bannete for nationals need help

Discussion in 'Deck Help and Strategy' started by puff5, May 10, 2008.

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  1. puff5

    puff5 New Member

    Hey me and bannete are trying to go to nationals! please help us!

    4shuppet cg
    4 banette sw
    2 baltoy GE
    2 Claydol GE
    1 lunatone GE
    1 solrock Ge

    2 lakeboundry
    2 crystal beach
    1 phobes stadium
    4 pluspower
    4 felecitys drawing
    2 holon mentor
    2 night matinence
    2 bebes
    4 quick ball
    2 tv reporter
    2 roseannes reaserch
    2 buffer piece
    2 celio's

    11 :psychic:
    2 multi
    Last edited: May 11, 2008
  2. master of puppets

    master of puppets New Member

    I would find room for Strength Charm, Cess. Crystal, and Castaway. Probably 2 of each.
    To make room for that lose the 4 potion for sure and the 2 buffer piece.
    Also take out a Lunatone for a Minun SW.
  3. afstandopleren

    afstandopleren New Member

    I personnaly like to have more LunaSol so I don't have to wait untill I draw a Supporter.

    Cards that should be considert:

    -Crystal Beach:Since Banette does not really need Special Energy like DRE and Scramble, you can defend yourself against DRE heavy decks.

    -Phoebe's Stadium: Not really a must, but it is prefered over Moonlight Stadium since you still get free retreat without giving Dark types the same chance to retreat too.

    -Cessetation Crystal: Since you don't need to rely on Claydol so much, it can add some extra disruption.
  4. berra_gud

    berra_gud New Member

    you really dont need the solrock, the extra card you draw is not woth it, minum is a good idea but i wouldnt play it since u want to minimize the risk of starting with anything else than shuppet so id say take out -1 lunatone and -1 solrock then add +2 celios.
  5. Ra2xse

    Ra2xse New Member

    4 Shuppet cg
    4 Banette sw
    2 Baltoy GE
    2 Claydol GE
    2 Lunatone GE
    4x Celio's Network
    2x Bebe's Search= More pokemon serching, search banette with supporter, discard it with Lunatone and the draw with Claydol
    4x Roseanne's Research
    4x TVR
    2x TGW
    3x Crystal Beach= Lock down your opponent
    2x Lake Boundary
    4x Quick Ball= Extra pokemon search
    3x PP= Little of extra damage
    3x Warp Point= Amaizing with Banettes free attack
    2x NM
    3x Multi
    10x Psychic
  6. Darkness_Master

    Darkness_Master New Member

    Keep the Solrock! You never know when you might face a Darkrai deck, So Sunlight helps you do more damage. It helped me a lot and It helped me win my matches, It should do the same too. People also run the Magnezone or Bastiodon with Psychic resisitance, So It's good to have Solrock In play.
  7. berra_gud

    berra_gud New Member

    no you dont really need the solrock against a darkrai deck i used to go loco with my claydol and lunatone drawing about 3 prizes while i was charging up my banettes. It is just a fun tech that is good but not really that good
  8. puff5

    puff5 New Member

    thanks for the helP! but i like the buffers because of all the pokemon that can do over 80. I also edited the list so please see how it looks now
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