I'm against the idea of inputting on one's own decklist but if really necessary I will do a detailed version later..
Saying Stark is countered by Snowpoint is invalid because, if I play down Stark (which I will only do if I'm going to use it), that's the same as you would get from Energy Switch (one card). However I will get more than one turn out of it almost always thus giving you the same effect multiple times.
Most importantly you counter snowpoint temple, without a stadium counter, you have to discard 6 energies (or 4 if you don't always use fire) as opposed to 3 (or 2), to KO zapdos/articuno etc. That's obviously a huge difference..
I realize probability wise SSU will work 25% of the time (for the double effect that is).
This is in the mirror/against Articuno where you are OHKO, i.e. does not include against cards such as Zapdos/Mewtwo that don't knock you out. In those cases 50% of the time it is a very useful healer.
However that 25% of the time is huge, and as well as letting you instantly comeback to take a prize you also the prevent (potential) knock out, in the mirror. (Assuming they don't get out Moltres the next turn and flip heaps >_>)
Pokeblowers also are arguably probability wise unlikely to work as a gust, but again when relevant will be huge. This means you get not only a knock out, but potential energy discards and a turn+ save of your Pokemon being knocked out.
I am only doing some obvious justifications here and do not see it necessary at present to actually state why my list is superior and prefer not to resort to it.
GL
Saying Stark is countered by Snowpoint is invalid because, if I play down Stark (which I will only do if I'm going to use it), that's the same as you would get from Energy Switch (one card). However I will get more than one turn out of it almost always thus giving you the same effect multiple times.
Most importantly you counter snowpoint temple, without a stadium counter, you have to discard 6 energies (or 4 if you don't always use fire) as opposed to 3 (or 2), to KO zapdos/articuno etc. That's obviously a huge difference..
I realize probability wise SSU will work 25% of the time (for the double effect that is).
This is in the mirror/against Articuno where you are OHKO, i.e. does not include against cards such as Zapdos/Mewtwo that don't knock you out. In those cases 50% of the time it is a very useful healer.
However that 25% of the time is huge, and as well as letting you instantly comeback to take a prize you also the prevent (potential) knock out, in the mirror. (Assuming they don't get out Moltres the next turn and flip heaps >_>)
Pokeblowers also are arguably probability wise unlikely to work as a gust, but again when relevant will be huge. This means you get not only a knock out, but potential energy discards and a turn+ save of your Pokemon being knocked out.
I am only doing some obvious justifications here and do not see it necessary at present to actually state why my list is superior and prefer not to resort to it.
GL