/*#+-.-Absol/Gardylade-.-+#*/

Discussion in 'Deck Help and Strategy' started by vanKill, Jan 26, 2008.

8 league13 468 60
Thread Status:
Not open for further replies.
  1. vanKill

    vanKill New Member

    #+~Pokemon~+#
    4xRalts SW
    3xKirlia SW
    2xGardevior SW
    1xGardevior Lv.X SW
    3xGallade SW
    4xAbsol SW

    /*+Trainer+*/
    4xRoseanne's Research
    4xCelio's Network
    3xProfessor Oak's Visit
    1xSteven's Advice
    1xTeam Galactic's Wager
    2xTeam Galactic's Mars
    1xWarp Point
    2xCastaway
    1xCessention Crystal
    1xStrenght Charm
    1xPlus Power
    1xLake Boundry
    2xWindstorm
    4xRare Candy
    1xNight Maintenance
    1xTime Space Destirtion

    -.-Energy-.-
    3xDouble Rainbow
    2xScramble
    5xPsychic
    2xFighting
    1xBasic Darkness

    Strategy: Start with Absol and discard Handcards from your oppenent. Build up a Gardevior for a fast Setup and a Gallade for attacking.
     
  2. mewlover777

    mewlover777 New Member

    You should take out the cess crystal and lake boundary and warpmpoint and add in 2 mars and 1 night maintence or 1 more gardy lv X
     
  3. TODDakaESTEBAN

    TODDakaESTEBAN New Member

    you want 4 multi if you play with absol,or at least some count of them, 13 is way low for this deck, i play 3 more and start without an energy for absol sometimes, that "sometimes" can be what costs you top cut, especially since you can only lose one match and still final,

    what's the cessation for?

    more mars, it's effect can be GAMEBREAKING, every time i play against a deck with mars, no matter how big my hand is they always get the one card i need, it gets really lucky
     
Thread Status:
Not open for further replies.

Share This Page