They're typed on opposite hands though. You've never accidentally typed teh, presnet, pirze, etc? If one hands ends up moving a little faster than the other, you'll probably end up switching a letter or two on occasion.
Not to Garchomp and a Bat. Or a lot of other things. Jumpluff still gets OHKO'd constantly.
---------- Post added 11/14/2010 at 02:21 PM ----------
So does Gyarados.
On topic: It's not like I went "hmm... i think I'll throw in 4 mew and 3 psychic energies into my Gyarados deck and call it done" :nonono: there's modifications. It's just Gyarados is a strong attacker for free, and with Machamp SF, Mew can fight pretty much any deck as a strong glass cannon...
Sorry, I didn't get my point across: 120 damage is enough to OHKO anything in SP (if they don't have a belt). You'd only belt Mew if they were belted (still prize for prize).
My point with Jumpluff is that it was fairly viable taking KO for KO at 120 damage (max) as a stage 2 for 1 energy when...
So, every word is wrong is a bit extreme. Near as I can tell most of them are perfectly good English words. Every PHRASE wrong, however, might be correct. Bold is my contributions.
However, I just kinda realized that Mew takes care of Gyrados's biggest weakness fairly well now: it can help...
Hmm... The only Legend deck I could think that would work would run Banette, Dialga PL, and a pair of each of the 3 dogs. It still wouldn't be great, but that's only 3 types of energy.
Or you could read the OP and see that he wants to hit for 100 by T2 (which would imply a deck based in Machamp Prime). Either way *shrugs*
I'd say that FlyChamp Prime or DonChamp Prime is the way to go. Donphan is a strong deck in and of itself, with Machamp and Seeker it's a beast, and...
Why not run Mew with Jumpluff? Turn the stage 2 glass cannon into a basic glass cannon. It's even better since you could use Pichu to pull all your Mews at once and then just kill your opponent?