Pokémon TCG: Sword and Shield—Brilliant Stars

HGSS-on Top decks

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For some reason, I can't see Zekrom winning any tournaments. Due to the lack of consistency. I mean what happens if you don't get Zekrom out turn 1, then do what do you do?
 
Then you have a horrible list. 4 Dual Ball, 4 Collector, etc. If you can't get Zeckrom out, then you shouldn't play it.

Really hope that's sarcasm. You can run 4 Dual Ball / Collector / Junk Arm / Communication, and still get a bad opening hand.
 
Has anyone mentioned hand destruction yet? Really fun deck that punishes almost any deck that doesn't get a "perfect" start. Won't be tier 1 or even 2 but it'd be cool if someone was able to "break" the list and do really well with it.
 
Has anyone written and article or made Magneboar so I can get an idea of what a basic skeleton looks like. Also what are the good/bad match-ups for it if somebody doesn't mind telling me. Also I see Zekrom being a good deck just for the simple fact it doesn't use many monsters so you have end up drawing at least 1 pokemon plus 4 pokemon collector, dual ball, there are a lot of ways to get the pokemon/energy to donk. If not people should possibly put something in for later game situations.
 
Has anyone written and article or made Magneboar so I can get an idea of what a basic skeleton looks like. Also what are the good/bad match-ups for it if somebody doesn't mind telling me. Also I see Zekrom being a good deck just for the simple fact it doesn't use many monsters so you have end up drawing at least 1 pokemon plus 4 pokemon collector, dual ball, there are a lot of ways to get the pokemon/energy to donk. If not people should possibly put something in for later game situations.

Seriously? You are too lazy to even try and build your own MagneBoar? I could give you my list right here and now, but I really do not feel like handing out my list just because people are lazy.

I have found that MagneBoar has pretty good match-ups versus everything, except Donphan, and Zekrom has yet to be tested. 1-0-1 Samurott (ability) takes care of Donphan though, but I have yet to find a counter for Zekrom or if it needs to be countered at all.
 
Seriously? You are too lazy to even try and build your own MagneBoar? I could give you my list right here and now, but I really do not feel like handing out my list just because people are lazy.

I have found that MagneBoar has pretty good match-ups versus everything, except Donphan, and Zekrom has yet to be tested. 1-0-1 Samurott (ability) takes care of Donphan though, but I have yet to find a counter for Zekrom or if it needs to be countered at all.

I would say it has pretty even match-ups against a lot of things. It may have good match-ups vs. a good portion of the format which is good, and to have even match-ups against the rest and only a couple "bad" match-ups are good stats for any deck to have right now.

It isn't BDIF (I'm not saying that you said that, just making a point) but it probably is one of the better plays. As in a format like this there is no BDIF, as soon as something starts becoming that people will start teching against it. These two next formats should be really interesting. For Nationals or HGSS-BW, it will be a very good format with a lot of decks being good and the more important fact is that there is no previous Meta-game to that format. So even what people are playtesting right now and assume are good decks there are a few SDs that aren't probably talked about. Then once BW2 (Catcher) gets released to the rest of the world, it should slow down narrow the format a lot, essentially making it a bad one. Hopefully it isn't that way, but it certainly is looking that way.
 
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Seriously? You are too lazy to even try and build your own MagneBoar? I could give you my list right here and now, but I really do not feel like handing out my list just because people are lazy.

I have found that MagneBoar has pretty good match-ups versus everything, except Donphan, and Zekrom has yet to be tested. 1-0-1 Samurott (ability) takes care of Donphan though, but I have yet to find a counter for Zekrom or if it needs to be countered at all.


Well first of all i'm not being lazy I am asking for help for a basic skeleton of the deck. No where in my post did i say can i have some ones exact list. I just need to get an idea. Second of all I have been looking around for the deck but haven't had any luck finding it.
 
I did some testing against Zekromdonk, and I came to the conclusion that there was one of two possiblities about the deck:

1.It sucks very badly

2.My list is wretchedly awful

I want to know how bad my list is, here it is in full-

TOTAL CARDS: 60

POKEMON: 12
Stage 1: 2
2 : Yanmega (Prime), TM-98
Basic: 10
2 : Yanma, TM-84
4 : Zekrom, BW-114
2 : Pachirisu, CL-18
2 : Shaymin, UL-8

TRAINERS: 33
Trainers: 21
2 : Super Scoop Up, BW-103
3 : PlusPower, BW-96
2 : Pokemon Communication, BW-99
3 : Switch, BW-104
2 : Revive, BW-102
4 : Junk Arm, TM-87
1 : Pokegear 3.0, GS-96
4 : Dual Ball, CL-78
Supporters: 12
3 : Judge, UL-78
2 : Seeker, TM-88
2 : Pokemon Collector, GS-97
3 : Copycat, CL-77
2 : Interviewer's Questions, CL-79

ENERGY: 15
Basic Energy: 15
15 : Lightning Energy, BW-108

If it is bad, can you give any tips to make it good enough to test against?
 
