Pokémon TCG: Sword and Shield—Brilliant Stars

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    MD-on I Made u Quite Pokemon Forever

    Played this deck at league at nationals this year and it did rather well against the current 180hp filled meta, so i thought id share 4 Sableye SF 2-2 Garchomp C LV.X 2-2 Blaziken FB LV.X 1-1 Honchkrow SV 2 Crobat G 2 Uxie 1 Chatot G 1 Ambipom G 1 unknown Q 20 pokemon 4 Cyrus's...
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    Darkrai Ex, Mewtwo Ex and more

    Wants 3 Darkrai EX 1 Base Set Charizard And Base, Fossil and Jungle Set First editions 4 Secret Catcher (lowest Want) Haves 2 Tornadus EX 3 Groundor EX 2 Mewtwo EX 2 Promo Reshiram EX 2 Promo Zekrom EX 2 Pomo Kyurem EX 2 Raikou EX 1 Darkrai EX FA 1 Shaymin EX 2 Regigigas EX FA...
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    7-0 At my First States

    Hello readers, I'm Thomas a junior at Oakland university studying Chemistry and Applied Mathematics. I just got back into Pokémon during last spring's battle roads, before that my last competitive tournament I played was in the Neo Gen era. During this season I have had a lack luster...
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    Unlimited The best deck ever

    2-2 luxray 3-1 garchomp 4 sableye 2-1 uxie 1 azelf 1 ambipom 1 unknown q 1 lucario 1 weivile 1 promocroak 4 dce 4 electric 2 dark 1 psychic 4 Cyrus 3 pokemon collector 3 pont 1 Aaron's 1 bebes search 4 turn 3 spray 3 gain 3 radar 1 communication 1 vs seeker Strategy..... Well you attack...
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    Chandyplume2

    4-3-3 chandy 3-2-2 plume 2 pichu 3 mewtwo ex 2-2 dodrio 7 psy 2 rescue 3 dce 3 comm 3 candy 4 coll 4 pont 4 sages 4 twins The basic idea is to get plume t2 than a chandy ASAP and spread damage all over the place 60 per turn before he attacks than to clean up send in...
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    Reshiboar

    4-2-4 emboar (2-2) ability/bad boar 4 reshiram 2 cleffa 4 collector 4 pont 4 sages 3 twins 3 fisherman 10 fire 2 dce 4 communication 3 candy 3 junk arm 2 energy retrieval 2 super rod Strategy Is to get ability boar set up and attack with bad boar and reshi Cleffa is the...
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    Mew rush

    4-3 yanmega prime 4 mew prime 2-2 zoroark 2 tornadus 1 jirachi 1 muk 1 cinccino 4 collector 4 copycat 4 pont 3 judge 4 dce 6 psy 4 catcher 3 comm 3 junk arm 3 plus power 2 pokegear 3.0 Strategy is to see off either muk for high retreat Pokemon or trainer lock and...
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    HGSS-on Magneboar for Nationals, PLEASE HELP

    Ok so I've been playtesting lostgar, magneboar and mukplume for nationals and im thinking magneboar is the fastest most consistent of them all, please help with my list 3-1-3 magnezone 3-1-2-1 emboar 2 reshiram 3 cleffa 1 tyrogue 10 fire 5 electric 4 sages 3 collector 2...
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    HGSS-on Magneboar for nationals..... needs help

    So I've been deciding on this and lostgar for nationals and I'm still not sure, but here is the list 3-1-3 magnezone 3-1-2-1 emboar 1-1 RDL 1 tyrogue 2 cleffa 4 collector 3 sages 2 judge 4 comm 4 junk arm 4 candy 2 retrieval 2 reversal 1 switch 5 electric 10 fire Strategy is to set up...
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    HGSS-on Possible LostGar for Nationals

