just a thought off the top of my head..... i think one of the main things holding garchomp back is the unwillingness of players to make builds incorporating any special energies aside from the occasional boost. call energy would go a very long way to help set garchomp up, so what if you 'sacrifice' the first garchomp (who hopefully will become the level x and not attack to do damage anyway). is doing 70 damage really that bad? were going really expecting to always have the exact right basic energy to OHKO everything with 110? sometimes it was going to be a 2HKO regardless. same thing with scramble. if you are losing, doing 70 is infinitely preferable than merely stalling to attach another basic energy while your opponent continues to take cheap prizes.