Ampharos-Ninja v. 1.0

Discussion in 'Deck Help and Strategy' started by GOROY, Nov 27, 2003.

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  1. GOROY

    GOROY New Member

    Here is my deck I had at the Dragon Prerelease and I modified it into a legal deck.

    Ampharos-Ninja v. 1.0


    2 Amphy ex
    2 flaaffy
    4 mareep
    1 Shedinja
    2 Ninjask
    4 Nincada
    2 Solrock
    2 Dunsparce
    1 Girafarig
    1 Absol

    1 Town Volunteers
    2 Forest guardian
    3 Professor Elm's Training Method
    3 Bill's Maintenance
    4 Moo-Moo Milk
    2 Low Pressure System
    2 Balloon Berry
    2 Switch
    1 Rare Candy

    3 dark Energy
    8 Lightning Energy
    8 Grass Energy

    I made this deck to get Amphy out with his great power and attack. I also have Shedinja because I love his power and Ninjask helps him get out faster and his attack and retreat cost are very good. Solrock, Dunsparce, and Girafarig are very helpful in drawing cards I need and searching for anything specific. Absol, is there because of his Bad News attack, which I only have in their just in case I need it. Usually I get a good amount of basics, and so far it hasn't lost to my little brother and sister's decks, which are a Blaziken/Espeon, R/SWeezing/major Tsunami Feraligatr, and a DragonMagneton(uncommon)/Flygon(nonholo)/Zangoose deck.

    So, any comments/revisions?
  2. Spectreon

    Spectreon New Member

    -3 Dark
    +3 Multi/Rainbow

    -1 Nincada
    -1 Marrep
    +1 Girafarig
    +1 Flaffy

    -2 Forrest Gardian
    +2 Oaks Research/Copycat

    Should allow deck to run a little smoother.... Rainbow/Multi can let Girafarig and Absol both attack
  3. GOROY

    GOROY New Member

    Thanks, Spectreon, that is a good idea, I think I will keep the dark though because I only use Girafarig's first attack.
    Any more suggestions, anyone?
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