Otaku
Active Member
Since this thread is still going on, I'll address one of my concerns about the last few formats: the return to a standard damage doubling Weakness. I'll spare everyone the little "speech" I found this post turning into, but I have to say a T1 Basic deck that only really had to fear a T2 deck Stage 1 deck that hit the T1 deck for Weakness and was also Resistant to the main attacker of the T1 deck... yuck.
That's not what players like myself mean when we say "balance". Does it meet the general definition of balance? Having a few over-the-top-decks that counter each other is not fun.
While it is common for individual cards to "break" the general rules, for a while now we've been completely blowing the old standards of Energy-to-damage ratios while also enjoying some of the fastest Energy acceleration.
That's not what players like myself mean when we say "balance". Does it meet the general definition of balance? Having a few over-the-top-decks that counter each other is not fun.
While it is common for individual cards to "break" the general rules, for a while now we've been completely blowing the old standards of Energy-to-damage ratios while also enjoying some of the fastest Energy acceleration.