Pokémon TCG: Sword and Shield—Brilliant Stars

Recent content by zapatosunidos

  1. Z

    Weavile + DRE

    Replying to my own post. I found this thread in ATM after posting (in the similar posts at the bottom of the page). Plus I have a new strategy for seeking these things out before posting! Thanks for your patience, and I will try not to let this happen again.
  2. Z

    Weavile + DRE

    Yet again I come to the forum for clarification on the wording of a card, not because I haven't read it, but because I am inexperienced with the subtleties of the terminology and wording used to describe energy and energy cards. Also, it is impossible to search for DRE on this forum, I assume...
  3. Z

    Magnezone X *Spoilers inside*

    If there is a metal energy accelerator, I am playing Steelix/Weavile/Moonlight Stadium. In fact, I might play it anyway. Steelix can one-shot Magmortar with Special Dark, and Weavile can one-shot Magmortar with two Special Dark (and mess up their massive Delcatty hand!) The only question is...
  4. Z

    empoleon and sharpedo

    I was actually gonna try this deck without Empoleon. It could work nicely with Buffer Piece, Plus Power and Scramble. Sharpedo has free retreat to salvage bad starts, so you can be relatively assured of nailing them early with Prinplups, then catch up on prize cards by swarming Scrambled...
  5. Z

    Lucario + Sharpedo SW

    I was thinking the other day about building a Prinplup/Sharpedo deck. I think it might work well with Buffer Pieces.
  6. Z

    Mothim!!!

    Oh, yeah. I love it. I am currently playing with Celebi and Quagsire d, but look forward to trying out a Sceptile line when GE is out.
  7. Z

    Empoleon combos

    I think the reason scramble works so well with damage spreaders and bench snipers is that they lay a lot of damage without a KO. They can put lots of aggregate damage around the table before "losing the bubble" on Scramble by taking a prize. Frequently, you can last just enough turns to get a...
  8. Z

    Mothim!!!

    Max Buffer Piece and Plus Power are a staple in my deck, but I am not sure I understand the Rare Candy. If you start, you can't play a trainer. If they start, you would have to play TVR or Holon Mentor to discard energy. You can then Wear Cloak to get it back and Candy into Mothim for a T1...
  9. Z

    Empoleon combos

    From what I have read, it seems like energy management could be enough of a problem with Lucario that the shared weakness Octillery route might be better. I have not played either, however. Another one that I _have_ played is Dodrio. It was quite a while ago, but worked quite well at the time...
  10. Z

    dad in need of help

    If you are looking to minimize your initial investment, definitely go with the sure things: singles and tins. I have recently experienced this phenomenon with my seven-year-old too. Additionally, if you are joining a league, it is a good place to find traders. If you get into boosters, make...
  11. Z

    Mothim!!!

    I thought the BDIF was G&G or Blissey. That is what I see mostly at my league.
  12. Z

    Mothim!!!

    Do a search for "Fresh Grass" and "The Time Is Today" in deck help for a couple of ideas that could include Mothim easily. The deck lists are pretty different, but I can say for sure that mine is running extremely well. Very consistent, very powerful, and very surprising. Have not yet played...
  13. Z

    Damage spreaders - Strength Charm a plus?

    I have obviously read the card. I would not have opened myself up to this withering assault without having done so. The text of Strength Charm, though, as opposed to Plus Power, is syntactically vague. The text of the card reads, as we all know, "Whenever an attack...does damage to the Active...
  14. Z

    Damage spreaders - Strength Charm a plus?

    When attaching Strength Charm to something like Prinplup or Lucario, if the active Pokemon is damaged, does the bench damage also get increased by 10?
  15. Z

    garchomp + furret

    It is possible that the OP does not yet know that there are decks with a strategy more complex than "get out your main attacker as quickly as possible." With a main attacker like Garchomp, however, it would be nice to know how you plan to do the energy attachments with certain matchups. With 18...
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