Pokémon TCG: Sword and Shield—Brilliant Stars

Blastoise !!!!!!

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mewtwox83

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I did not see any deck about Blastoise so, I will post one here!

Pokemon: 19
4x Squirtle
2x Wartortle
3x Blastoise
3x Carvanha
3x Sharpedo
1x Quilfish
3x Smeargle


Energy: 16

16x Water Energy (Emerald) "Matrix Energy" So cool with Sharpedo, drool...)

Trainers: 25


3x Rare Candy
2x Island Hermit
4x Celio's Network
2x Warp Point
2x Glacia Stadium
2x Time-Space Distortion
2x Night Maintenance
2x Roseanne's Research
2x Professor Oak's Visit
2x Pokedex Handy910is
2x Super Scoop Up

Strategy:

The ideal starter is obviously Smeargle since is free attack is Color Pick and can get you 3 basic water energy. Evolve Blastoise as soon as possible and use Poke-Power Waterlog and attach all water energy to all water pokemon and wait 1 turn. Sharpedo is BROKEN because of Poke-Body Rough Skin can damage 2 damage counter any pokemon attack Sharpedo AAAAANNDDD Sharpedo's Stike Wound attack is UNBLOCKABLE and the possibility of doing 80 damage thanks to Poke-Body!!! and Free Retreat!!! That is why I use (Matrix Water Energy) to Sharpedo :cool:

The only problem I see is that after I use a lot of Color Pick and I get an handful of Water Energy, usually 9 Water Energy in my hand, the opponent simply use Team Galactic's Wager and I lost all Water Energy I had. I need faster and better Trainer. Any suggestion? Thanks in advance.
 
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Only use 3 rare candy and a 3-2-3 blastoise line. Use 15 to 18 energy at the most. Use the rest for more trainers (maybe castaway, scott, mr stones project, or other stuff).
 
You really want Energy or Pokemon ASAP. Pokenav's nice for this, plus it's not your one supporter for the turn.

Pokemon Fan Club is outdated. Use Roseanne's Research (Findable in Secret Wonders, even in a starter deck), which can grab energy as an option.

Weakness to Lightning is almost never an issue in this deck, to be perfectly honest. It only affects Electivire SW match ups, not the seemingly more common Electivire DP (it OHKOs everything either way). Glacia's Stadium for protection against a rather rare problem isn't that important, I'd think.

I'm not much of a fan of Strength Charm in this deck, but that's your call. If you decide against Strength Charm (the damage increase is irrelevant for Sharpedo as 80 KOs most stage 1s anyway, especially with a requirement for 20 to start. Not that many 110 HP pokemon to need this), I've become fond of Energy Restore (DP) in Blastoise decks. Yes. Energy Restore. Yes. It's the TSD of basic energies, and is actually close to useful.

20 Water is overkill. Needs more draw power over some of those water. Copycat is CRUCIAL to this deck. No joke. I suppose Professor Birch could be used for interesting results too, but Copycat seems more useful to me (chances of higher pay off)

Find any of this useful?
 
man blsatoise is lethal in away with all the water techs there are in the game such as Matine/tyke the finneon/lumnieon and the kyogre EX CG no weakness with his delta clone but sstill no decks played for real
 
man blsatoise is lethal in away with all the water techs there are in the game such as Matine/tyke the finneon/lumnieon and the kyogre EX CG no weakness with his delta clone but sstill no decks played for real

The best friends for Blastoise are not water type, but are actually other types.

No joke.

And I come VERY CLOSE to seeing a Blastoise deck viable against certain decks now. I mean, it's crushing Gardevoir/Gallade thus far, and that's got to say something. The problem is the bit that makes it HIGHLY playable isn't coming until Great Encounters (and by this time, the deck's a bit underpowered ;_;)
 
I made the changes you recommended and you are also right about the strength charm, it did help me a little but not too much. I beat Magmortar deck variants with this deck and also Gallade/Gardevoir I yet have to play against Honchkrow. I will let you know how this turn out with the new modification.
 
The best friends for Blastoise are not water type, but are actually other types.

No joke.

And I come VERY CLOSE to seeing a Blastoise deck viable against certain decks now. I mean, it's crushing Gardevoir/Gallade thus far, and that's got to say something. The problem is the bit that makes it HIGHLY playable isn't coming until Great Encounters (and by this time, the deck's a bit underpowered ;_;)

How do you know all this? You don't even know what decks will be played at cities.
 
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