This is my Eels deck pokemon list:
3 Zekom BW
2 Zekrom EX
1 Thundurus
4-3 Eelektrik
1 Cleffa
1 Shaymin - tech for moving energy around if needed to finish something off
I probably won't be able to grab one unless I get luck buying a couple of boosters.
I just don't like pretty much sacrificing a pokemon so i can knock out Mewtwo on the next turn, which is what I've been doing.
Any ideas from more advanced players?
3 Zekom BW
2 Zekrom EX
1 Thundurus
4-3 Eelektrik
1 Cleffa
1 Shaymin - tech for moving energy around if needed to finish something off
I probably won't be able to grab one unless I get luck buying a couple of boosters.
I just don't like pretty much sacrificing a pokemon so i can knock out Mewtwo on the next turn, which is what I've been doing.
Any ideas from more advanced players?