Hi, I am here to tell you a deck. I call it AMU, it is basically a new deck that is going to hit the tournament scene come September the 1st. It has been causing havoc on the Japanese metagame, and will soon be on us. Deck: AMU w/ Rotom (Azelf/Mesprit/Uxie). Author: Sam H. Date: 13th Of June 2008. Format: DP-On. Decklist. Pokemon (14) 2 Azelf LA 2 Azelf LvX 1 Mesprit LA 1 Mesprit MT 2 Mesprit LvX 3 Uxie DP5 1 Uxie LvX 2 Rotom MD Trainers (30) 4 Energy Switch 4 Warp Point 4 Premier Ball 4 Roseannes 2 Night Maintenance 3 Snow Point Temple 4 Felicitys 3 Bebe's 2 Cythia's Plan Energy (16) 15 Psychic 1 Multi Pokemon. Azelf LvX. It has 90 hp, with snowpoint temple it has 110, 1 retreat cost with mesprit MT and uxie in play it has free retreat, it's body makes no weakness and it's attack is really good. Placing 1 damage counter onto 1 of you opponents pokemon for each energy they have in play is really good. Azelf LA. It has 70 Hp, a awesome power that lets you look through your prizes and grab out a pokemon. It's attack makes your opponent not be able to retreat next turn. Mesprit LvX. OMG, it can do 200 damage for 2 energy it has to be good, and it really is. 90 HP is reasonable considering that it is only a basic and it can get another 20 with snow point temple. It has an attack that heals all of your bench pokemon by 3 damage counters which is excellent. Mesprit MT. What can I say? 60 HP, an awesome body that lets all of your Azelf, Mesprit and Uxie in play have free retreat if you have them all out. It has a reasonable attack that lets you basically switch out mesprit and do 30 damage, all of 2 energy. Mesprit LA. It has 70 HP, a mad power and an excellent attack. For starters it can do 70 damage for 2 energy, if your opponent has the same amount of cards in there hand as you. It's power lets you block your opponents powers for a whole turn, which can win you games. Uxie LvX. 90 hp, setting up abilities and a reasonable attack, it comes in the form of Uxie LvX. It's attack lets you do 60 damage for 2, with a small drawback of not being able to use that attack next turn. It's power lets you look at the top 2 cards of your deck and choose one of them, then put the other one on the bottom which is excellent. Uxie LA. It is godly early game, it can refresh your hand and do 20 damage, as well as being able to put in back into your deck, letting you be able so save a prize and/or a bench space. It's power lets you draw up to seven cards when you play it down to your bench which is sweet. It has 70 HP. Rotom MD. 60 Hp, with a pretty good attack, I'll take it. For no energy it lets you search through your discard pile and attach up to 2 energy to one of your pokemon, which lets you refresh from Mesprits God Blast easily and it makes energy switch awesome. Trainers. Energy Switch. I'm sure your thinking, OMG he's a noob, he uses energy switch like thats stupid. But energy switch is actually good, running 4 is so then I can use God Blast consistently in concession. Warp Point. Probably again, I am thinking that you are going to call me pretty dumb for using 4 warp points, but they are simply to set up your LvX's quickly. Free retreat + warp point means that you can Level up all of your pokemon in 1 turn. Premier Ball. 4 Premier balls are for consistency, they let you grab out a LvX from your deck or your discard pile, which is helpful for setting up your AMUs. Roseannes. To get your basics out, meaning all of your pokemon. Also to get out energy. Night Maintenance. To get back your pokemon, and sometimes to get back a energy or 2. Snow Point Temple. It counters other peoples stadiums and also increases your pokemon HP (since every pokemon in the deck is basic) by 20. Felicitys. It lets you discard energy, that can be reattached to your pokemon by rotom, and it lets you draw up to 4 cards, which is a staple for the deck. Bebes. To help get out your pokemon and LvXs. Cynthas Plan It lets you shuffle your hand into your deck and draw 4 cards, with a bonus of if one of your pokemon was knocked out last turn it lets you draw an extra 4 cards! Energy. sychic: Energy. It makes your pokemon attack, duh. Multi Energy. It means that rotom can actually attack. Strategy Start with rotom and attach extra energy, get Uxie to draw up some cards for your hand, Azelf to remove weakness and possibly snipe your opponents pokemon. Mesprit is just in there for the OHKO's free retreat and a turn of your opponents, not being able to use powers. Techs/Leafeon engine. ~ Credit to Michael/DarthPika. Mewtwo: It can be teched in, but it doen't really help... that much. Lunatone: It helps you discard energys/useless cards so then your uxies power is more effective. Leafeon engine can be used, if you find using energy switches being useless or you are worrying about Mewtwo you can. -2 rotom -4 energy switch -1 Snow Point Temple -1 Cynthia's Hope -3 Psychic -1 Warp Point +3 Multi +3 eevee +2 Leafeon +1 Leafeon X +2 Espeon. +1 Bebe's Note. This engine is untested so please test it out before being used. Match Ups Note: This is only on theory. Kingdra: 50/50. Both decks have the same speed since LvX's are hardish to get out. Kingdra can't OHKO amu lvxs but AMU can only OHKO or THKO with Mesprit/X. Luxray: 50/50. Your slightly faster, but they can easily OHKO you with plasma (if you don't have snow point temple out) or with Shock Bolt. You can OHKO them back as well. Mirror: 50/50. You OHKO them, they OHKO you back, either way, it comes down to the set up, and the smarter player. Translations Thank you, I hope this has helped you find out more about the next BDIF =D. Peace out.