baby mario
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It sounds to me as though the promos are a minor concern when they really should not be. The promotional cards should be a reward/incentive for organized casual play or for participation. At the moment they feel more like bait. (an incentive keeps the player in mind, bait keeps the controller of the bait in mind)
If the promo cards were chosen many moons before their release, why choose cards expected to leave with rotation? All playability arguments for Expert Belt aside, the card should not be a promo if it was retaining "playable/legal promo" status for under 1 year.
They just said they didn't know what the rotation would be when those cards were printed.
Obviously there are downsides to a big early rotation, but it's worth it to get a good format instead of the nightmare we were facing.
Put it another way . . . imagine P!P came on the Gym and said 'well, we would really like to fix the horrible format, but if we do, then a few League Promos will rotate out, so we didn't think it was worth it'. Is that what you want?