Arithmetic by Speed and Nintendo rules

Discussion in 'Deck Help and Strategy' started by Lion_of_Darkness, Aug 7, 2003.

8 league13 468 60
Thread Status:
Not open for further replies.
  1. Lion_of_Darkness

    Lion_of_Darkness New Member

    Arithmetic and Speed by Nintendo rules

    I play Unlimited by Nintendo rules, which means Metal Energy does NOTHING on Rocket's Zapdos. Mary is so I can use Professor Oak even if I have something in my hand that I don't want to discard. Here's my deck. Help in any way you can:

    3 Rocket's Zapdos
    3 Cleffa
    2 Murkrow
    2 Pichu
    2 Tyrouge

    4 Computer Search
    4 Professor Oak
    4 Mary
    3 Bill
    3 Super Energy Removal
    3 Lass
    3 Double Gust
    3 Focus Band
    3 Gold Berry
    3 Pokemon Tower
    2 Energy Charge

    7 Lighning Energy
    4 Darkness Energy
    2 Warp Energy

    Please help!
    Last edited: Aug 7, 2003
  2. dkates

    dkates New Member

    You have the format, you have the Darkness Energy, so where's Sneasel? I like Murkrow, so keep it-- drop one Cleffa (3 is overdoing it) and a Pokemon Tower (3 of a Stadium is usually overdoing it) for two Sneasels. Also, since you're already using Bill and Mary, add in a few Oracles. Not sure what you should take out for it, though. Switch the Double Gusts to Gusts of Wind. I'm a little worried about Mulligans for this deck -- only 12 Pokemon, even though they are all Basics. Looks like a good deck.
  3. Ron13

    Ron13 New Member

    -4 Mary
    -3 Bill
    -1 Focus Band
    -1 Darkness Energy
    +1 Cleffa (You WILL need 4)
    +2 Elm
    +2 Copycat
    +3 Item Finder
    +1 Lightning Energy

    Slowkings, Lass/Eeeeeek combos on both sides, along with the ease of KOing Cleffa, just beg for you to play 4. Bill and Mary just aren't effective enough, especially without Oracles. You can save your special Energy with Elm and Cat instead. Item Finder may have been overlooked, but it's a necessity; I'd suggest 4 if you can fit them.

    I always found 7 Lightning was always just a bit short to support Zappy, especially without the use of Metal. As always, keep it if it works for you.

    Solid deck overall. Nice work.
  4. Lion_of_Darkness

    Lion_of_Darkness New Member

    Don't you know how Arithmetic works? One of the great things about an Arithmetic deck is that you don't need Item Finders. Almost everything can be used at once, so Item Finder isn't needed. That almost guarantees a safe Oak, too! I added Mary to contribute to that. And Sneasel defeats the purpose, because most Sneasel decks require Item Finder, in case of Super Energy Removal. Rocket's Zappy can just get the Energy right back!
  5. mrko

    mrko New Member

    great deck, i really like it
  6. JasonthePanda

    JasonthePanda New Member

    hmm, decent 7/10
Thread Status:
Not open for further replies.

Share This Page