Pokemon: 18 4-2-4 Ampharos Prime 4-4 Gyarados (HS) Trainer: 22 3 Rare Candy 2 Flower Shop Lady 3 Copy Cat 2 Warp Point 3 Pokemon Collector 2 PKMN Comunication 3 Prof. Elm 2 Energy Exchanger 2 Bebe's Energy: 20 4 DCE 10 Water 6 Electric The plot here is to get out 4 Amphys (if lucky) and do 40 damage to the opponents pokemon every time an energy is attached. The Gyara is my main attacker, attacking with Hyper Beam (WWCC). Energy Exchanger grabs DCE, Bebe's grabs anything needed. Flower Shop is there when a gyara falls and steals it's energy that has fallen with it and start to start up a new one? If in serious need, then Amphy would go up to fight. What i'd need help with is what can i do to make this deck a bit faster, and what cards would be useless to this deck in the trainers. Also, how many energy is too much? The energies that seem to be extra are there so that i can attatch to the gyara if i can't find DCE or Energy exchanger fast enough.