Obsidius
New Member
Since I haven't seen many people talk about the hand disrupting side of Giratina, I thought I'd give it a try.:thumb:
Pokemon:24
1 Giratina Lv.X
3 Giratina (PL #9)
4 Mesprit
4 Absol
2-2 Claydol
2 Uxie
1-0-1 Omastar
1-0-1 Alakazam
1 Azelf
1 Unown :unknown-g
Trainer/Supporter/Stadium:24
4 Roseanne's Research
3 Bebe's Search
1 Fossil Excavator
1 Luxury Ball
2 Level Max
3 Team Galactic's Mars
2 Galactic HQ
2 Rare Candy
4 Super Scoop Up
1 Night Maintanince
1 Warp Point
Energy:12
9 sychic:
2 Cyclone:colorless
1 Warp:colorless
Stratagy:
Play like any other "Hand Disruption" deck by use Absol to discard cards early. Use Giratina's "Let Loose" power to reconfigure both your and your opponents hand size to 4 and continue discarding with Absol. If Mesprit, in combination with both Absol and Giratina, is used then your opponent would be unable to use powers and have a 2-3 card hand at the start of their next turn. It is of course best to do this as soon as possible to hinder their set up.
Now while your opponent is struggling to set up, you can take this time to power up Giratina and Level it up either with level max or manually. Sure Giratina takes 4 energy to use its main attack but your opponent will be helpless to stop you with a small hand and few options. Once its powered up,start spreading 30 to each of their pokemon with "Darkness Lost" or use Giratina's other attack "Earth Power" for 60 with a possible spread of 10-20 with 2 coin flips.
Techs:
1-0-1 Omastar - This a special tech to use with Giratina's Power "Let Loose". If your opponent manages to set up before your able to get Giratina Lv.X going, then just play Omastar to return all of your opponents highest-stage pokemon back to their hand and play Giratina to shuffle their hand into their deck therefor losing their main pokemon. If your unable to play Giratina then use Galactic HQ to damage their newly evolved pokemon next turn.
1-0-1 Alakazam- This is used in place of a Mesprit on your bench for it "Power Cancel". Alakazam can do what Mesprit can do and stop powers, but instead of a one time event, you can use it once during each of your opponent's turns. This also gives you an added bench space and prevents you from using a super scoop up to reuse its power.
Cyclone Energy- This is a hand energy to use with Omastar. If your opponent has a powered up/rare candied pokemon active then send it to the bench and play the Omastar/Giratina combo. Its also a nice suprise when all they have on the bench are No energy/High retreat pokemon.
Warp Energy- Used mainly for Giratina's high retreat cost of 3. If you manage to level up Giratina but can't switch,retreat,or attack then use this to not only switch i out but power it up in the process.
Possible Techs:
Azelf Lv.X- Great aganist G/SP decks by providing no weakness to Giratina but shut off by Dialga G Lv.X.
Spiritomb- Extra spread of damage after Giratina's Earth Power/Darkness Lost.
Energy Pickup- Try and speed the energy attachment procees on Giratina.
Snowpoint Temple- Since your main attacker is a basic why not give it 150 HP. Bad when used with Omastar and against G/SP decks.
Matchups: TOO MANY
Pokemon:24
1 Giratina Lv.X
3 Giratina (PL #9)
4 Mesprit
4 Absol
2-2 Claydol
2 Uxie
1-0-1 Omastar
1-0-1 Alakazam
1 Azelf
1 Unown :unknown-g
Trainer/Supporter/Stadium:24
4 Roseanne's Research
3 Bebe's Search
1 Fossil Excavator
1 Luxury Ball
2 Level Max
3 Team Galactic's Mars
2 Galactic HQ
2 Rare Candy
4 Super Scoop Up
1 Night Maintanince
1 Warp Point
Energy:12
9 sychic:
2 Cyclone:colorless
1 Warp:colorless
Stratagy:
Play like any other "Hand Disruption" deck by use Absol to discard cards early. Use Giratina's "Let Loose" power to reconfigure both your and your opponents hand size to 4 and continue discarding with Absol. If Mesprit, in combination with both Absol and Giratina, is used then your opponent would be unable to use powers and have a 2-3 card hand at the start of their next turn. It is of course best to do this as soon as possible to hinder their set up.
Now while your opponent is struggling to set up, you can take this time to power up Giratina and Level it up either with level max or manually. Sure Giratina takes 4 energy to use its main attack but your opponent will be helpless to stop you with a small hand and few options. Once its powered up,start spreading 30 to each of their pokemon with "Darkness Lost" or use Giratina's other attack "Earth Power" for 60 with a possible spread of 10-20 with 2 coin flips.
Techs:
1-0-1 Omastar - This a special tech to use with Giratina's Power "Let Loose". If your opponent manages to set up before your able to get Giratina Lv.X going, then just play Omastar to return all of your opponents highest-stage pokemon back to their hand and play Giratina to shuffle their hand into their deck therefor losing their main pokemon. If your unable to play Giratina then use Galactic HQ to damage their newly evolved pokemon next turn.
1-0-1 Alakazam- This is used in place of a Mesprit on your bench for it "Power Cancel". Alakazam can do what Mesprit can do and stop powers, but instead of a one time event, you can use it once during each of your opponent's turns. This also gives you an added bench space and prevents you from using a super scoop up to reuse its power.
Cyclone Energy- This is a hand energy to use with Omastar. If your opponent has a powered up/rare candied pokemon active then send it to the bench and play the Omastar/Giratina combo. Its also a nice suprise when all they have on the bench are No energy/High retreat pokemon.
Warp Energy- Used mainly for Giratina's high retreat cost of 3. If you manage to level up Giratina but can't switch,retreat,or attack then use this to not only switch i out but power it up in the process.
Possible Techs:
Azelf Lv.X- Great aganist G/SP decks by providing no weakness to Giratina but shut off by Dialga G Lv.X.
Spiritomb- Extra spread of damage after Giratina's Earth Power/Darkness Lost.
Energy Pickup- Try and speed the energy attachment procees on Giratina.
Snowpoint Temple- Since your main attacker is a basic why not give it 150 HP. Bad when used with Omastar and against G/SP decks.
Matchups: TOO MANY