If your active has CC you cant use energy evolution. Still you can charge eevees in your bench and you retreat/leave the active die and use energy evolution when you send eevee active. Its a good idea but you should take out the kyogres because not attacking until turn 3 sounds very bad to me
Im not sure, but i would say that if you attack with a pokemon that its confused and flip tails, you would take the 30 damage because you didnt reached to use the attack, you tried but you couldnt, when you are confused you only attack if you flip heads. I think its similar to Slowking from neo...
Yes it will because the attack says 10 more damage for each ligthing energy, not ligthing energy card. DRE counts as 2 energys of every type, but its 1 special energy card. Same happens with gorebyss, sunflora, and other pokemon.
With the different decks in this format, i dont think you should try a deck that counters all or most of them, because its nearly imposible. But i do think you shouldnt play a deck that autoloses to the most popular decks. For example, you can play a deck that doesnt beat LBS or medicham...
Blisey attack could be nice, retrive 3 energys from the discard and then the energy attachment from the turn give you 3 megashots in a row. But still, i have no idea of how the deck works so...
I think that jirachi and the holon engine is better in this deck, but if you want to keep it like this it looks pretty solid, maybe -1 Plusle +1 Energy Root
6 basics its a really bad idea (i guess you dont want to start with shuckle)
put some kind of starter, or Weezing so you have some koffings.
If you mulligan 2-3 times, you are pretty much done, its a huge diference in the speed of the setup.