Pokémon TCG: Sword and Shield—Brilliant Stars

Speed Empoleon =)

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chiniiitoo__26

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Pokemons: 15

3-3-4 Empoleon
3-1 Chimecho
1-0-1 Infernape

Trainers: 30

3 Celio´s Network
3 Castaway
2 Holon Mentor
2 Steaven´s Advice
2 Rare Candy
2 Warp Point
2 PlusPower
4 Cessation Crystal
2 Island Hermit
1 Professor Rowan
1 Scott
1 Quick Ball
1 Strenght Charm
1 Copycat
1 Night Maintenance
1 Glacia´s Stadium
1 Battle Frontier

Energies: 15

10 Water Energy
3 Scramble Energy
2 Double Rainbow Energy


Please Rate It and Fix It ;)
 
Where is the speed? He only plays 2 Rare Candy! Get 4 of em.

I strongly dislike Scramble Energy. Playing them makes it look like you expect to loose.

Make sure he doesn't play Cessation Crystal before he evolves Chingling.

No Infernape, that was just a counter to Steelix and Scizor ex for last year.

He should play one more Chingling. I am also confused of why he plays a 3-3-4 line...

No Professor Rowan, Quick Ball, Steven's Advice and Island Hermit. They have no synergy with the deck. Play TV Reporter as draw since most often, he wouldn't even be able to play a Steven since his hand would be too big from all of the drawing with Chimecho.

YOU NEED TO ADD A STRATEGY, or this thread is going to get locked.

I may be able to help more with clear strategy posted.
 
Deck is ok, i would add in a third rare candy, and play 3-3 or 2-2 delcatty.( 2 energy draw, one ex)
Although there is rarely to much trianers in a deck. this one has to much. So fix that by taking out cc crystal(since you should be playing delcatty) And take out every trainer that you only run one of.
Night maintnence should go to 2, you dont need island hermit, you only need one warp point, 3 mentor, 2 strength charm and 2 plus power, Why is chimeco in that deck? I think you meant to say chingling? Empoleon should be 4-3-4. make the energy 3 dre 2 scramble 5 water, 5 fire. (should be fine to search out energy since you play so much castaway.)
 
Why the 5 fire? No, you can do well enough with 3 DRE and 2 Scramble for a tech line. You need your waters, which are easily castaway or drawn for Brine/Ice Blade.

Take out your gyms, scotts, max out mentors. They are absolutely essential for a speedy set-up. You couldn't get a 100% success rate back then with 4-4 mentor/transciever, and now, you need every mentor you can cram in there.

You can try a Balls engine with Budew.

edit: and Prof. Rowan is the play. ROFL. I just find it very useful.

JMO.
 
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Don't use strater, it kill's your speed. Scrambles is good, and Infernape useless. I use EmpoCario, Speed Empoleon (2 Ludisc CG) and Mario. I think EmpoCario works better than others. Cut the Chimenchos and chance Infernpa to ludviscs
 
Don't use strater, it kill's your speed. Scrambles is good, and Infernape useless. I use EmpoCario, Speed Empoleon (2 Ludisc CG) and Mario. I think EmpoCario works better than others. Cut the Chimenchos and chance Infernpa to ludviscs

I dunno I tried empocario at a pre battle road tourny and it did not do as well as I thought it would, I am in the process of tweaking it. In the meantime I am working on this type of deck with infernape which i think will work better, speed is the key.
 
I strongly dislike Scramble Energy. Playing them makes it look like you expect to loose.

To me it just looks like he has fully grasped the strategy of the deck: slowly spreading damage to the bench, then let the opponent get ahead of prizes and do a mid-to-late game sweep with Scramble.

Infernape is useless, though, chiniiitoo__26. You should take it out now that's Scizor's out ... (of the format)
 
We have a sticky posted of the rules for this forum and posting decks here, available to view at the top of the Deck Help and Strategy Forum page. It indicates that you must post a brief strategy summary with your decklist. Since this thread lacks one, it must be locked, but if you PM me or another mod and agree to edit a strategy into your initial post we'll be happy to unlock it.

Good luck,

Dendro
 
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