Pokémon TCG: Sword and Shield—Brilliant Stars

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  1. fire spin

    "Declumping" a Deck

    @ ness I figured that shuffling after de-clumping my deck was implied... any card that would give me the opportunity to see my entire deck, also states shuffle at the end of it, thus i can't have completed the card until i perform a shuffle. Also with the statement 'its fine to move pokemon...
  2. fire spin

    "Declumping" a Deck

    by disallowing people to de-clump a few cards, surely you are rewarding those who are very good at shuffling. If that is what we want to test when playing pokemon, then.. Furthermore the opponent is always allowed to cut/perform a fast shuffle, so even if the declumper's shuffle wasn't great...
  3. fire spin

    "How does that work!?" 2nd Place Masters Report

    It was great seeing you again, and amazing seeing something SOOOOO original go so far, in a format where there seemed to be so few options. Congratulations on an incredible deck and an incredible result, and good luck next year.
  4. fire spin

    Fixed? Maybe not! People dropping games in the TCG Online Beta

    I dropped a game once ( a friendly and the only game i have played, i left the TCGO alone afterwards) as the game was running incredibly slowly for me, almost completely frozen ( over 1 minute to perform 1 action = 1 click). The whole thing seems to run really slowly for a lot of people, and i...
  5. fire spin

    Top 16- UK Nationals Report. George Boon

    BOON ! congratulations, and its a shame you didn't get further :D
  6. fire spin

    baby mario's Brother's Masters 3rd Place UK Nats Report w/ Decklist

    Congratulations on a really good run :D I don't really know what to say about our round 5 game ... 15 energies is clearly not enough :( Good luck at worlds. :)
  7. fire spin

    Sabledonk - math and analyzation

    P!P could errata sableye/uxie : Making uxie's set up once per turn would help the format to an extent, preventing people from drawing a massive amount of their deck really early in the game, and may fix some of the donk problems. However it wouldn't fix the problem that sableye's body was meant...
  8. fire spin

    Sabledonk - math and analyzation

    With regards to the people posting in german which i believe is so you can have complete clarity between each other. If you could kindly post a translation alongside, so everyone can understand what you are saying, that would be great.
  9. fire spin

    Sabledonk - math and analyzation

    people seem to mis understand that the deck is capable of knocking out 3 pokemon and seekering 1, this means that even if they don't start sableye you ARE NOT IMPERVIOUS TO THE DONK. for example darkmots, sableye vs gyarados as 50-50, means that you both have the same chance of opening with a...
  10. fire spin

    Werewolf XIII: Ascension of the Packmaster (ENDGAME: See Post 812)

    well i don't know if im going to die... but if i do there isnt a lot i can say other than lakak is probably getting overzealous with that gun of his, and should think before he fires a bit more. Though i feel that what he is doing is a bluff and wants me to role reveal or something stupid, so...
  11. fire spin

    Werewolf XIII: Ascension of the Packmaster (ENDGAME: See Post 812)

    "It wasn't a sorry im not posting enough, im disappointed you aren't either " post.. i was more worried about content because we are already at 10 pages, and this kinda feels like "SPAM IS NOT BACON", where everyone was posting what someone else has already said. What i wanted was for people to...
  12. fire spin

    Werewolf XIII: Ascension of the Packmaster (ENDGAME: See Post 812)

    Sorry i haven't posted much, i just haven't had a lot to say... however when looking over the past day... there have been a few players who have posted very little, and of that little not much was useful, i'm one of these along with sandslash7, reader and a few others. But sandslash is a...
  13. fire spin

    Werewolf XIII: Ascension of the Packmaster (ENDGAME: See Post 812)

    im confused... what kind of importance, would a 3 group mason role, which changes items do?, for a starts it seems the other members dont do anything, and really, swapping items....... I personally believe smack is lying about this, furthermore he said that he thinks the person who chooses who...
  14. fire spin

    Werewolf XIII: Ascension of the Packmaster (ENDGAME: See Post 812)

    sorry that i haven't posted yet, i've been a little busy and have just been watching the discussion and how it plays out. Firstly many people are obsessing over the role of the king maker, this is because it controls the lynch. In many previous games the "lynch" is how the town would kill...
  15. fire spin

    Werewolf XIII: Ascension of the Packmaster (ENDGAME: See Post 812)

    ININININ :D:D:D:D... i've been waiting for this for a while.
  16. fire spin

    Afirule's 3rd Place UK Masters- Mankini FTW!

    Ahah lol, i better learn to judge the meta game better. :D
  17. fire spin

    Afirule's 3rd Place UK Masters- Mankini FTW!

    GOOOOO ANDY :D, congrats on 3rd place, and a really interesting deck concept. MANKINI FTW
  18. fire spin

    WEREWOLF XII: Cyrus's Revenge!! ENDGAME Planning for next WW game inside

    thanks for a great game :). I learnt a lot. Just curious what is missing no/ MR.X??
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