Kayle
Active Member
...Look, I spent like three seconds on the name.
- 4-3-4 Tyranitar Prime (UL, UL, UL)
- 2-2 Claydol
- 1 Uxie LA
- 1 Azelf LA
- 2-1-2 Nidoqueen RR
- 4 Bebe's Search
- 4 Pokemon Communication
- 2 Roseanne's Research
- 3 Pokemon Collector
- 3 Memory Berry
- 2 Broken Time-Space
- 4 Rare Candy
- 2 Moonlight Stadium
- 2 Warp Point
- 1 Palmer's Contribution
- 1 PONT (I love this card. It's good. Trust me.)
- 4 Darkness Energy (Basic)
- 2 Double Colorless Energy
- 4 Call Energy
Strategy: T-Tar is beast with Memory Berry. The main strategy here is to tank and mill with Larvitar's Mountain Eater attack - between it's 20 heal and Nidoqueen, you're recovering 40 HP a turn, and T-Tar's 160 HP means that you'll be one heck of a beast to bring down. Better yet, with your Warp Points and Moonlight Stadium, you can just retreat a damaged T-Tar to the bench, bring up a new one, and let Nidoqueen work her magic while you continue the milling and tanking. (lol Miltank.) If that ain't your play, don't forget about Pupitar's CC Rage - which can strike up to 170 damage, and reasonably could land some serious surprise KOs if they aren't paying attention!
Thinking about an Absol G X tech.
Edit: Some serious trainer line mods. Forgot Candy and Communication. I need a fourth Candy, but I don't want to take out PONT, it's like... the epic anti-Power Spray.
edit2: Read Ryan's text wall (go read it) and made changes accordingly, as well as to the strategy. Note that I had Healers originally, but removed them to improve consistency.
- 4-3-4 Tyranitar Prime (UL, UL, UL)
- 2-2 Claydol
- 1 Uxie LA
- 1 Azelf LA
- 2-1-2 Nidoqueen RR
- 4 Bebe's Search
- 4 Pokemon Communication
- 2 Roseanne's Research
- 3 Pokemon Collector
- 3 Memory Berry
- 2 Broken Time-Space
- 4 Rare Candy
- 2 Moonlight Stadium
- 2 Warp Point
- 1 Palmer's Contribution
- 1 PONT (I love this card. It's good. Trust me.)
- 4 Darkness Energy (Basic)
- 2 Double Colorless Energy
- 4 Call Energy
Strategy: T-Tar is beast with Memory Berry. The main strategy here is to tank and mill with Larvitar's Mountain Eater attack - between it's 20 heal and Nidoqueen, you're recovering 40 HP a turn, and T-Tar's 160 HP means that you'll be one heck of a beast to bring down. Better yet, with your Warp Points and Moonlight Stadium, you can just retreat a damaged T-Tar to the bench, bring up a new one, and let Nidoqueen work her magic while you continue the milling and tanking. (lol Miltank.) If that ain't your play, don't forget about Pupitar's CC Rage - which can strike up to 170 damage, and reasonably could land some serious surprise KOs if they aren't paying attention!
Thinking about an Absol G X tech.
Edit: Some serious trainer line mods. Forgot Candy and Communication. I need a fourth Candy, but I don't want to take out PONT, it's like... the epic anti-Power Spray.
edit2: Read Ryan's text wall (go read it) and made changes accordingly, as well as to the strategy. Note that I had Healers originally, but removed them to improve consistency.
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