    Ok so I have been looking into decks for this years nationals, my first in many years. I've come down to the fallowing decks: emboar variant (reshi or magne) magnezone zekrom deck combo and this one the all hyped LostGar, so here it is...... 3-2-4 gengar prime 4 mew prime 2-2 slowking 3...
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    HGSS-on Magneboar for My first nationals

    2-1-2 magnezone prime 3-2-3 (2 ability-1 attack) emboar 4 reshiram 2 cleffa 1 bouffalant 10 fire 5 electric 3 rescue 3 collector 3 judge 2 interviewers 4 communication 3 candy 2 junk arm 2 reversal 3 energy return Strategy is to attack attack and attack, get reshi out...
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    HGSS-on Reshiboar and friends

    So I've been looking at BW cards and how everyone loves RDL, magnezone and what not, so I put together a deck with what I have at the house and it works very well Any thoughts would be great considering I'm looking at this or lostgar for nationals this year 3-2-3 emboar (2 ability 1...
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    HGSS-on Magneturnreshiboar, yea that's a tight name lol

    3-2-(2 ability 1 attack) emboar 2-2-2 magnezone prime 4 reshiram 2-2 lanturn prime 13 fire 5 electric 2 dce 3 interviewers 3 pont 3 collector 2 rare candy 3 communication 2 energy retrieval 2 junk arm Strategy, set up emboar than attack with reshi while setting up...
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    HGSS-on Magnezone zekrom

    2-2-2 magnezone prime 3-3 lanturn prime 2-2 dodrio 4 zekrom 4 smeargle 13 electric 3 dce 3 seeker 3 collector 2 interviewers 3 pont 4 communication 2 dual balls 3 power plus Strategy is to start attacking via zekrom, use lanturn as needed and untill magnezone is set up than...
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    HGSS-on Lost-mew-gar for nationals

    4-2-4 gengar prime 4 mew prime 2 spiritomb 2 mr mime 2 pichu 12 psychic energy 3 lost world 4 seeker 3 twins 4 pont 2 judge 2 collector 3 dual balls 3 poke communication 2 rare candy 2 junk arm Basic strategy is to swarm mew early while setting up gengar, the pichu...
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    HGSS-on Magna ZPS

    For HGSS on I've been debating on 3 decks, a shock deck, lostgar and a complete mashup, this is the shock deck I've worked out, it's fast and very powerful 4 zekrom 2-2-2 magnezone prime 2-2 lanturn prime 2 pachirisu 2 shaymin 3 elekid 14 electric 3 rescue energy 2 ruins of alpha...
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    HGSS-on Shock therapy

    For HGSS on I've been debating on 3 decks, a shock deck, lostgar and a complete mashup, this is the shock deck I've worked out, it's fast and very powerful 4 zekrom 2-2-2 magnezone prime 2-2 lanturn prime 2 pachirisu 2 shaymin 3 elekid/tyrogue 14 electric energy 3 rescue energy 2...
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    HGSS-on LostGar for Nationals

    Ok so I've been play testing lostgar since it was completly released in CoL and have come up with this extremely fast deck list and would love some tweaking 3-2-4 Gengar Prime 4 Mew Prime 2 Spiritomb 2 Mr Mime 1 ditto 10 psychic energy 3 Lost World 4 seeker 4 pont 3 twins 3...
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    LuxLock for battle roads (PLEASE HELP)

    A new version of Chen lock, no I do not have big daddy hunchkrow so don't ask for it to be put in I have been struggling between a dialgachomp, sabledonk and luxchomp decks and this is what I came Up with 2-1 luxray gl 2-2 garchomp c 2-1 uxie 4 sableye 2 crobat g 1 ambipom g 2 honchkrow g 1...
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    Sabledonk+disruption

    This is the other deck im picking from besides the luxeyechomp This is fast and sets up 85+ percent of the time and Donks or KO By turn 5. The deck needs some work but I do not want to make it A straight donk but pretty close. Please help and tell me which u think Is a better deck 4...
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