I did some testing against Zekromdonk, and I came to the conclusion that there was one of two possiblities about the deck:

1.It sucks very badly

2.My list is wretchedly awful

I want to know how bad my list is, here it is in full-

TOTAL CARDS: 60

POKEMON: 12
Stage 1: 2
2 : Yanmega (Prime), TM-98
Basic: 10
2 : Yanma, TM-84
4 : Zekrom, BW-114
2 : Pachirisu, CL-18
2 : Shaymin, UL-8

TRAINERS: 33
Trainers: 21
2 : Super Scoop Up, BW-103
3 : PlusPower, BW-96
2 : Pokemon Communication, BW-99
3 : Switch, BW-104
2 : Revive, BW-102
4 : Junk Arm, TM-87
1 : Pokegear 3.0, GS-96
4 : Dual Ball, CL-78
Supporters: 12
3 : Judge, UL-78
2 : Seeker, TM-88
2 : Pokemon Collector, GS-97
3 : Copycat, CL-77
2 : Interviewer's Questions, CL-79

ENERGY: 15
Basic Energy: 15
15 : Lightning Energy, BW-108

If it is bad, can you give any tips to make it good enough to test against?

This list needs maxed Collector, 3-4 Juniper (Copycat can be dropped and the Judge can be cut too or lowered; Yanmega isn't the deck's focus), maxed Reversal. Rescue energy is better than Revive. If you're going to run SSU, max it.
 
This list needs maxed Collector, 3-4 Juniper (Copycat can be dropped and the Judge can be cut too or lowered; Yanmega isn't the deck's focus), maxed Reversal. Rescue energy is better than Revive. If you're going to run SSU, max it.

In this case Rescue isn't better than Revive as it can cut consistency with having the two electric for Pachirisu.
 
In this case Rescue isn't better than Revive as it can cut consistency with having the two electric for Pachirisu.

Rescue also works (beautifully) on Yanmega in his list. It isn't just for getting back Zekroms, which is part of why I said it is the better card here.

Being able to Junk Arm for Revive is the best argument in Revive's favor, but it isn't an absolute deal-maker. I like being able to attach the Rescue before Juniper/Judge etc. as opposed to relying on Junk Arming a Revive back later. There are even weird situations where you could attach Rescue to something besides Zekrom and Yanmega, namely Pachirisu, so you get the chance to use its Power again (ex. you open with Pachirisu, have no Switch cards and no way to attack that turn, are facing a turn 2 Donphan/some other quick attacker, so you bench Zekrom and Rescue the Pachirisu so that when it gets KOed next turn you can pick it up and use Self-Generation). It's a rare sort of scenario, but it can happen.
 
Rescue also works (beautifully) on Yanmega in his list. It isn't just for getting back Zekroms, which is part of why I said it is the better card here.

Being able to Junk Arm for Revive is the best argument in Revive's favor, but it isn't an absolute deal-maker. I like being able to attach the Rescue before Juniper/Judge etc. as opposed to relying on Junk Arming a Revive back later. There are even weird situations where you could attach Rescue to something besides Zekrom and Yanmega, namely Pachirisu, so you get the chance to use its Power again (ex. you open with Pachirisu, have no Switch cards and no way to attack that turn, are facing a turn 2 Donphan/some other quick attacker, so you bench Zekrom and Rescue the Pachirisu so that when it gets KOed next turn you can pick it up and use Self-Generation). It's a rare sort of scenario, but it can happen.

In a wide open format with so many match-ups being very close, and you already have a tech in Yanmega I would go consistency (full electric energy) over probable scenarios.

Why would you want to rescue Yanmega anyway? Like you said it isn't the main focus of the deck. It's a tech for a bad match-up not part of the initial strategy of the deck. Besides 2 Yanmega should get back in the game vs. Donphan. Only probable scenario I see there is if one of your 2-2 line is prized. But again, probable scenario.
 
MewGar's worst matchup is Donphan....quick and consistent 60 every turn seems good...

Yeah, but there's a lot more chance against donphan. At least Donphan takes a turn to set-up as opposed to Zekrom Donk.

EDIT: previous reasoning given, only better explained!
 
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In a wide open format with so many match-ups being very close, and you already have a tech in Yanmega I would go consistency (full electric energy) over probable scenarios.

Why would you want to rescue Yanmega anyway? Like you said it isn't the main focus of the deck. It's a tech for a bad match-up not part of the initial strategy of the deck. Besides 2 Yanmega should get back in the game vs. Donphan. Only probable scenario I see there is if one of your 2-2 line is prized. But again, probable scenario.

I didn't say cut energy for Rescue, I said it was better than Revive. I would personally run 2 Rescue over the 2 Revive and leave the electric count alone.

Yanmega isn't the main focus of the deck, but it is great against Donphan. 2 isn't necessarily enough to win the game aginst Donphan/Machamp though, so the more Yanmegas you have to throw at them, the better.
 
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