problem is the funding for running these tournaments come from purchasing the packs. If you don't "Buy 'em all," there won't be any tournaments. Ultimately it's a business. If you don't support that business, it goes away.
OK, those are funny cards and all, but it's getting off the point.
Fakes and counterfeits are expressly prohibited.
It's like competing in the Olympics with steroids in your blood system.
Maybe you could have done as well without them, but they're still going to get you disqualified if they're discovered in the finals.
Chairman Kaga said:This is nowhere near the same as software piracy.
With cards, you have a physical product. A company (like Pokemon) spent money to design and print it. Each counterfeit pack sold is a legitimate pack that wasn't sold. This, unlike software, is a 1:1 correlation. Counterfeits are straight-up theft -- there is a direct and measurable loss to both the producing company and the poor sap that buys the fake cards.
Aron Figaro said:Opponents focusing on that rather than the game are looking for easy penalties, and will often call out a misprinted or damaged card as fake.