mewoxys666
New Member
Pokemon:12
3 Gallade 4 RR
1 Gallade 4 Lv X RR
2 Baltoy GE
2 Claydol GE
1 Azelf LA
1 Azelf Lv X LA
1 Cresselia GE
1 Cresselia Lv X
Trainers:18
4 Poke Blower +
4 Poke Drawer +
4 Galactic Poketurn
2 Night Maintenence
2 Premier Ball
2 Warp Point
Supporters:11
4 Roseanne's Research
3 Bebe's Search
2 Volkner's Philosophy
2 Lucian's Assignment
Tools:5
3 Energy Link
2 Energy Gain
Stadiums:3
2 Miasma Valley
1 Moonlight Stadium
Energy:11
9 Psychic
2 Rainbow
Gallade 4 caught my interest while browsing through the new Rising Rivals set, so I thought I'd give it a test run. Spread damage has always been a favorite for me come strategy wise, and Gallade 4 Lv X here is a basic evo much like the Sprites AMU, and he drops 1 counter on each opposing Pokemon. His attack is relatively nice too, counting up damage counters on the Defending Pokemon and adding 40 damage and dishing out some nice heavy hitting. ANywho onward to the main strategy:
Basically I wanted a rushdown spread deck. Gallade fit the bill relatively well, and here's exactly why. By T2 I can evolve Gallade 4 into it's more desireable Lv X form. Dropping some T2 spread while still having the attack option enabled is pretty nice. Nice if I had 2 Gallade 4 on the field T1 AND I was holding either 2 Pokedrawers OR Poketurn, I can scoop the Gallade X back with Poketurn and drop it AGAIN on the 2nd Gallade who was waiting benched. Essentially dealing 20 to my opponent's field and I still have my attack ready. Energy Link is in here because if I so desired and had attached my T1 energy to the active Gallade, I can Energy Link the 2 Gallade's and swap energies before scooping. Therefore not wasting an attachment turn, and in the process enabling the new Gallade to level and attack with Gallade 4's top attack. Cresselia X is so basic for a tech, she can scoot damage around as I need it, either scoring me another KO, moving one up to the active so Gallade can score the KO, OR she can Energy Link drop and swap and get a double prize kill. Azelf is again, basic tech in here. Protects me from Psychic weakness and snipes for some decent and sometimes threatening damage.
Any feedback would be marvelous. I haven't played in a while, so I won't post the match-ups solely because I don't want to sound biased.
3 Gallade 4 RR
1 Gallade 4 Lv X RR
2 Baltoy GE
2 Claydol GE
1 Azelf LA
1 Azelf Lv X LA
1 Cresselia GE
1 Cresselia Lv X
Trainers:18
4 Poke Blower +
4 Poke Drawer +
4 Galactic Poketurn
2 Night Maintenence
2 Premier Ball
2 Warp Point
Supporters:11
4 Roseanne's Research
3 Bebe's Search
2 Volkner's Philosophy
2 Lucian's Assignment
Tools:5
3 Energy Link
2 Energy Gain
Stadiums:3
2 Miasma Valley
1 Moonlight Stadium
Energy:11
9 Psychic
2 Rainbow
Gallade 4 caught my interest while browsing through the new Rising Rivals set, so I thought I'd give it a test run. Spread damage has always been a favorite for me come strategy wise, and Gallade 4 Lv X here is a basic evo much like the Sprites AMU, and he drops 1 counter on each opposing Pokemon. His attack is relatively nice too, counting up damage counters on the Defending Pokemon and adding 40 damage and dishing out some nice heavy hitting. ANywho onward to the main strategy:
Basically I wanted a rushdown spread deck. Gallade fit the bill relatively well, and here's exactly why. By T2 I can evolve Gallade 4 into it's more desireable Lv X form. Dropping some T2 spread while still having the attack option enabled is pretty nice. Nice if I had 2 Gallade 4 on the field T1 AND I was holding either 2 Pokedrawers OR Poketurn, I can scoop the Gallade X back with Poketurn and drop it AGAIN on the 2nd Gallade who was waiting benched. Essentially dealing 20 to my opponent's field and I still have my attack ready. Energy Link is in here because if I so desired and had attached my T1 energy to the active Gallade, I can Energy Link the 2 Gallade's and swap energies before scooping. Therefore not wasting an attachment turn, and in the process enabling the new Gallade to level and attack with Gallade 4's top attack. Cresselia X is so basic for a tech, she can scoot damage around as I need it, either scoring me another KO, moving one up to the active so Gallade can score the KO, OR she can Energy Link drop and swap and get a double prize kill. Azelf is again, basic tech in here. Protects me from Psychic weakness and snipes for some decent and sometimes threatening damage.
Any feedback would be marvelous. I haven't played in a while, so I won't post the match-ups solely because I don't want to sound biased.
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