Bannette/Blissy - another way to beat Gallade

Discussion in 'Deck Help and Strategy' started by Flygon999, Feb 27, 2008.

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  1. Flygon999

    Flygon999 New Member

    okay, with the new Lunarock out I thought I might try this.

    4 Shuppet CG
    4 Bannette SW
    3 Chansey
    3 Blissy
    2 Lunatone
    2 Solrock


    4 Celio's Network
    1 Holon Mentor
    2 Roseanne's Research
    4 TV Reporter (because if I draw Bannette I can discard it)
    2 Felicity's Drawing
    1 Team Galactic's Wager (just to mess up my opponent)
    2 Lake Boundry (so I can OHKO Gallade with my Bannette)
    1 Scott (to get out Lake Boundry
    2 Leftovers (so I can heal Bannette)
    2 Castaway
    1 Night Maintenence (should I take it out or mabye put in TSD?)
    2 Crystal Beach
    1 Strencth Charm

    3 Holon WP
    2 :water: (I just have to pull it out with Blissy which is why I have 2)
    8 :psychic:
    4 Boost

    Strategy: Try an T2 Bannette/ Blissy or start with Lunarock and take down their starter. Use Lunatone to discard Bannette as well as energy for Blissy.
  2. TheDarkTwins

    TheDarkTwins Active Member

    This deck doesnt beat GG. The Blissey or Banette extra line actually makes the matchup worse then if it were just str8 of either of the 2.

  3. Flygon999

    Flygon999 New Member

    so......... I should take out Blissy?
  4. deckmaster

    deckmaster Active Member

    I think thats what he meant. But IMO you don't need Blissey. I have seen decks similar to yours and it runs a 2-2 line of Solerock and Lunatone with 4 Bannett. I also like Felicity's drawing for your deck.
  5. FlareonEX

    FlareonEX New Member

    You can't attack with Solrock. You don't have fighting energies.
  6. Ra2xse

    Ra2xse New Member

    think the deck works best with 4-4 Banette, 2 Lunatones and 1 Solrock, then 3 CB 2 LB 4 PP 4 ER2....
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