Jim Ferrell
Member
Well, I absolutely love Omastar. I have gone on about it before especially in my previous Omastar deck. Basically, the idea goes like this:
Buried Fossil uses Reconstruction to grab the Omanyte which you play the following turn and attack with Team Assembly, filling your Bench. Get the Omastars and just swarm. It is perfect transition. You can be attacking with a fully pumped Omastar turn three. A 110 HP Pokemon hitting for 50 every turn while you build your Bench. You never ever max out the fourth energy. Do not play more than three. That way you aren't losing a whole bunch of everything and so you can keep attacking. It's a steady stream that just can be overwelming for your opponent.
Pull Down is what makes Omastar unique. There is almost no Bench Manipulation (Gust of Wind, Double Gust, etc). So when the opponent retreats a heavily damaged Pokemon, Pull Down not only gets the Bench, but can grab multiple prizes. Pull Down is most effective against EX Evolutions because the huge HP drop. (Example Kabutops EX to Kabuto) So what deck worries me most. Well the answer is Sceptile. Sceptile is suuuper scary. Resistance like crazy. Yea, that hurts. So what can I do to escape my resistance? Well, Resistance Gym has been ancient history (pun), so I have to look elsewhere...
To Crystal Shard. Yeap. Change my whole type to Colorless. Hit Sceptile with a Colorless Hydrocannon or two. This either has let me do enough damage or with a couple key hits I can Pull Down. But, why would I just play Crystal Shard for Resistance. Well according to spoilers for Dragons, and at least Dragonite ex, are weak to Colorless. So Crystal Shard gives me an added "type" advantage. I really like my new list which I will show you right about...now...
Ancient Crystals
EON Format
Pokemon: 19
4 Buried Fossil
4 Omanyte (Sandstorm)
4 Omastar (Sandstorm)
3 Marill (Error)
2 Zangoose
2 Ditto (Skyridge)
Energy: 17
14 Water
3 Warp
Trainers: 24
4 Oracle
4 Master Ball
4 Potion
3 Copycat
3 Professor Oak's Research
2 Oran Berry
2 Crystal Shard
2 Town Volunteers
Quick explanation for my Supporting Pokemon. Marill well simply because it's an amazing ruling. Playing it for free retreat. You actually want to try to get one in your opening few turns. And besides, I am playing Water anyways. Double Bubble is 75% chance of paralyzing. That's pretty nice. Stalling right there. Zangoose is extra colorless support. Hitting evos for 60. That's pretty nice against Sceptile. And you know how people are looking for "universal" Pokemon like Cleffa used to be? Well, Skyridge Ditto works for me. Think about it. You copy Wynaut and Dunsparce that are being played. I like Ditto lots. So I dropped Dunsparce. Team Assembly is like a better Hide and Run attack anyways. I haven't ever played lower than 18 energy, so I am kinda iffy. I may cut the Town Volunteers for the extra energy. I just like having large recovery, especially if I am gonna be swarming. I love my Drawing Engine, it's like perfect in this deck.
Oracle/Master Ball comboed together gives the two Omastar. 3/3 Copycat and Research works the best for me. Master Ball is non Supporter Pokemon Searching. And Oracle is a staple. So yea. I have healing, and then my new Crystal Shard strategy as described above.
Well, there it is. My newest Project (for those of you who remember my others ones, hopefully, I can perfect Omastar or at least come close) See anything I missed? Please offer comments or anything. Thanks in advance guys!!
~Gymbo
Buried Fossil uses Reconstruction to grab the Omanyte which you play the following turn and attack with Team Assembly, filling your Bench. Get the Omastars and just swarm. It is perfect transition. You can be attacking with a fully pumped Omastar turn three. A 110 HP Pokemon hitting for 50 every turn while you build your Bench. You never ever max out the fourth energy. Do not play more than three. That way you aren't losing a whole bunch of everything and so you can keep attacking. It's a steady stream that just can be overwelming for your opponent.
Pull Down is what makes Omastar unique. There is almost no Bench Manipulation (Gust of Wind, Double Gust, etc). So when the opponent retreats a heavily damaged Pokemon, Pull Down not only gets the Bench, but can grab multiple prizes. Pull Down is most effective against EX Evolutions because the huge HP drop. (Example Kabutops EX to Kabuto) So what deck worries me most. Well the answer is Sceptile. Sceptile is suuuper scary. Resistance like crazy. Yea, that hurts. So what can I do to escape my resistance? Well, Resistance Gym has been ancient history (pun), so I have to look elsewhere...
To Crystal Shard. Yeap. Change my whole type to Colorless. Hit Sceptile with a Colorless Hydrocannon or two. This either has let me do enough damage or with a couple key hits I can Pull Down. But, why would I just play Crystal Shard for Resistance. Well according to spoilers for Dragons, and at least Dragonite ex, are weak to Colorless. So Crystal Shard gives me an added "type" advantage. I really like my new list which I will show you right about...now...
Ancient Crystals
EON Format
Pokemon: 19
4 Buried Fossil
4 Omanyte (Sandstorm)
4 Omastar (Sandstorm)
3 Marill (Error)
2 Zangoose
2 Ditto (Skyridge)
Energy: 17
14 Water
3 Warp
Trainers: 24
4 Oracle
4 Master Ball
4 Potion
3 Copycat
3 Professor Oak's Research
2 Oran Berry
2 Crystal Shard
2 Town Volunteers
Quick explanation for my Supporting Pokemon. Marill well simply because it's an amazing ruling. Playing it for free retreat. You actually want to try to get one in your opening few turns. And besides, I am playing Water anyways. Double Bubble is 75% chance of paralyzing. That's pretty nice. Stalling right there. Zangoose is extra colorless support. Hitting evos for 60. That's pretty nice against Sceptile. And you know how people are looking for "universal" Pokemon like Cleffa used to be? Well, Skyridge Ditto works for me. Think about it. You copy Wynaut and Dunsparce that are being played. I like Ditto lots. So I dropped Dunsparce. Team Assembly is like a better Hide and Run attack anyways. I haven't ever played lower than 18 energy, so I am kinda iffy. I may cut the Town Volunteers for the extra energy. I just like having large recovery, especially if I am gonna be swarming. I love my Drawing Engine, it's like perfect in this deck.
Oracle/Master Ball comboed together gives the two Omastar. 3/3 Copycat and Research works the best for me. Master Ball is non Supporter Pokemon Searching. And Oracle is a staple. So yea. I have healing, and then my new Crystal Shard strategy as described above.
Well, there it is. My newest Project (for those of you who remember my others ones, hopefully, I can perfect Omastar or at least come close) See anything I missed? Please offer comments or anything. Thanks in advance guys!!
~Gymbo