Pokémon TCG: Sword and Shield—Brilliant Stars

Next Seasons "Early Winners, Late Losers" Decks.

Hatter™

Active Member
Ok we all know this happens, a deck will get a lot of hype before battle roads/cities, then it wins like 15+BR's/cities and everyone is like OMG best.deck.ever. then it flops at a major tournament, and floats into oblivion.
Best example was infernape(in masters) at nats. if you looked at the lower tables you saw monkey v monkey, why'd everyone use it? cuz it won so many BR's.

so what do you guys think will be the "Early Winners, Late Losers" decks of next season.

Will the decks flop at big tournaments, or be the next mario, and show it can hang with the big boys??????????????????????

What cards/decks do you see being this???????

SO MANY QUESTIONS!!

IMO i see T2 cricket being that, because it has that "how can this win a big tournament" feel to it.
but thats jmho.
I also think Ape could shine a little in BR's, but sadly face the same fate it had at nats(in masters)

Discuss.-- reasons so not a poll thanks:thumb:
 
Well, I see the Kricketune'd thing not fairing too well once DP4 comes out (I'm sure it'll bring some rather nice things to the table). I also don't see Feraligatr doing much outside of BR's. It might just be me, but it's getting just as much hype as Cricket (but at least it can do unlimited damage, just depending on how many energy you have). The reason behind saying Gatr will only shine during BR's, is because it comes to what's in DP4. It could end up getting stronger, or getting worse. Honestly, I think DP4 will really decide what becomes a late loser in the end.
 
On Kricketune, I believe it can do well and perform at least somewhat consistently for the BRs and Cities. I know I'll be doing my best to keep that hype going and into actuality! (check sig).
 
Madhatter: I feel an even BETTER example of this would be SMP from back in the day! :lol:

TBH, most decks that start out the season will undoubtedly by the end of it become outdated, teched against and will generally perform poorly.

So yeh, you can probably T2 cricket in that list, mario surely will join it along with gatr.

I personally think Ape can win early Battle Roads- it still has a lot of strength and speed, and besides, the lunalock is going bye bye. :smile:
 
Ape STILL has it.
BUT Mario and Kricketune'd pose threats cause they are so darn fast. You will prolly end up sacrificing an unwanted Skitty/Chimchar early and will have trouble recovering w/o drawing into Mentor fast.

Kricketune'd will do well, I thank.
Gatr, will do decent, I think also.
Mario, could be the BDIF for Battle Roads, not quite sure, but it will see a bit of play.
Rogue decks are prolly gonna be taking a few more BRs than average.
InfernaCatty will prolly take a few less BRs than average, but still stay dominant. Sorta like RAMBO (Blaze, Quazza, Catty) did. After it's great performance in the E-On format, once it came to RS-On it still was a force, it just wasn't as great, and most people started using Pidgeot.

After DP3 comes out and we start entering States/Regionals, we are going to see a few more rogue decks, and I think A LOT more Damage Spreading decks.
Absol ex, Ampharos, Dodrio, Empoleon. All those Pokemon and prolly more will prolly make a pretty big showing.
 
kricketune isnt going to win anything more than a br and maybe a city
fast decks are good, but only if they
A. have a control method that can last throughout the enitre game (lunarock back in 06, shutting off pidgeot)
B. can keep up high damage late game while still surviving (like banette)
C. has a way to hit got big damage late game (infernape with lv x and delcatty ex)
tune has none of those, so i do not believe it will work
 
Ape STILL has it.
BUT Mario and Kricketune'd pose threats cause they are so darn fast. You will prolly end up sacrificing an unwanted Skitty/Chimchar early and will have trouble recovering w/o drawing into Mentor fast.

Kricketune'd will do well, I thank.
Gatr, will do decent, I think also.
Mario, could be the BDIF for Battle Roads, not quite sure, but it will see a bit of play.
Rogue decks are prolly gonna be taking a few more BRs than average.
InfernaCatty will prolly take a few less BRs than average, but still stay dominant. Sorta like RAMBO (Blaze, Quazza, Catty) did. After it's great performance in the E-On format, once it came to RS-On it still was a force, it just wasn't as great, and most people started using Pidgeot.

After DP3 comes out and we start entering States/Regionals, we are going to see a few more rogue decks, and I think A LOT more Damage Spreading decks.
Absol ex, Ampharos, Dodrio, Empoleon. All those Pokemon and prolly more will prolly make a pretty big showing.

put them together and have a GG
 
kricketune isnt going to win anything more than a br and maybe a city
fast decks are good, but only if they
A. have a control method that can last throughout the enitre game (lunarock back in 06, shutting off pidgeot)
B. can keep up high damage late game while still surviving (like banette)
C. has a way to hit got big damage late game (infernape with lv x and delcatty ex)
tune has none of those, so i do not believe it will work

NOt to say kriketune is amazing or anything but i think you are undersetimating it a bit

it runs cessation and Galactic Wager to control and using multiple, night maintence , and space time distortion to keep up the damadge late game. But it doesn't really have away to keep make big damadge late game. But then again ban still maxed out at 90 and lunatone at less. Kriketune acctully runs plus powers too.
 
Banette max'd out at 90, but every new age Banette ran strength charm and Jolteon* to do 120 if needed.
 
Will the decks flop at big tournaments, or be the next mario, and show it can hang with the big boys??????????????????????

joke? has it won a single scholarship dollar outside of 10-?

Back to back posts merged. The following information has been added:

no matter how many kritunes you get out if your opponent can do 80 dmg 6 times you still lose
 
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Ape will own Battle roads... Its too fast and too strong. There are NO water deks that can keep up with it. I ko your water pokemon, you attach scramble and ko my ape... i come back and ko your water pokemon. notheing can keep up with the ape... i see flygon still doing well bu forget the kricketurn...whatever. i has fare weakness and loses to a chimchar with no energy and 2 plus powers
 
NOt to say kriketune is amazing or anything but i think you are undersetimating it a bit

it runs cessation and Galactic Wager to control and using multiple, night maintence , and space time distortion to keep up the damadge late game. But it doesn't really have away to keep make big damadge late game. But then again ban still maxed out at 90 and lunatone at less. Kriketune acctully runs plus powers too.

the thing is, id sooner run lucario than tune
1. the basic is better (first turn 50% possibly ko'd > CFF)
2. he has more hp
3. his attack doesnt rely on you having more of him on the bench, meaning he can be played along with other pokemon who can take care of any of lucario's flaws

add in better weakness, bench damage, and less retreat, and id say lucario's the pick

if you play tune, i wont bash you
infact, if anyone has any serious well working versions of this, please let me know, im curious as to how it works
 
Ape will own Battle roads... Its too fast and too strong. There are NO water deks that can keep up with it. I ko your water pokemon, you attach scramble and ko my ape... i come back and ko your water pokemon. notheing can keep up with the ape... i see flygon still doing well bu forget the kricketurn...whatever. i has fare weakness and loses to a chimchar with no energy and 2 plus powers

Empoleon, owned. Ape KO, Emp KO, APE hurt, EMP KO.
 
What does Riolu even OHKO anymore? Nothing. An odd Skitty here or there maybe. Castform isn't a viable starter anymore, nor is Lickitung.
 
What does Riolu even OHKO anymore? Nothing. An odd Skitty here or there maybe. Castform isn't a viable starter anymore, nor is Lickitung.

very true, but T1 wild kick heads plus T2 feint/aura sphere is a KO to even the DP basics (well, most of them)
 
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